[Mesa-dev] [PATCH 12/14] tgsi: add tgsi utility to transform a fragment shader to support aa point

Brian Paul brianp at vmware.com
Fri Aug 28 14:31:31 PDT 2015


From: Charmaine Lee <charmainel at vmware.com>

This adds a tgsi utility tgsi_add_aa_point to transform a fragment shader
to support anti-aliased wide point by computing the fragment distance from
the point center. This utility assumes the geometry shader is emitting
an extra generic output with point coord data. The semantic index of
this generic output is passed to the tgsi_add_aa_point utility.

Reviewed-by: Brian Paul <brianp at vmware.com>
---
 src/gallium/auxiliary/Makefile.sources     |   2 +
 src/gallium/auxiliary/tgsi/tgsi_aa_point.c | 309 +++++++++++++++++++++++++++++
 src/gallium/auxiliary/tgsi/tgsi_aa_point.h |  35 ++++
 3 files changed, 346 insertions(+)
 create mode 100644 src/gallium/auxiliary/tgsi/tgsi_aa_point.c
 create mode 100644 src/gallium/auxiliary/tgsi/tgsi_aa_point.h

diff --git a/src/gallium/auxiliary/Makefile.sources b/src/gallium/auxiliary/Makefile.sources
index cc6fe7d..56fa840 100644
--- a/src/gallium/auxiliary/Makefile.sources
+++ b/src/gallium/auxiliary/Makefile.sources
@@ -129,6 +129,8 @@ C_SOURCES := \
 	rtasm/rtasm_execmem.h \
 	rtasm/rtasm_x86sse.c \
 	rtasm/rtasm_x86sse.h \
+	tgsi/tgsi_aa_point.c \
+	tgsi/tgsi_aa_point.h \
 	tgsi/tgsi_build.c \
 	tgsi/tgsi_build.h \
 	tgsi/tgsi_dump.c \
diff --git a/src/gallium/auxiliary/tgsi/tgsi_aa_point.c b/src/gallium/auxiliary/tgsi/tgsi_aa_point.c
new file mode 100644
index 0000000..9016eff
--- /dev/null
+++ b/src/gallium/auxiliary/tgsi/tgsi_aa_point.c
@@ -0,0 +1,309 @@
+/*
+ * Copyright 2014 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/**
+ * This utility transforms the fragment shader to support anti-aliasing points.
+ */
+
+#include "util/u_debug.h"
+#include "util/u_math.h"
+#include "tgsi_info.h"
+#include "tgsi_aa_point.h"
+#include "tgsi_transform.h"
+
+#define INVALID_INDEX 9999
+
+struct aa_transform_context
+{
+   struct tgsi_transform_context base;
+
+   unsigned tmp;           // temp register
+   unsigned color_out;     // frag color out register
+   unsigned color_tmp;     // frag color temp register
+   unsigned num_tmp;       // number of temp registers
+   unsigned num_imm;       // number of immediates
+   unsigned num_input;     // number of inputs
+   unsigned aa_point_coord_index;
+};
+
+static inline struct aa_transform_context *
+aa_transform_context(struct tgsi_transform_context *ctx)
+{
+   return (struct aa_transform_context *) ctx;
+}
+
+/**
+ * TGSI declaration transform callback.
+ */
+static void
+aa_decl(struct tgsi_transform_context *ctx,
+              struct tgsi_full_declaration *decl)
+{
+   struct aa_transform_context *ts = aa_transform_context(ctx);
+
+   if (decl->Declaration.File == TGSI_FILE_OUTPUT &&
+       decl->Semantic.Name == TGSI_SEMANTIC_COLOR &&
+       decl->Semantic.Index == 0) {
+         ts->color_out = decl->Range.First;
+   }
+   else if (decl->Declaration.File == TGSI_FILE_INPUT) {
+      ts->num_input++;
+   }
+   else if (decl->Declaration.File == TGSI_FILE_TEMPORARY) {
+      ts->num_tmp = MAX2(ts->num_tmp, decl->Range.Last + 1);
+   }
+
+   ctx->emit_declaration(ctx, decl);
+}
+
+/**
+ * TGSI immediate declaration transform callback.
