[Mesa-dev] [PATCH] nv50/ir: do not call textureMask() for non-texture ops
Ilia Mirkin
imirkin at alum.mit.edu
Tue Dec 1 15:13:47 PST 2015
On Tue, Dec 1, 2015 at 6:01 PM, Samuel Pitoiset
<samuel.pitoiset at gmail.com> wrote:
>
>
> On 11/29/2015 04:11 PM, Ilia Mirkin wrote:
>>
>> Under what circumstances can you get into this code and not be a texture
>> op?
>
>
> This only happens with surface ops. In this example, it's related to sustp.
> I don't think we need to add that texture mask for surface ops
> because we don't do that for nve4+.
Hm, that's a bit surprising, but OK.
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