[Mesa-dev] [PATCH v4 (part2) 46/59] glsl: Allow use of memory qualifiers with ARB_shader_storage_buffer_object.
Samuel Iglesias Gonsálvez
siglesias at igalia.com
Mon Aug 24 06:41:53 PDT 2015
On 13/08/15 10:05, Tapani Pälli wrote:
> Hi;
>
> I believe something more needs to be done here, it may be generic
> changes to the memory qualifier parsing. I wrote a Piglit test that
> fails with these changes (I tested against
> itoral-ARB_shader_storage_buffer_object-v4.1 branch), here:
>
> http://lists.freedesktop.org/archives/piglit/2015-August/016777.html
>
>
As Iago is on holidays, I will analyse what is wrong or missing, once I
have some free time.
Thanks for reporting it,
Sam
> On 08/05/2015 11:30 AM, Iago Toral Quiroga wrote:
>> ---
>> src/glsl/glsl_lexer.ll | 10 +++++-----
>> 1 file changed, 5 insertions(+), 5 deletions(-)
>>
>> diff --git a/src/glsl/glsl_lexer.ll b/src/glsl/glsl_lexer.ll
>> index efa0bb6..b9d700a 100644
>> --- a/src/glsl/glsl_lexer.ll
>> +++ b/src/glsl/glsl_lexer.ll
>> @@ -405,11 +405,11 @@ image2DShadow KEYWORD(130, 300, 0, 0,
>> IMAGE2DSHADOW);
>> image1DArrayShadow KEYWORD(130, 300, 0, 0, IMAGE1DARRAYSHADOW);
>> image2DArrayShadow KEYWORD(130, 300, 0, 0, IMAGE2DARRAYSHADOW);
>>
>> -coherent KEYWORD_WITH_ALT(420, 300, 420, 0,
>> yyextra->ARB_shader_image_load_store_enable, COHERENT);
>> -volatile KEYWORD_WITH_ALT(110, 100, 420, 0,
>> yyextra->ARB_shader_image_load_store_enable, VOLATILE);
>> -restrict KEYWORD_WITH_ALT(420, 300, 420, 0,
>> yyextra->ARB_shader_image_load_store_enable, RESTRICT);
>> -readonly KEYWORD_WITH_ALT(420, 300, 420, 0,
>> yyextra->ARB_shader_image_load_store_enable, READONLY);
>> -writeonly KEYWORD_WITH_ALT(420, 300, 420, 0,
>> yyextra->ARB_shader_image_load_store_enable, WRITEONLY);
>> +coherent KEYWORD_WITH_ALT(420, 300, 420, 0,
>> yyextra->ARB_shader_image_load_store_enable ||
>> yyextra->ARB_shader_storage_buffer_object_enable, COHERENT);
>> +volatile KEYWORD_WITH_ALT(110, 100, 420, 0,
>> yyextra->ARB_shader_image_load_store_enable ||
>> yyextra->ARB_shader_storage_buffer_object_enable, VOLATILE);
>> +restrict KEYWORD_WITH_ALT(420, 300, 420, 0,
>> yyextra->ARB_shader_image_load_store_enable ||
>> yyextra->ARB_shader_storage_buffer_object_enable, RESTRICT);
>> +readonly KEYWORD_WITH_ALT(420, 300, 420, 0,
>> yyextra->ARB_shader_image_load_store_enable ||
>> yyextra->ARB_shader_storage_buffer_object_enable, READONLY);
>> +writeonly KEYWORD_WITH_ALT(420, 300, 420, 0,
>> yyextra->ARB_shader_image_load_store_enable ||
>> yyextra->ARB_shader_storage_buffer_object_enable, WRITEONLY);
>>
>> atomic_uint KEYWORD_WITH_ALT(420, 300, 420, 310,
>> yyextra->ARB_shader_atomic_counters_enable, ATOMIC_UINT);
>>
>>
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