[Mesa-dev] [PATCH 1/4] r600g: Remove dead assigment to 'gs_input_prim' in shader state
Edward O'Callaghan
edward.ocallaghan at koparo.com
Tue Aug 25 04:56:08 PDT 2015
From: Edward O'Callaghan <eocallaghan at alterapraxis.com>
Note that 'geometry shader properties' should be carried in the
selector state over the shader state in any case.
Signed-off-by: Edward O'Callaghan <eocallaghan at alterapraxis.com>
---
src/gallium/drivers/r600/r600_shader.c | 3 ---
src/gallium/drivers/r600/r600_shader.h | 1 -
2 files changed, 4 deletions(-)
diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c
index 6cbfd1b..9d0d76f 100644
--- a/src/gallium/drivers/r600/r600_shader.c
+++ b/src/gallium/drivers/r600/r600_shader.c
@@ -2009,9 +2009,6 @@ static int r600_shader_from_tgsi(struct r600_context *rctx,
case TGSI_PROPERTY_VS_PROHIBIT_UCPS:
/* we don't need this one */
break;
- case TGSI_PROPERTY_GS_INPUT_PRIM:
- shader->gs_input_prim = property->u[0].Data;
- break;
case TGSI_PROPERTY_GS_OUTPUT_PRIM:
shader->gs_output_prim = property->u[0].Data;
break;
diff --git a/src/gallium/drivers/r600/r600_shader.h b/src/gallium/drivers/r600/r600_shader.h
index 927bac5..2b99b22 100644
--- a/src/gallium/drivers/r600/r600_shader.h
+++ b/src/gallium/drivers/r600/r600_shader.h
@@ -79,7 +79,6 @@ struct r600_shader {
boolean uses_index_registers;
/* geometry shader properties */
- unsigned gs_input_prim;
unsigned gs_output_prim;
unsigned gs_max_out_vertices;
unsigned gs_num_invocations;
--
2.4.3
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