[Mesa-dev] [PATCH 1/2] mesa: remove extern from texture function
Timothy Arceri
t_arceri at yahoo.com.au
Thu Aug 13 01:53:50 PDT 2015
---
src/mesa/main/teximage.c | 2 +-
src/mesa/main/teximage.h | 9 ---------
2 files changed, 1 insertion(+), 10 deletions(-)
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index fc69387..55cbb37 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -5595,7 +5595,7 @@ check_multisample_target(GLuint dims, GLenum target, bool dsa)
}
-void
+static void
_mesa_texture_image_multisample(struct gl_context *ctx, GLuint dims,
struct gl_texture_object *texObj,
GLenum target, GLsizei samples,
diff --git a/src/mesa/main/teximage.h b/src/mesa/main/teximage.h
index 1eebaa8..bf729da 100644
--- a/src/mesa/main/teximage.h
+++ b/src/mesa/main/teximage.h
@@ -200,15 +200,6 @@ _mesa_copy_texture_sub_image(struct gl_context *ctx, GLuint dims,
const char *caller);
extern void
-_mesa_texture_image_multisample(struct gl_context *ctx, GLuint dims,
- struct gl_texture_object *texObj,
- GLenum target, GLsizei samples,
- GLint internalformat, GLsizei width,
- GLsizei height, GLsizei depth,
- GLboolean fixedsamplelocations,
- GLboolean immutable, const char *func);
-
-extern void
_mesa_texture_buffer_range(struct gl_context *ctx,
struct gl_texture_object *texObj,
GLenum internalFormat,
--
2.4.3
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