[Mesa-dev] [PATCH v2 2/3] mesa: validate size parameters for glTexStorage*Multisample
Timothy Arceri
t_arceri at yahoo.com.au
Thu Aug 13 03:49:53 PDT 2015
On Thu, 2015-08-13 at 12:28 +0300, Tapani Pälli wrote:
>
> On 08/13/2015 12:14 PM, Tapani Pälli wrote:
> >
> >
> > On 08/13/2015 11:54 AM, Timothy Arceri wrote:
> > > I've sent a couple of follow-up patches I notice when reviewing this.
> > >
> > >
> > > On Thu, 2015-08-13 at 09:30 +0300, Tapani Pälli wrote:
> > > > v2: code cleanup
> > > >
> > > > Signed-off-by: Tapani Pälli <tapani.palli at intel.com>
> > > > ---
> > > > src/mesa/main/teximage.c | 24 ++++++++++++++++++++++++
> > > > 1 file changed, 24 insertions(+)
> > > >
> > > > diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
> > > > index d35dc12..add7438 100644
> > > > --- a/src/mesa/main/teximage.c
> > > > +++ b/src/mesa/main/teximage.c
> > > > @@ -5782,6 +5782,18 @@ _mesa_TexImage3DMultisample(GLenum target,
> > > > GLsizei
> > > > samples,
> > > > "glTexImage3DMultisample");
> > > > }
> > > >
> > > > +static bool
> > > > +valid_texstorage_ms_parameters(GLsizei width, GLsizei height, GLsizei
> > > > depth,
> > > > + GLsizei samples, unsigned dims)
> > > > +{
> > > > + GET_CURRENT_CONTEXT(ctx);
> > > > +
> > > > + if (_mesa_tex_storage_invalid_dim(width, height, depth) ||
> > > > samples < 1)
> > >
> > >
> > > Rather than do the samples < 1 check here you should move it to
> > > _mesa_texture_image_multisample as the spec says "An INVALID_VALUE
> > > error is
> > > generated ifsamplesis zero." for glTexImage*Multisample too.
> >
> > _mesa_texture_image_multisample uses _mesa_check_sample_count() which
> > errors on negative values like some of the functions are specified, I'll
> > need to go through the funcs again to see which one it was but there was
> > inconsistency, some require < 0 and some already error on 0.
>
> It was RenderbufferStorageMultisample that should error on < 0, I guess
> nothing else (?) It could use it's own check and rest could use generic
> sample check. Would need to see also what possible Piglit tests for
> these are expecting and correct those if they are according to old specs.
Right, I should have mentioned thats what my second patch was about, was in a
hurry.
I haven't run piglit on it yet but, yeah we should fix anything if it breaks.
>
>
> >
> > > With that change you could change all the calls below to something like
> > >
> > > if (_mesa_tex_storage_invalid_dim(width, height, depth)) {
> > > _mesa_error(ctx, GL_INVALID_VALUE, "glTexStorage2DMultisample()"
> > > return;
> > > }
> > >
> > > > {
> > > > + _mesa_error(ctx, GL_INVALID_VALUE,
> > > > "glTexStorage%uDMultisample()",
> > > > dims);
> > > > + return false;
> > > > + }
> > > > + return true;
> > > > +}
> > > > void GLAPIENTRY
> > > > _mesa_TexStorage2DMultisample(GLenum target, GLsizei samples,
> > > > @@ -5795,6 +5807,9 @@ _mesa_TexStorage2DMultisample(GLenum target,
> > > > GLsizei
> > > > samples,
> > > > if (!texObj)
> > > > return;
> > > >
> > > > + if (!valid_texstorage_ms_parameters(width, height, 1, samples, 2))
> > > > + return;
> > > > +
> > > > _mesa_texture_image_multisample(ctx, 2, texObj, target, samples,
> > > > internalformat, width, height, 1,
> > > > fixedsamplelocations, GL_TRUE,
> > > > @@ -5814,6 +5829,9 @@ _mesa_TexStorage3DMultisample(GLenum target,
> > > > GLsizei
> > > > samples,
> > > > if (!texObj)
> > > > return;
> > > >
> > > > + if (!valid_texstorage_ms_parameters(width, height, depth,
> > > > samples, 3))
> > > > + return;
> > > > +
> > > > _mesa_texture_image_multisample(ctx, 3, texObj, target, samples,
> > > > internalformat, width, height,
> > > > depth,
> > > > fixedsamplelocations, GL_TRUE,
> > > > @@ -5834,6 +5852,9 @@ _mesa_TextureStorage2DMultisample(GLuint
> > > > texture,
> > > > GLsizei samples,
> > > > if (!texObj)
> > > > return;
> > > >
> > > > + if (!valid_texstorage_ms_parameters(width, height, 1, samples, 2))
> > > > + return;
> > > > +
> > > > _mesa_texture_image_multisample(ctx, 2, texObj, texObj->Target,
> > > > samples,
> > > > internalformat, width, height, 1,
> > > > fixedsamplelocations, GL_TRUE,
> > > > @@ -5855,6 +5876,9 @@ _mesa_TextureStorage3DMultisample(GLuint
> > > > texture,
> > > > GLsizei samples,
> > > > if (!texObj)
> > > > return;
> > > >
> > > > + if (!valid_texstorage_ms_parameters(width, height, depth,
> > > > samples, 3))
> > > > + return;
> > > > +
> > > > _mesa_texture_image_multisample(ctx, 3, texObj, texObj->Target,
> > > > samples,
> > > > internalformat, width, height,
> > > > depth,
> > > > fixedsamplelocations, GL_TRUE,
> > _______________________________________________
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> > mesa-dev at lists.freedesktop.org
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