[Mesa-dev] [RFC 3/3] mesa/st: wire up DiscardTexture
Rob Clark
robdclark at gmail.com
Sun Aug 16 11:56:24 PDT 2015
From: Rob Clark <robclark at freedesktop.org>
Turn it into call to optional pipe->invalidate_resource().
Signed-off-by: Rob Clark <robclark at freedesktop.org>
---
src/mesa/state_tracker/st_cb_fbo.c | 12 ++++++++++++
1 file changed, 12 insertions(+)
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c
index 5707590..597dbf4 100644
--- a/src/mesa/state_tracker/st_cb_fbo.c
+++ b/src/mesa/state_tracker/st_cb_fbo.c
@@ -833,7 +833,17 @@ st_UnmapRenderbuffer(struct gl_context *ctx,
strb->transfer = NULL;
}
+static void
+st_DiscardTexture(struct gl_context *ctx,
+ struct gl_framebuffer *fb,
+ struct gl_renderbuffer_attachment *att)
+{
+ struct st_context *st = st_context(ctx);
+ struct pipe_resource *pt = st_get_texobj_resource(att->Texture);
+ if (st->pipe->invalidate_resource && pt)
+ st->pipe->invalidate_resource(st->pipe, pt);
+}
void st_init_fbo_functions(struct dd_function_table *functions)
{
@@ -850,6 +860,8 @@ void st_init_fbo_functions(struct dd_function_table *functions)
functions->MapRenderbuffer = st_MapRenderbuffer;
functions->UnmapRenderbuffer = st_UnmapRenderbuffer;
+
+ functions->DiscardTexture = st_DiscardTexture;
}
--
2.4.3
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