+ */
+static void
+aa_immediate(struct tgsi_transform_context *ctx,
+                  struct tgsi_full_immediate *imm)
+{
+   struct aa_transform_context *ts = aa_transform_context(ctx);
+
+   ctx->emit_immediate(ctx, imm);
+   ts->num_imm++;
+}
+
+/**
+ * TGSI transform prolog callback.
+ */
+static void
+aa_prolog(struct tgsi_transform_context *ctx)
+{
+   struct aa_transform_context *ts = aa_transform_context(ctx);
+   unsigned tmp0;
+   unsigned texIn;
+   unsigned imm;
+
+   /* Declare two temporary registers, one for temporary and
+    * one for color.
+    */
+   ts->tmp = ts->num_tmp++;
+   ts->color_tmp = ts->num_tmp++;
+
+   tgsi_transform_temps_decl(ctx, ts->tmp, ts->color_tmp);
+
+   /* Declare new generic input/texcoord */
+   texIn = ts->num_input++;
+   tgsi_transform_input_decl(ctx, texIn, TGSI_SEMANTIC_GENERIC,
+                             ts->aa_point_coord_index, TGSI_INTERPOLATE_LINEAR);
+
+   /* Declare extra immediates */
+   imm = ts->num_imm++;
+   tgsi_transform_immediate_decl(ctx, 0.5, 0.5, 0.45, 1.0);
+
+   /*
+    * Emit code to compute fragment coverage.
+    * The point always has radius 0.5.  The threshold value will be a
+    * value less than, but close to 0.5, such as 0.45.
+    * We compute a coverage factor from the distance and threshold.
+    * If the coverage is negative, the fragment is outside the circle and
+    * it's discarded.
+    * If the coverage is >= 1, the fragment is fully inside the threshold
+    * distance.  We limit/clamp the coverage to 1.
+    * Otherwise, the fragment is between the threshold value and 0.5 and we
+    * compute a coverage value in [0,1].
+    *
+    * Input reg (texIn) usage:
+    *  texIn.x = x point coord in [0,1]
+    *  texIn.y = y point coord in [0,1]
+    *  texIn.z = "k" the smoothing threshold distance
+    *  texIn.w = unused
+    *
+    * Temp reg (t0) usage:
+    *  t0.x = distance of fragment from center point
+    *  t0.y = boolean, is t0.x > 0.5, also misc temp usage
+    *  t0.z = temporary for computing 1/(0.5-k) value
+    *  t0.w = final coverage value
+    */
+
+   tmp0 = ts->tmp;
+
+   /* SUB t0.xy, texIn, (0.5, 0,5) */
+   tgsi_transform_op2_inst(ctx, TGSI_OPCODE_SUB,
+                           TGSI_FILE_TEMPORARY, tmp0, TGSI_WRITEMASK_XY,
+                           TGSI_FILE_INPUT, texIn,
+                           TGSI_FILE_IMMEDIATE, imm);
+
+   /* DP2 t0.x, t0.xy, t0.xy;  # t0.x = x^2 + y^2 */
+   tgsi_transform_op2_inst(ctx, TGSI_OPCODE_DP2,
+                           TGSI_FILE_TEMPORARY, tmp0, TGSI_WRITEMASK_X,
+                           TGSI_FILE_TEMPORARY, tmp0,
+                           TGSI_FILE_TEMPORARY, tmp0);
+
+   /* SQRT t0.x, t0.x */
