[Mesa-dev] [PATCH 2/2] mesa/glformats: catch certain compressed formats as color formats
Nanley Chery
nanleychery at gmail.com
Fri Aug 28 09:09:11 PDT 2015
From: Nanley Chery <nanley.g.chery at intel.com>
Catches all specific, non-palettized compressed formats as color
formats. This enables ASTC to be recognized as one such format type.
Signed-off-by: Nanley Chery <nanley.g.chery at intel.com>
---
src/mesa/main/glformats.c | 44 +++++---------------------------------------
1 file changed, 5 insertions(+), 39 deletions(-)
diff --git a/src/mesa/main/glformats.c b/src/mesa/main/glformats.c
index 4b74780..04b3f4d 100644
--- a/src/mesa/main/glformats.c
+++ b/src/mesa/main/glformats.c
@@ -995,16 +995,6 @@ _mesa_is_color_format(GLenum format)
case GL_COMPRESSED_RG:
case GL_COMPRESSED_RGB:
case GL_COMPRESSED_RGBA:
- case GL_RGB_S3TC:
- case GL_RGB4_S3TC:
- case GL_RGBA_S3TC:
- case GL_RGBA4_S3TC:
- case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
- case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
- case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
- case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
- case GL_COMPRESSED_RGB_FXT1_3DFX:
- case GL_COMPRESSED_RGBA_FXT1_3DFX:
case GL_SRGB_EXT:
case GL_SRGB8_EXT:
case GL_SRGB_ALPHA_EXT:
@@ -1014,37 +1004,9 @@ _mesa_is_color_format(GLenum format)
case GL_SLUMINANCE_EXT:
case GL_SLUMINANCE8_EXT:
case GL_COMPRESSED_SRGB_EXT:
- case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
case GL_COMPRESSED_SRGB_ALPHA_EXT:
- case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
- case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
- case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
case GL_COMPRESSED_SLUMINANCE_EXT:
case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT:
- case GL_COMPRESSED_RED_RGTC1:
- case GL_COMPRESSED_SIGNED_RED_RGTC1:
- case GL_COMPRESSED_RG_RGTC2:
- case GL_COMPRESSED_SIGNED_RG_RGTC2:
- case GL_COMPRESSED_LUMINANCE_LATC1_EXT:
- case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT:
- case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT:
- case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT:
- case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI:
- case GL_ETC1_RGB8_OES:
- case GL_COMPRESSED_RGB8_ETC2:
- case GL_COMPRESSED_SRGB8_ETC2:
- case GL_COMPRESSED_RGBA8_ETC2_EAC:
- case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:
- case GL_COMPRESSED_R11_EAC:
- case GL_COMPRESSED_RG11_EAC:
- case GL_COMPRESSED_SIGNED_R11_EAC:
- case GL_COMPRESSED_SIGNED_RG11_EAC:
- case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2:
- case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2:
- case GL_COMPRESSED_RGBA_BPTC_UNORM:
- case GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM:
- case GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT:
- case GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT:
/* generic integer formats */
case GL_RED_INTEGER_EXT:
case GL_GREEN_INTEGER_EXT:
@@ -1138,7 +1100,11 @@ _mesa_is_color_format(GLenum format)
case GL_YCBCR_MESA: /* not considered to be RGB */
/* fall-through */
default:
- return GL_FALSE;
+ /* Assuming all other formats have been taken care of, the format
+ * that has fallen through is a color format if and only if it is
+ * a specific, non-palettized compressed format.
+ */
+ return _mesa_is_specific_np_compressed_format(format);
}
}
--
2.5.0
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