[Mesa-dev] [PATCH v2] glsl: provide the option of using BFE for unpack builting lowering

Matt Turner mattst88 at gmail.com
Thu Aug 27 23:25:36 PDT 2015


On Tue, Aug 25, 2015 at 9:39 AM, Ilia Mirkin <imirkin at alum.mit.edu> wrote:
> This greatly improves generated code, especially for the snorm variants,
> since it is able to get rid of the lshift/rshift for sext, as well as
> replacing each shift + mask with a single op.
>
> Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
> ---
>
> v1 -> v2: Only use BFE for .yz of a -> uvec4 conversion.
>
>  src/glsl/ir_builder.cpp                    |   6 ++
>  src/glsl/ir_builder.h                      |   1 +
>  src/glsl/ir_optimization.h                 |   1 +
>  src/glsl/lower_packing_builtins.cpp        | 103 +++++++++++++++++++++++++----
>  src/mesa/state_tracker/st_glsl_to_tgsi.cpp |   3 +-
>  5 files changed, 100 insertions(+), 14 deletions(-)
>
> diff --git a/src/glsl/ir_builder.cpp b/src/glsl/ir_builder.cpp
> index cd03859..c9cf124 100644
> --- a/src/glsl/ir_builder.cpp
> +++ b/src/glsl/ir_builder.cpp
> @@ -567,6 +567,12 @@ csel(operand a, operand b, operand c)
>  }
>
>  ir_expression *
> +bitfield_extract(operand a, operand b, operand c)
> +{
> +   return expr(ir_triop_bitfield_extract, a, b, c);
> +}
> +
> +ir_expression *
>  bitfield_insert(operand a, operand b, operand c, operand d)
>  {
>     void *mem_ctx = ralloc_parent(a.val);
> diff --git a/src/glsl/ir_builder.h b/src/glsl/ir_builder.h
> index f76453f..b483ebf 100644
> --- a/src/glsl/ir_builder.h
> +++ b/src/glsl/ir_builder.h
> @@ -200,6 +200,7 @@ ir_expression *interpolate_at_sample(operand a, operand b);
>  ir_expression *fma(operand a, operand b, operand c);
>  ir_expression *lrp(operand x, operand y, operand a);
>  ir_expression *csel(operand a, operand b, operand c);
> +ir_expression *bitfield_extract(operand a, operand b, operand c);
>  ir_expression *bitfield_insert(operand a, operand b, operand c, operand d);
>
>  ir_swizzle *swizzle(operand a, int swizzle, int components);
> diff --git a/src/glsl/ir_optimization.h b/src/glsl/ir_optimization.h
> index b955874..265b223 100644
> --- a/src/glsl/ir_optimization.h
> +++ b/src/glsl/ir_optimization.h
> @@ -69,6 +69,7 @@ enum lower_packing_builtins_op {
>     LOWER_UNPACK_UNORM_4x8               = 0x0800,
>
>     LOWER_PACK_USE_BFI                   = 0x1000,
> +   LOWER_PACK_USE_BFE                   = 0x2000,
>  };
>
>  bool do_common_optimization(exec_list *ir, bool linked,
> diff --git a/src/glsl/lower_packing_builtins.cpp b/src/glsl/lower_packing_builtins.cpp
> index be17e1d..1bd635e 100644
> --- a/src/glsl/lower_packing_builtins.cpp
> +++ b/src/glsl/lower_packing_builtins.cpp
> @@ -118,6 +118,7 @@ public:
>           *rvalue = split_unpack_half_2x16(op0);
>           break;
>        case LOWER_PACK_UNPACK_NONE:
> +      default:

Put the new enum values here instead of default (and put
LOWER_PACK_USE_BFI in the first patch)

>           assert(!"not reached");
>           break;
>        }
> @@ -307,6 +308,39 @@ private:
>     }
>
>     /**
> +    * \brief Unpack a uint32 into two int16's.
> +    *
> +    * Specifically each 16-bit value is sign-extended to the full width of an
> +    * int32 on return.
> +    */
> +   ir_rvalue *
> +   unpack_uint_to_ivec2(ir_rvalue *uint_rval)
> +   {
> +      assert(uint_rval->type == glsl_type::uint_type);
> +
> +      if (!(op_mask & LOWER_PACK_USE_BFE)) {
> +         return rshift(lshift(u2i(unpack_uint_to_uvec2(uint_rval)),
> +                              constant(16u)),
> +                       constant(16u));
> +      }
> +
> +      ir_variable *i = factory.make_temp(glsl_type::int_type,
> +                                          "tmp_unpack_uint_to_ivec2_i");

Every instance of '"tmp' in this patch is indented one space too many,
probably because the rest of the file is like that -- probably by
mistake.

With those couple of things fixed, both patches are

Reviewed-by: Matt Turner <mattst88 at gmail.com>

I'll follow up with a patch for i965 to use this as well. It looks
like it cuts a few instructions there too.


More information about the mesa-dev mailing list