[Mesa-dev] [PATCH 21/71] st/nine: Only update dirty rect for UpdateTexture

Axel Davy axel.davy at ens.fr
Sun Aug 16 08:27:45 PDT 2015


UpdateTexture is supposed to optimise by uploading only for the
dirty region of the source (d3d9 doc, wine tests).
This patch adds the behaviour for surfaces, but not entirely for
volumes.

Signed-off-by: Axel Davy <axel.davy at ens.fr>
---
 src/gallium/state_trackers/nine/device9.c   | 47 ++++++++++++++++++++++++-----
 src/gallium/state_trackers/nine/nine_pipe.h | 44 +++++++++++++++++++++++++++
 2 files changed, 83 insertions(+), 8 deletions(-)

diff --git a/src/gallium/state_trackers/nine/device9.c b/src/gallium/state_trackers/nine/device9.c
index b72045e..91c1eaa 100644
--- a/src/gallium/state_trackers/nine/device9.c
+++ b/src/gallium/state_trackers/nine/device9.c
@@ -1278,6 +1278,7 @@ NineDevice9_UpdateTexture( struct NineDevice9 *This,
     struct NineBaseTexture9 *srcb = NineBaseTexture9(pSourceTexture);
     unsigned l, m;
     unsigned last_level = dstb->base.info.last_level;
+    RECT rect;
 
     DBG("This=%p pSourceTexture=%p pDestinationTexture=%p\n", This,
         pSourceTexture, pDestinationTexture);
@@ -1303,10 +1304,6 @@ NineDevice9_UpdateTexture( struct NineDevice9 *This,
 
     user_assert(dstb->base.type == srcb->base.type, D3DERR_INVALIDCALL);
 
-    /* TODO: We can restrict the update to the dirty portions of the source.
-     * Yes, this seems silly, but it's what MSDN says ...
-     */
-
     /* Find src level that matches dst level 0: */
     user_assert(srcb->base.info.width0 >= dstb->base.info.width0 &&
                 srcb->base.info.height0 >= dstb->base.info.height0 &&
@@ -1330,9 +1327,25 @@ NineDevice9_UpdateTexture( struct NineDevice9 *This,
         struct NineTexture9 *dst = NineTexture9(dstb);
         struct NineTexture9 *src = NineTexture9(srcb);
 
-        for (l = 0; l <= last_level; ++l, ++m)
+        if (src->dirty_rect.width == 0)
+            return D3D_OK;
+
+        pipe_box_to_rect(&rect, &src->dirty_rect);
+        for (l = 0; l < m; ++l)
+            rect_minify_inclusive(&rect);
+
+        for (l = 0; l <= last_level; ++l, ++m) {
+            fit_rect_format_inclusive(dst->base.base.info.format,
+                                      &rect,
+                                      dst->surfaces[l]->desc.Width,
+                                      dst->surfaces[l]->desc.Height);
             NineSurface9_CopyMemToDefault(dst->surfaces[l],
-                                          src->surfaces[m], NULL, NULL);
+                                          src->surfaces[m],
+                                          (POINT *)&rect,
+                                          &rect);
+            rect_minify_inclusive(&rect);
+        }
+        u_box_origin_2d(0, 0, &src->dirty_rect);
     } else
     if (dstb->base.type == D3DRTYPE_CUBETEXTURE) {
         struct NineCubeTexture9 *dst = NineCubeTexture9(dstb);
@@ -1341,10 +1354,25 @@ NineDevice9_UpdateTexture( struct NineDevice9 *This,
 
