[Mesa-dev] [PATCH 06/25] mesa: Refuse to bind a mutable texture object to an image unit in GLES.
Francisco Jerez
currojerez at riseup.net
Mon Aug 17 09:45:45 PDT 2015
---
src/mesa/main/shaderimage.c | 11 +++++++++++
1 file changed, 11 insertions(+)
diff --git a/src/mesa/main/shaderimage.c b/src/mesa/main/shaderimage.c
index 5a3c47a..6f7d1c9 100644
--- a/src/mesa/main/shaderimage.c
+++ b/src/mesa/main/shaderimage.c
@@ -546,6 +546,17 @@ _mesa_BindImageTexture(GLuint unit, GLuint texture, GLint level,
return;
}
+ /* From section 8.22 "Texture Image Loads and Stores" of the OpenGL ES
+ * 3.1 spec:
+ *
+ * "An INVALID_OPERATION error is generated if texture is not the name
+ * of an immutable texture object."
+ */
+ if (_mesa_is_gles(ctx) && !t->Immutable) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glBindImageTexture(texture)");
+ return;
+ }
+
_mesa_reference_texobj(&u->TexObj, t);
} else {
_mesa_reference_texobj(&u->TexObj, NULL);
--
2.4.6
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