[Mesa-dev] [PATCH 6/6] mesa/teximage: reuse compressed format utility functions for base_format

Nanley Chery nanleychery at gmail.com
Fri Aug 28 07:50:56 PDT 2015


From: Nanley Chery <nanley.g.chery at intel.com>

Reuse utility functions instead of reimplementing the same logic.

* _mesa_is_compressed_format() performs the required checking to
  determine format support in the current context.
* _mesa_gl_compressed_format_base_format() returns the base format.

Signed-off-by: Nanley Chery <nanley.g.chery at intel.com>
---
 src/mesa/main/teximage.c | 150 ++---------------------------------------------
 1 file changed, 5 insertions(+), 145 deletions(-)

diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 39d1281..8913a72 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -252,44 +252,11 @@ _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat )
       ; /* fallthrough */
    }
 
-   if (ctx->Extensions.TDFX_texture_compression_FXT1) {
-      switch (internalFormat) {
-      case GL_COMPRESSED_RGB_FXT1_3DFX:
-         return GL_RGB;
-      case GL_COMPRESSED_RGBA_FXT1_3DFX:
-         return GL_RGBA;
-      default:
-         ; /* fallthrough */
-      }
-   }
-
-   /* Assume that the ANGLE flag will always be set if the EXT flag is set.
-    */
-   if (ctx->Extensions.ANGLE_texture_compression_dxt) {
-      switch (internalFormat) {
-      case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
-         return GL_RGB;
-      case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
-      case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
-      case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
-         return GL_RGBA;
-      default:
-         ; /* fallthrough */
-      }
-   }
-
-   if (_mesa_is_desktop_gl(ctx)
-       && ctx->Extensions.ANGLE_texture_compression_dxt) {
-      switch (internalFormat) {
-      case GL_RGB_S3TC:
-      case GL_RGB4_S3TC:
-         return GL_RGB;
-      case GL_RGBA_S3TC:
-      case GL_RGBA4_S3TC:
-         return GL_RGBA;
-      default:
-         ; /* fallthrough */
-      }
+   if (_mesa_is_compressed_format(ctx, internalFormat)) {
+      GLenum base_compressed =
+         _mesa_gl_compressed_format_base_format(internalFormat);
+      if (base_compressed)
+            return base_compressed;
    }
 
    if (ctx->Extensions.MESA_ycbcr_texture) {
@@ -367,16 +334,10 @@ _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat )
       case GL_SRGB8_EXT:
       case GL_COMPRESSED_SRGB_EXT:
          return GL_RGB;
-      case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
-         return ctx->Extensions.EXT_texture_compression_s3tc ? GL_RGB : -1;
       case GL_SRGB_ALPHA_EXT:
       case GL_SRGB8_ALPHA8_EXT:
       case GL_COMPRESSED_SRGB_ALPHA_EXT:
          return GL_RGBA;
-      case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
-      case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
-      case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
-         return ctx->Extensions.EXT_texture_compression_s3tc ? GL_RGBA : -1;
       case GL_SLUMINANCE_ALPHA_EXT:
       case GL_SLUMINANCE8_ALPHA8_EXT:
       case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT:
@@ -521,111 +482,10 @@ _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat )
       }
    }
 
-   if (ctx->Extensions.ARB_texture_compression_rgtc) {
-      switch (internalFormat) {
-      case GL_COMPRESSED_RED_RGTC1:
-      case GL_COMPRESSED_SIGNED_RED_RGTC1:
-         return GL_RED;
-      case GL_COMPRESSED_RG_RGTC2:
-      case GL_COMPRESSED_SIGNED_RG_RGTC2:
-         return GL_RG;
-      default:
-         ; /* fallthrough */
-      }
-   }
-
-   if (_mesa_is_desktop_gl(ctx) &&
-      ctx->Extensions.EXT_texture_compression_latc) {
-      switch (internalFormat) {
-      case GL_COMPRESSED_LUMINANCE_LATC1_EXT:
-      case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT:
-         return GL_LUMINANCE;
-      case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT:
-      case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT:
-         return GL_LUMINANCE_ALPHA;
-      default:
-         ; /* fallthrough */
-      }
-   }
-
-   if (_mesa_is_desktop_gl(ctx) &&
-      ctx->Extensions.ATI_texture_compression_3dc) {
-      switch (internalFormat) {
-      case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI:
-         return GL_LUMINANCE_ALPHA;
-      default:
-         ; /* fallthrough */
-      }
-   }
-
-   if (_mesa_is_gles(ctx) &&
-      ctx->Extensions.OES_compressed_ETC1_RGB8_texture) {
-      switch (internalFormat) {
-      case GL_ETC1_RGB8_OES:
-         return GL_RGB;
-      default:
-         ; /* fallthrough */
-      }
-   }
-
    if (ctx->Extensions.KHR_texture_compression_astc_ldr &&
        _mesa_is_astc_format(internalFormat))
          return GL_RGBA;
 
-   if (_mesa_is_gles3(ctx) || ctx->Extensions.ARB_ES3_compatibility) {
-      switch (internalFormat) {
-      case GL_COMPRESSED_RGB8_ETC2:
-      case GL_COMPRESSED_SRGB8_ETC2:
-         return GL_RGB;
-      case GL_COMPRESSED_RGBA8_ETC2_EAC:
-      case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:
-      case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2:
-      case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2:
-         return GL_RGBA;
-      case GL_COMPRESSED_R11_EAC:
-      case GL_COMPRESSED_SIGNED_R11_EAC:
-         return GL_RED;
-      case GL_COMPRESSED_RG11_EAC:
-      case GL_COMPRESSED_SIGNED_RG11_EAC:
-         return GL_RG;
-      default:
-         ; /* fallthrough */
-      }
-   }
-
-   if (_mesa_is_desktop_gl(ctx) &&
-       ctx->Extensions.ARB_texture_compression_bptc) {
-      switch (internalFormat) {
-      case GL_COMPRESSED_RGBA_BPTC_UNORM:
-      case GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM:
-         return GL_RGBA;
-      case GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT:
-      case GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT:
-         return GL_RGB;
-      default:
-         ; /* fallthrough */
-      }
-   }
-
-   if (ctx->API == API_OPENGLES) {
-      switch (internalFormat) {
-      case GL_PALETTE4_RGB8_OES:
-      case GL_PALETTE4_R5_G6_B5_OES:
-      case GL_PALETTE8_RGB8_OES:
-      case GL_PALETTE8_R5_G6_B5_OES:
-	 return GL_RGB;
-      case GL_PALETTE4_RGBA8_OES:
-      case GL_PALETTE8_RGB5_A1_OES:
-      case GL_PALETTE4_RGBA4_OES:
-      case GL_PALETTE4_RGB5_A1_OES:
-      case GL_PALETTE8_RGBA8_OES:
-      case GL_PALETTE8_RGBA4_OES:
-	 return GL_RGBA;
-      default:
-         ; /* fallthrough */
-      }
-   }
-
    return -1; /* error */
 }
 
-- 
2.5.0



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