[Mesa-dev] [PATCH 1/6] mesa: GetTexLevelParameter{if}v changes for OpenGL ES 3.1

Ilia Mirkin imirkin at alum.mit.edu
Fri Aug 21 07:14:26 PDT 2015


On Fri, Aug 21, 2015 at 3:22 AM, Tapani Pälli <tapani.palli at intel.com> wrote:
> Patch refactors existing parameters check to first check common enums
> between desktop GL and GLES 3.1 and modifies get_tex_level_parameter_image
> to be compatible with enums specified in 3.1.
>
> Signed-off-by: Tapani Pälli <tapani.palli at intel.com>
> ---
>  src/mesa/main/texparam.c | 34 +++++++++++++++++++++++-----------
>  1 file changed, 23 insertions(+), 11 deletions(-)
>
> diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c
> index 16739f1..947a2a1 100644
> --- a/src/mesa/main/texparam.c
> +++ b/src/mesa/main/texparam.c
> @@ -1208,20 +1208,34 @@ static GLboolean
>  legal_get_tex_level_parameter_target(struct gl_context *ctx, GLenum target,
>                                       bool dsa)
>  {
> +   /* Common targets for desktop GL and GLES 3.1. */
>     switch (target) {
> -   case GL_TEXTURE_1D:
> -   case GL_PROXY_TEXTURE_1D:
>     case GL_TEXTURE_2D:
> -   case GL_PROXY_TEXTURE_2D:
>     case GL_TEXTURE_3D:
> -   case GL_PROXY_TEXTURE_3D:
>        return GL_TRUE;
> +   case GL_TEXTURE_2D_ARRAY_EXT:
> +      return (_mesa_is_gles31(ctx) || ctx->Extensions.EXT_texture_array);
>     case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
>     case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
>     case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
>     case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
>     case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
>     case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
> +      return (_mesa_is_gles31(ctx) || ctx->Extensions.ARB_texture_cube_map);
> +   case GL_TEXTURE_2D_MULTISAMPLE:
> +      return (_mesa_is_gles31(ctx) || ctx->Extensions.ARB_texture_multisample);
> +   }
> +
> +   if (!_mesa_is_desktop_gl(ctx))
> +      return GL_FALSE;
> +
> +   /* Rest of the desktop GL targets. */
> +   switch (target) {
> +   case GL_TEXTURE_1D:
> +   case GL_PROXY_TEXTURE_1D:
> +   case GL_PROXY_TEXTURE_2D:
> +   case GL_PROXY_TEXTURE_3D:
> +      return GL_TRUE;
>     case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
>        return ctx->Extensions.ARB_texture_cube_map;
>     case GL_TEXTURE_CUBE_MAP_ARRAY_ARB:
> @@ -1232,7 +1246,6 @@ legal_get_tex_level_parameter_target(struct gl_context *ctx, GLenum target,
>        return ctx->Extensions.NV_texture_rectangle;
>     case GL_TEXTURE_1D_ARRAY_EXT:
>     case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
> -   case GL_TEXTURE_2D_ARRAY_EXT:
>     case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
>        return ctx->Extensions.EXT_texture_array;
>     case GL_TEXTURE_BUFFER:
> @@ -1254,7 +1267,6 @@ legal_get_tex_level_parameter_target(struct gl_context *ctx, GLenum target,
>         * "target may also be TEXTURE_BUFFER, indicating the texture buffer."
>         */
>        return ctx->API == API_OPENGL_CORE && ctx->Version >= 31;
> -   case GL_TEXTURE_2D_MULTISAMPLE:
>     case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
>     case GL_PROXY_TEXTURE_2D_MULTISAMPLE:
>     case GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY:
> @@ -1381,8 +1393,8 @@ get_tex_level_parameter_image(struct gl_context *ctx,
>           *params = _mesa_get_format_bits(texFormat, pname);
>           break;
>        case GL_TEXTURE_SHARED_SIZE:
> -         if (ctx->Version < 30 &&
> -             !ctx->Extensions.EXT_texture_shared_exponent)
> +         if (!_mesa_is_gles31(ctx) && (ctx->Version < 30 &&
> +             !ctx->Extensions.EXT_texture_shared_exponent))
>              goto invalid_pname;
>           *params = texFormat == MESA_FORMAT_R9G9B9E5_FLOAT ? 5 : 0;
>           break;
> @@ -1415,7 +1427,7 @@ get_tex_level_parameter_image(struct gl_context *ctx,
>        case GL_TEXTURE_BLUE_TYPE_ARB:
>        case GL_TEXTURE_ALPHA_TYPE_ARB:
>        case GL_TEXTURE_DEPTH_TYPE_ARB:
> -         if (!ctx->Extensions.ARB_texture_float)
> +         if (!_mesa_is_gles31(ctx) && !ctx->Extensions.ARB_texture_float)
>              goto invalid_pname;
>          if (_mesa_base_format_has_channel(img->_BaseFormat, pname))
>             *params = _mesa_get_format_datatype(texFormat);
> @@ -1425,13 +1437,13 @@ get_tex_level_parameter_image(struct gl_context *ctx,
>
>        /* GL_ARB_texture_multisample */
>        case GL_TEXTURE_SAMPLES:
> -         if (!ctx->Extensions.ARB_texture_multisample)
> +         if (!_mesa_is_gles31(ctx) && !ctx->Extensions.ARB_texture_multisample)
>              goto invalid_pname;
>           *params = img->NumSamples;
>           break;
>
>        case GL_TEXTURE_FIXED_SAMPLE_LOCATIONS:
> -         if (!ctx->Extensions.ARB_texture_multisample)
> +         if (!_mesa_is_gles31(ctx) && !ctx->Extensions.ARB_texture_multisample)

I think you guys have gone a little nuts with sticking _mesa_is_gles31
all over the place... This is accounting for drivers which want to
expose gles3.1 but don't have ARB_texture_multisample supported. Are
there any such drivers? Are all these changes really worthwhile?

The original argument was that you wanted to pass some CTS tests
before you actually had compute/etc shaders going... which seems
reasonable. This all feels like going overboard though.

  -ilia

>              goto invalid_pname;
>           *params = img->FixedSampleLocations;
>           break;
> --
> 2.4.3
>
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