         /* GPUs usually have them stored as arrays of mip-mapped 2D textures. */
         for (z = 0; z < 6; ++z) {
+            if (src->dirty_rect[z].width == 0)
+                continue;
+
+            pipe_box_to_rect(&rect, &src->dirty_rect[z]);
+            for (l = 0; l < m; ++l)
+                rect_minify_inclusive(&rect);
+
             for (l = 0; l <= last_level; ++l, ++m) {
-                 NineSurface9_CopyMemToDefault(dst->surfaces[l * 6 + z],
-                                               src->surfaces[m * 6 + z], NULL, NULL);
+                fit_rect_format_inclusive(dst->base.base.info.format,
+                                          &rect,
+                                          dst->surfaces[l * 6 + z]->desc.Width,
+                                          dst->surfaces[l * 6 + z]->desc.Height);
+                NineSurface9_CopyMemToDefault(dst->surfaces[l * 6 + z],
+                                              src->surfaces[m * 6 + z],
+                                              (POINT *)&rect,
+                                              &rect);
+                rect_minify_inclusive(&rect);
             }
+            u_box_origin_2d(0, 0, &src->dirty_rect[z]);
             m -= l;
         }
     } else
@@ -1352,9 +1380,12 @@ NineDevice9_UpdateTexture( struct NineDevice9 *This,
         struct NineVolumeTexture9 *dst = NineVolumeTexture9(dstb);
         struct NineVolumeTexture9 *src = NineVolumeTexture9(srcb);
 
+        if (src->dirty_box.width == 0)
+            return D3D_OK;
         for (l = 0; l <= last_level; ++l, ++m)
             NineVolume9_CopyMemToDefault(dst->volumes[l],
                                          src->volumes[m], 0, 0, 0, NULL);
+        u_box_3d(0, 0, 0, 0, 0, 0, &src->dirty_box);
     } else{
         assert(!"invalid texture type");
     }
diff --git a/src/gallium/state_trackers/nine/nine_pipe.h b/src/gallium/state_trackers/nine/nine_pipe.h
index 2da39cb..9fde06d 100644
--- a/src/gallium/state_trackers/nine/nine_pipe.h
+++ b/src/gallium/state_trackers/nine/nine_pipe.h
@@ -27,6 +27,7 @@
 #include "pipe/p_format.h"
 #include "pipe/p_screen.h"
 #include "pipe/p_state.h" /* pipe_box */
+#include "util/macros.h"
 #include "util/u_rect.h"
 #include "util/u_format.h"
 #include "nine_helpers.h"
@@ -81,6 +82,49 @@ rect_to_pipe_box(struct pipe_box *dst, const RECT *src)
     dst->depth = 1;
 }
 
+static inline void
+pipe_box_to_rect(RECT *dst, const struct pipe_box *src)
+{
+    dst->left = src->x;
+    dst->right = src->x + src->width;
+    dst->top = src->y;
+    dst->bottom = src->y + src->height;
+}
+
+static inline void
+rect_minify_inclusive(RECT *rect)
+{
+    rect->left = rect->left >> 2;
+    rect->top = rect->top >> 2;
+    rect->right = DIV_ROUND_UP(rect->right, 2);
+    rect->bottom = DIV_ROUND_UP(rect->bottom, 2);
+}
+
+/* We suppose:
+ * 0 <= rect->left < rect->right
+ * 0 <= rect->top < rect->bottom
+ */
+static inline void
+fit_rect_format_inclusive(enum pipe_format format, RECT *rect, int width, int height)
+{
+    const unsigned w = util_format_get_blockwidth(format);
+    const unsigned h = util_format_get_blockheight(format);
+
+    if (util_format_is_compressed(format)) {
+        rect->left = rect->left - rect->left % w;
+        rect->top = rect->top - rect->top % h;
+        rect->right = (rect->right % w) == 0 ?
+            rect->right :
+            rect->right - (rect->right % w) + w;
+        rect->bottom = (rect->bottom % h) == 0 ?
+            rect->bottom :
+            rect->bottom - (rect->bottom % h) + h;
+    }
+
+    rect->right = MIN2(rect->right, width);
+    rect->bottom = MIN2(rect->bottom, height);
+}
+
 static inline boolean
 rect_to_pipe_box_clamp(struct pipe_box *dst, const RECT *src)
 {
-- 
2.1.0



More information about the mesa-dev mailing list