[Mesa-dev] [PATCH v2] i965: Refactor image uniform setup

Jason Ekstrand jason at jlekstrand.net
Wed Aug 19 06:38:45 PDT 2015


On Aug 19, 2015 2:56 AM, "Francisco Jerez" <currojerez at riseup.net> wrote:
>
> Jason Ekstrand <jason at jlekstrand.net> writes:
>
> > Previously, setting up image uniforms relied on being called after
> > fs_visitor::uniforms was set and with fs_visitor::uniforms not
allocating
> > space for it.  This made sense in an ir_visitor world because the
visitor
> > assigns locations and uploads data as it walks through the variables.
In
> > NIR it also happened to work because nir_lower_io assumed zero space for
> > images.  In the near future, we will be able to reserve space using
> > nir_lower_io and these invariants will be broken.
> >
> > This commit makes setup_image_uniforms take a pointer to the location in
> > the prog_data params array that indicates where the image uniforms
should
> > be stored.  This way it can be called from anywhere in the shader setup.
> >
> > v2: Fix nir_setup_uniform to correctly correspond with this change
> >     (rebase fail)
> >
> > Cc: Francisco Jerez <currojerez at riseup.net>
> > Cc: Kenneth Graunke <kenneth at whitecape.org>
> > ---
> >  src/mesa/drivers/dri/i965/brw_fs.cpp     | 12 ------------
> >  src/mesa/drivers/dri/i965/brw_fs.h       |  3 ---
> >  src/mesa/drivers/dri/i965/brw_fs_nir.cpp |  6 ++++--
> >  src/mesa/drivers/dri/i965/brw_shader.cpp | 28
+++++++++++++++++++++-------
> >  src/mesa/drivers/dri/i965/brw_shader.h   |  5 ++---
> >  5 files changed, 27 insertions(+), 27 deletions(-)
> >
> > diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp
b/src/mesa/drivers/dri/i965/brw_fs.cpp
> > index 82cb499..d1550e6 100644
> > --- a/src/mesa/drivers/dri/i965/brw_fs.cpp
> > +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
> > @@ -942,18 +942,6 @@ fs_visitor::import_uniforms(fs_visitor *v)
> >     this->param_size = v->param_size;
> >  }
> >
> > -void
> > -fs_visitor::setup_vector_uniform_values(const gl_constant_value
*values, unsigned n)
> > -{
> > -   static const gl_constant_value zero = { 0 };
> > -
> > -   for (unsigned i = 0; i < n; ++i)
> > -      stage_prog_data->param[uniforms++] = &values[i];
> > -
> > -   for (unsigned i = n; i < 4; ++i)
> > -      stage_prog_data->param[uniforms++] = &zero;
> > -}
> > -
> >  fs_reg *
> >  fs_visitor::emit_fragcoord_interpolation(bool pixel_center_integer,
> >                                           bool origin_upper_left)
> > diff --git a/src/mesa/drivers/dri/i965/brw_fs.h
b/src/mesa/drivers/dri/i965/brw_fs.h
> > index 975183e..28fcfa3 100644
> > --- a/src/mesa/drivers/dri/i965/brw_fs.h
> > +++ b/src/mesa/drivers/dri/i965/brw_fs.h
> > @@ -291,9 +291,6 @@ public:
> >
> >     struct brw_reg interp_reg(int location, int channel);
> >
> > -   virtual void setup_vector_uniform_values(const gl_constant_value
*values,
> > -                                            unsigned n);
> > -
> >     int implied_mrf_writes(fs_inst *inst);
> >
> >     virtual void dump_instructions();
> > diff --git a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
> > index ce4153d..c8ea649 100644
> > --- a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
> > +++ b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
> > @@ -244,10 +244,12 @@ fs_visitor::nir_setup_uniform(nir_variable *var)
> >            * space for them here at the end of the parameter array.
> >            */
> >           var->data.driver_location = uniforms;
> > -         param_size[uniforms] =
> > +         unsigned size =
> >              BRW_IMAGE_PARAM_SIZE * MAX2(storage->array_elements, 1);
> >
> > -         setup_image_uniform_values(storage);
> > +         setup_image_uniform_values(stage_prog_data->param + uniforms,
storage);
> > +         param_size[uniforms] = size;
> > +         uniforms += size;
> >        } else {
> >           unsigned slots = storage->type->component_slots();
