[Mesa-dev] [PATCH 30/71] st/nine: Return NULL pointer in lock error cases
Axel Davy
axel.davy at ens.fr
Sun Aug 16 08:27:54 PDT 2015
From: Patrick Rudolph <siro at das-labor.org>
Tests showed, that in case of errors, the pBits pointer is set to NULL.
The pBits field isn't set to NULL in case of an already locked object.
Reviewed-by: Axel Davy <axel.davy at ens.fr>
Signed-off-by: Patrick Rudolph <siro at das-labor.org>
---
src/gallium/state_trackers/nine/surface9.c | 11 +++++++----
src/gallium/state_trackers/nine/volume9.c | 10 +++++++---
2 files changed, 14 insertions(+), 7 deletions(-)
diff --git a/src/gallium/state_trackers/nine/surface9.c b/src/gallium/state_trackers/nine/surface9.c
index d20e62a..78c29ca 100644
--- a/src/gallium/state_trackers/nine/surface9.c
+++ b/src/gallium/state_trackers/nine/surface9.c
@@ -323,6 +323,13 @@ NineSurface9_LockRect( struct NineSurface9 *This,
nine_D3DLOCK_to_str(Flags));
NineSurface9_Dump(This);
+ /* check if it's already locked */
+ user_assert(This->lock_count == 0, D3DERR_INVALIDCALL);
+
+ /* set pBits to NULL after lock_count check */
+ user_assert(pLockedRect, E_POINTER);
+ pLockedRect->pBits = NULL;
+
#ifdef NINE_STRICT
user_assert(This->base.pool != D3DPOOL_DEFAULT ||
(resource && (resource->flags & NINE_RESOURCE_FLAG_LOCKABLE)),
@@ -337,10 +344,6 @@ NineSurface9_LockRect( struct NineSurface9 *This,
user_assert(!((Flags & D3DLOCK_DISCARD) && (Flags & D3DLOCK_READONLY)),
D3DERR_INVALIDCALL);
- /* check if it's already locked */
- user_assert(This->lock_count == 0, D3DERR_INVALIDCALL);
- user_assert(pLockedRect, E_POINTER);
-
user_assert(This->desc.MultiSampleType == D3DMULTISAMPLE_NONE,
D3DERR_INVALIDCALL);
diff --git a/src/gallium/state_trackers/nine/volume9.c b/src/gallium/state_trackers/nine/volume9.c
index 5495548..6311103 100644
--- a/src/gallium/state_trackers/nine/volume9.c
+++ b/src/gallium/state_trackers/nine/volume9.c
@@ -231,15 +231,19 @@ NineVolume9_LockBox( struct NineVolume9 *This,
pBox ? pBox->Front : 0, pBox ? pBox->Back : 0,
nine_D3DLOCK_to_str(Flags));
+ /* check if it's already locked */
+ user_assert(This->lock_count == 0, D3DERR_INVALIDCALL);
+
+ /* set pBits to NULL after lock_count check */
+ user_assert(pLockedVolume, E_POINTER);
+ pLockedVolume->pBits = NULL;
+
user_assert(This->desc.Pool != D3DPOOL_DEFAULT ||
(This->desc.Usage & D3DUSAGE_DYNAMIC), D3DERR_INVALIDCALL);
user_assert(!((Flags & D3DLOCK_DISCARD) && (Flags & D3DLOCK_READONLY)),
D3DERR_INVALIDCALL);
- user_assert(This->lock_count == 0, D3DERR_INVALIDCALL);
- user_assert(pLockedVolume, E_POINTER);
-
if (pBox && This->desc.Pool == D3DPOOL_DEFAULT &&
util_format_is_compressed(This->info.format)) {
const unsigned w = util_format_get_blockwidth(This->info.format);
--
2.1.0
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