+   tgsi_transform_op1_inst(ctx, TGSI_OPCODE_SQRT,
+                           TGSI_FILE_TEMPORARY, tmp0, TGSI_WRITEMASK_X,
+                           TGSI_FILE_TEMPORARY, tmp0);
+
+   /* compute coverage factor = (0.5-d)/(0.5-k) */
+
+   /* SUB t0.w, 0.5, texIn.z;  # t0.w = 0.5-k */
+   tgsi_transform_op2_swz_inst(ctx, TGSI_OPCODE_SUB,
+                               TGSI_FILE_TEMPORARY, tmp0, TGSI_WRITEMASK_W,
+                               TGSI_FILE_IMMEDIATE, imm, TGSI_SWIZZLE_X,
+                               TGSI_FILE_INPUT, texIn, TGSI_SWIZZLE_Z);
+
+   /* SUB t0.y, 0.5, t0.x;  # t0.y = 0.5-d */
+   tgsi_transform_op2_swz_inst(ctx, TGSI_OPCODE_SUB,
+                               TGSI_FILE_TEMPORARY, tmp0, TGSI_WRITEMASK_Y,
+                               TGSI_FILE_IMMEDIATE, imm, TGSI_SWIZZLE_X,
+                               TGSI_FILE_TEMPORARY, tmp0, TGSI_SWIZZLE_X);
+
+   /* DIV t0.w, t0.y, t0.w;  # coverage = (0.5-d)/(0.5-k) */
+   tgsi_transform_op2_swz_inst(ctx, TGSI_OPCODE_DIV,
+                               TGSI_FILE_TEMPORARY, tmp0, TGSI_WRITEMASK_W,
+                               TGSI_FILE_TEMPORARY, tmp0, TGSI_SWIZZLE_Y,
+                               TGSI_FILE_TEMPORARY, tmp0, TGSI_SWIZZLE_W);
+
+   /* If the coverage value is negative, it means the fragment is outside
+    * the point's circular boundary.  Kill it.
+    */
+   /* KILL_IF tmp0.w;  # if tmp0.w < 0 KILL */
+   tgsi_transform_kill_inst(ctx, TGSI_FILE_TEMPORARY, tmp0,
+                            TGSI_SWIZZLE_W, FALSE);
+
+   /* If the distance is less than the threshold, the coverage/alpha value
+    * will be greater than one.  Clamp to one here.
+    */
+   /* MIN tmp0.w, tmp0.w, 1.0 */
+   tgsi_transform_op2_swz_inst(ctx, TGSI_OPCODE_MIN,
+                               TGSI_FILE_TEMPORARY, tmp0, TGSI_WRITEMASK_W,
+                               TGSI_FILE_TEMPORARY, tmp0, TGSI_SWIZZLE_W,
+                               TGSI_FILE_IMMEDIATE, imm, TGSI_SWIZZLE_W);
+}
+
+/**
+ * TGSI instruction transform callback.
+ */
+static void
+aa_inst(struct tgsi_transform_context *ctx,
+        struct tgsi_full_instruction *inst)
+{
+   struct aa_transform_context *ts = aa_transform_context(ctx);
+   unsigned i;
+
+   /* Look for writes to color output reg and replace it with
+    * color temp reg.
+    */
+   for (i = 0; i < inst->Instruction.NumDstRegs; i++) {
+      struct tgsi_full_dst_register *dst = &inst->Dst[i];
+      if (dst->Register.File == TGSI_FILE_OUTPUT &&
+          dst->Register.Index == ts->color_out) {
+         dst->Register.File = TGSI_FILE_TEMPORARY;
+         dst->Register.Index = ts->color_tmp;
+      }
+   }
+
+   ctx->emit_instruction(ctx, inst);
+}
+
+/**
+ * TGSI transform epilog callback.