> >           if (storage->array_elements)
> > diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp
b/src/mesa/drivers/dri/i965/brw_shader.cpp
> > index 6b92806..b31ae9b 100644
> > --- a/src/mesa/drivers/dri/i965/brw_shader.cpp
> > +++ b/src/mesa/drivers/dri/i965/brw_shader.cpp
> > @@ -1419,8 +1419,22 @@
backend_shader::assign_common_binding_table_offsets(uint32_t
next_binding_table_
> >     /* prog_data->base.binding_table.size will be set by
brw_mark_surface_used. */
> >  }
> >
> > +static void
> > +setup_vector_uniform_values(const gl_constant_value ***dst,
> > +                            const gl_constant_value *values, unsigned
n)
> > +{
> > +   static const gl_constant_value zero = { 0 };
> > +
> > +   for (unsigned i = 0; i < n; ++i)
> > +      *((*dst)++) = &values[i];
> > +
> > +   for (unsigned i = n; i < 4; ++i)
> > +      *((*dst)++) = &zero;
> > +}
> > +
> >  void
> > -backend_shader::setup_image_uniform_values(const gl_uniform_storage
*storage)
> > +backend_shader::setup_image_uniform_values(const gl_constant_value
**prog_param,
> > +                                           const gl_uniform_storage
*storage)
> >  {
> >     const unsigned stage =
_mesa_program_enum_to_shader_stage(prog->Target);
> >
> > @@ -1431,17 +1445,17 @@
backend_shader::setup_image_uniform_values(const gl_uniform_storage
*storage)
> >        /* Upload the brw_image_param structure.  The order is expected
to match
> >         * the BRW_IMAGE_PARAM_*_OFFSET defines.
> >         */
> > -      setup_vector_uniform_values(
> > +      setup_vector_uniform_values(&prog_param,
> >           (const gl_constant_value *)&param->surface_idx, 1);
> > -      setup_vector_uniform_values(
> > +      setup_vector_uniform_values(&prog_param,
> >           (const gl_constant_value *)param->offset, 2);
> > -      setup_vector_uniform_values(
> > +      setup_vector_uniform_values(&prog_param,
> >           (const gl_constant_value *)param->size, 3);
> > -      setup_vector_uniform_values(
> > +      setup_vector_uniform_values(&prog_param,
> >           (const gl_constant_value *)param->stride, 4);
> > -      setup_vector_uniform_values(
> > +      setup_vector_uniform_values(&prog_param,
> >           (const gl_constant_value *)param->tiling, 3);
> > -      setup_vector_uniform_values(
> > +      setup_vector_uniform_values(&prog_param,
> >           (const gl_constant_value *)param->swizzling, 2);
> >
> >        brw_mark_surface_used(
> > diff --git a/src/mesa/drivers/dri/i965/brw_shader.h
b/src/mesa/drivers/dri/i965/brw_shader.h
> > index 2cc97f2..2cd0a5a 100644
> > --- a/src/mesa/drivers/dri/i965/brw_shader.h
> > +++ b/src/mesa/drivers/dri/i965/brw_shader.h
> > @@ -270,9 +270,8 @@ public:
> >
> >     virtual void invalidate_live_intervals() = 0;
> >
> > -   virtual void setup_vector_uniform_values(const gl_constant_value
*values,
> > -                                            unsigned n) = 0;
> > -   void setup_image_uniform_values(const gl_uniform_storage *storage);
> > +   void setup_image_uniform_values(const gl_constant_value
**prog_param,
> > +                                   const gl_uniform_storage *storage);
> >  };
> >
> >  uint32_t brw_texture_offset(int *offsets, unsigned num_components);
> > --
> > 2.4.3
>
> Did you notice that this makes
> backend_shader::setup_image_uniform_values() FS-specific?  I think
> passing the base uniform index where it should be set up would do what
> you want and at the same time could be implemented in a backend-agnostic
> way.

How is this FS-specific? setup_vector_uniform_values was exactly the same
code in both backends and the same as this static helper. They both have an
array of params.  Am I missing something?
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.freedesktop.org/archives/mesa-dev/attachments/20150819/3153ed9a/attachment-0001.html>


More information about the mesa-dev mailing list