[Mesa-dev] [PATCH 03/25] mesa: Reject image formats not supported by GLES.
Tapani Pälli
tapani.palli at intel.com
Mon Aug 17 22:13:15 PDT 2015
Reviewed-by: Tapani Pälli <tapani.palli at intel.com>
On 08/17/2015 07:45 PM, Francisco Jerez wrote:
> ---
> src/mesa/main/shaderimage.c | 67 +++++++++++++++++++++++++++++++++++++++++++--
> 1 file changed, 65 insertions(+), 2 deletions(-)
>
> diff --git a/src/mesa/main/shaderimage.c b/src/mesa/main/shaderimage.c
> index 67f1716..2d86931 100644
> --- a/src/mesa/main/shaderimage.c
> +++ b/src/mesa/main/shaderimage.c
> @@ -331,6 +331,69 @@ get_image_format_class(mesa_format format)
> }
> }
>
> +/**
> + * Return whether an image format should be supported based on the current API
> + * version of the context.
> + */
> +static bool
> +is_image_format_supported(const struct gl_context *ctx, GLenum format)
> +{
> + switch (format) {
> + /* Formats supported on both desktop and ES GL, c.f. table 8.27 of the
> + * OpenGL ES 3.1 specification.
> + */
> + case GL_RGBA32F:
> + case GL_RGBA16F:
> + case GL_R32F:
> + case GL_RGBA32UI:
> + case GL_RGBA16UI:
> + case GL_RGBA8UI:
> + case GL_R32UI:
> + case GL_RGBA32I:
> + case GL_RGBA16I:
> + case GL_RGBA8I:
> + case GL_R32I:
> + case GL_RGBA8:
> + case GL_RGBA8_SNORM:
> + return true;
> +
> + /* Formats supported on unextended desktop GL and the original
> + * ARB_shader_image_load_store extension, c.f. table 3.21 of the OpenGL 4.2
> + * specification.
> + */
> + case GL_RG32F:
> + case GL_RG16F:
> + case GL_R11F_G11F_B10F:
> + case GL_R16F:
> + case GL_RGB10_A2UI:
> + case GL_RG32UI:
> + case GL_RG16UI:
> + case GL_RG8UI:
> + case GL_R16UI:
> + case GL_R8UI:
> + case GL_RG32I:
> + case GL_RG16I:
> + case GL_RG8I:
> + case GL_R16I:
> + case GL_R8I:
> + case GL_RGBA16:
> + case GL_RGB10_A2:
> + case GL_RG16:
> + case GL_RG8:
> + case GL_R16:
> + case GL_R8:
> + case GL_RGBA16_SNORM:
> + case GL_RG16_SNORM:
> + case GL_RG8_SNORM:
> + case GL_R16_SNORM:
> + case GL_R8_SNORM:
> + return _mesa_is_desktop_gl(ctx);
> +
> + default:
> + return false;
> + }
> +}
> +
> void
> _mesa_init_image_units(struct gl_context *ctx)
> {
> @@ -442,7 +505,7 @@ validate_bind_image_texture(struct gl_context *ctx, GLuint unit,
> return GL_FALSE;
> }
>
> - if (!_mesa_get_shader_image_format(format)) {
> + if (!is_image_format_supported(ctx, format)) {
> _mesa_error(ctx, GL_INVALID_VALUE, "glBindImageTexture(format)");
> return GL_FALSE;
> }
> @@ -600,7 +663,7 @@ _mesa_BindImageTextures(GLuint first, GLsizei count, const GLuint *textures)
> tex_format = image->InternalFormat;
> }
>
> - if (_mesa_get_shader_image_format(tex_format) == MESA_FORMAT_NONE) {
> + if (!is_image_format_supported(ctx, tex_format)) {
> /* The ARB_multi_bind spec says:
> *
> * "An INVALID_OPERATION error is generated if the internal
>
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