+ */
+static void
+aa_epilog(struct tgsi_transform_context *ctx)
+{
+   struct aa_transform_context *ts = aa_transform_context(ctx);
+
+   /* add alpha modulation code at tail of program */
+   assert(ts->color_out != INVALID_INDEX);
+   assert(ts->color_tmp != INVALID_INDEX);
+
+   /* MOV output.color.xyz colorTmp */
+   tgsi_transform_op1_inst(ctx, TGSI_OPCODE_MOV,
+                           TGSI_FILE_OUTPUT, ts->color_out,
+                           TGSI_WRITEMASK_XYZ,
+                           TGSI_FILE_TEMPORARY, ts->color_tmp);
+
+   /* MUL output.color.w colorTmp.w tmp0.w */
+   tgsi_transform_op2_inst(ctx, TGSI_OPCODE_MUL,
+                           TGSI_FILE_OUTPUT, ts->color_out,
+                           TGSI_WRITEMASK_W,
+                           TGSI_FILE_TEMPORARY, ts->color_tmp,
+                           TGSI_FILE_TEMPORARY, ts->tmp);
+}
+
+/**
+ * TGSI utility to transform a fragment shader to support antialiasing point.
+ *
+ * This utility accepts two inputs:
+ *\param tokens_in  -- the original token string of the shader
+ *\param aa_point_coord_index -- the semantic index of the generic register
+ *                            that contains the point sprite texture coord
+ *
+ * For each fragment in the point, we compute the distance of the fragment
+ * from the point center using the point sprite texture coordinates.
+ * If the distance is greater than 0.5, we'll discard the fragment.
+ * Otherwise, we'll compute a coverage value which approximates how much
+ * of the fragment is inside the bounding circle of the point. If the distance
+ * is less than 'k', the coverage is 1. Else, the coverage is between 0 and 1.
+ * The final fragment color's alpha channel is then modulated by the coverage
+ * value.
+ */
+struct tgsi_token *
+tgsi_add_aa_point(const struct tgsi_token *tokens_in,
+                  const int aa_point_coord_index)
+{
+   struct aa_transform_context transform;
+   const uint num_new_tokens = 200; /* should be enough */
+   const uint new_len = tgsi_num_tokens(tokens_in) + num_new_tokens;
+   struct tgsi_token *new_tokens;
+
+   /* allocate new tokens buffer */
+   new_tokens = tgsi_alloc_tokens(new_len);
+   if (!new_tokens)
+      return NULL;
+
+   /* setup transformation context */
+   memset(&transform, 0, sizeof(transform));
+   transform.base.transform_declaration = aa_decl;
+   transform.base.transform_instruction = aa_inst;
+   transform.base.transform_immediate = aa_immediate;
+   transform.base.prolog = aa_prolog;
+   transform.base.epilog = aa_epilog;
+
+   transform.tmp = INVALID_INDEX;
+   transform.color_out = INVALID_INDEX;
+   transform.color_tmp = INVALID_INDEX;
+
+   assert(aa_point_coord_index != -1);
+   transform.aa_point_coord_index = (unsigned)aa_point_coord_index;
+
+   transform.num_tmp = 0;
+   transform.num_imm = 0;
+   transform.num_input = 0;
+
+   /* transform the shader */
+   tgsi_transform_shader(tokens_in, new_tokens, new_len, &transform.base);
+
+   return new_tokens;
+}
diff --git a/src/gallium/auxiliary/tgsi/tgsi_aa_point.h b/src/gallium/auxiliary/tgsi/tgsi_aa_point.h
new file mode 100644
index 0000000..d89f40c
--- /dev/null
+++ b/src/gallium/auxiliary/tgsi/tgsi_aa_point.h
@@ -0,0 +1,35 @@
+/*
+ * Copyright 2014 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef TGSI_AA_POINT_H
+#define TGSI_AA_POINT_H
+
+struct tgsi_token;
+
+struct tgsi_token *
+tgsi_add_aa_point(const struct tgsi_token *tokens_in,
+                  const int aa_point_coord_index);
+
+#endif /* TGSI_AA_POINT_H */
-- 
1.9.1



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