[Mesa-dev] [PATCH] mesa: refactor target error checking in glGetTexLevelParameter

Timothy Arceri t_arceri at yahoo.com.au
Thu Aug 13 04:51:09 PDT 2015


On Thu, 2015-08-13 at 14:05 +0300, Tapani Pälli wrote:
> With non-dsa functions we need to do target error checking before
> _mesa_get_current_tex_object which would just call _mesa_problem without
> raising GL_INVALID_ENUM error. In other places of Mesa, target gets checked
> before this call. For dsa functions, we do not need this check. Texture
> has been created already with a proper target value.
> 
> Fixes failures in:
>    ES31-CTS.texture_storage_multisample.APIGLGetTexLevelParameterifv.*
> 
> Signed-off-by: Tapani Pälli <tapani.palli at intel.com>
> ---
>  src/mesa/main/texparam.c | 26 +++++++++++++++++++-------
>  1 file changed, 19 insertions(+), 7 deletions(-)
> 
> diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c
> index c0611c3..81c209f 100644
> --- a/src/mesa/main/texparam.c
> +++ b/src/mesa/main/texparam.c
> @@ -1562,6 +1562,19 @@ invalid_pname:
>                 _mesa_enum_to_string(pname));
>  }
>  
> +static bool
> +valid_tex_level_parameteriv_target(struct gl_context *ctx, GLenum target,
> +                                   bool dsa)
> +{
> +   const char *suffix = dsa ? "ture" : "";
> +   if (!legal_get_tex_level_parameter_target(ctx, target, dsa)) {
> +      _mesa_error(ctx, GL_INVALID_ENUM,
> +                  "glGetTex%sLevelParameter[if]v(target=%s)", suffix,
> +                  _mesa_enum_to_string(target));
> +      return false;
> +   }
> +   return true;
> +}
>  
>  /**
>   * This isn't exposed to the rest of the driver because it is a part of the
> @@ -1585,13 +1598,6 @@ get_tex_level_parameteriv(struct gl_context *ctx,
>        return;
>     }
>  
> -   if (!legal_get_tex_level_parameter_target(ctx, target, dsa)) {
> -      _mesa_error(ctx, GL_INVALID_ENUM,
> -                  "glGetTex%sLevelParameter[if]v(target=%s)", suffix,
> -                  _mesa_enum_to_string(target));
> -      return;
> -   }
> -_mesa_GetTexLevelParameterfv( GLenum target, GLint
> level,
>     GLint iparam;
>     GET_CURRENT_CONTEXT(ctx);
>  
> +   if (!valid_tex_level_parameteriv_target(ctx, target, false))
> +      return;
> +
>     texObj = _mesa_get_current_tex_object(ctx, target);
>     if (!texObj)
>        return;
> @@ -1636,6 +1645,9 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint 
> level,
>     struct gl_texture_object *texObj;
>     GET_CURRENT_CONTEXT(ctx);
>  
> +   if (!valid_tex_level_parameteriv_target(ctx, target, false))
> +      return;
> +
>     texObj = _mesa_get_current_tex_object(ctx, target);
>     if (!texObj)
>        return;


I think you forgot to add calls to the new validation for the dsa functions.



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