[Mesa-dev] [PATCH] mesa: make _mesa_bind_texture_unit() static
Brian Paul
brianp at vmware.com
Mon Aug 24 11:42:05 PDT 2015
It's only called from the file it's defined in.
---
src/mesa/main/texobj.c | 10 +++++-----
src/mesa/main/texobj.h | 4 ----
2 files changed, 5 insertions(+), 9 deletions(-)
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index 395e4d3..c5d83e1 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -1745,10 +1745,10 @@ _mesa_BindTexture( GLenum target, GLuint texName )
* texture object will be decremented. It'll be deleted if the
* count hits zero.
*/
-void
-_mesa_bind_texture_unit(struct gl_context *ctx,
- GLuint unit,
- struct gl_texture_object *texObj)
+static void
+bind_texture_unit(struct gl_context *ctx,
+ GLuint unit,
+ struct gl_texture_object *texObj)
{
struct gl_texture_unit *texUnit;
@@ -1837,7 +1837,7 @@ _mesa_BindTextureUnit(GLuint unit, GLuint texture)
}
assert(valid_texture_object(texObj));
- _mesa_bind_texture_unit(ctx, unit, texObj);
+ bind_texture_unit(ctx, unit, texObj);
}
diff --git a/src/mesa/main/texobj.h b/src/mesa/main/texobj.h
index ec5ccb2..690878c 100644
--- a/src/mesa/main/texobj.h
+++ b/src/mesa/main/texobj.h
@@ -209,10 +209,6 @@ extern void
_mesa_delete_nameless_texture(struct gl_context *ctx,
struct gl_texture_object *texObj);
-extern void
-_mesa_bind_texture_unit(struct gl_context *ctx,
- GLuint unit,
- struct gl_texture_object *texObj);
/*@}*/
--
1.9.1
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