[Mesa-dev] [PATCH 06/10] i965/fs: Get rid of load/store_foo_indirect

Kenneth Graunke kenneth at whitecape.org
Wed Dec 2 00:33:28 PST 2015


On Wednesday, November 25, 2015 09:00:09 PM Jason Ekstrand wrote:
> ---
>  src/mesa/drivers/dri/i965/brw_fs.h       |   3 +-
>  src/mesa/drivers/dri/i965/brw_fs_nir.cpp | 145 ++++++++++++++-----------------
>  src/mesa/drivers/dri/i965/brw_nir.c      |  36 ++++++--
>  3 files changed, 92 insertions(+), 92 deletions(-)
> 
> diff --git a/src/mesa/drivers/dri/i965/brw_fs.h b/src/mesa/drivers/dri/i965/brw_fs.h
> index 2d408b2..b8891dd 100644
> --- a/src/mesa/drivers/dri/i965/brw_fs.h
> +++ b/src/mesa/drivers/dri/i965/brw_fs.h
> @@ -296,8 +296,7 @@ public:
>                         unsigned stream_id);
>     void emit_gs_thread_end();
>     void emit_gs_input_load(const fs_reg &dst, const nir_src &vertex_src,
> -                           const fs_reg &indirect_offset, unsigned imm_offset,
> -                           unsigned num_components);
> +                           const nir_src &offset_src, unsigned num_components);
>     void emit_cs_terminate();
>     fs_reg *emit_cs_local_invocation_id_setup();
>     fs_reg *emit_cs_work_group_id_setup();
> diff --git a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
> index c439da2..b2e6ee8 100644
> --- a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
> +++ b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
> @@ -1601,25 +1601,26 @@ fs_visitor::emit_gs_vertex(const nir_src &vertex_count_nir_src,
>  void
>  fs_visitor::emit_gs_input_load(const fs_reg &dst,
>                                 const nir_src &vertex_src,
> -                               const fs_reg &indirect_offset,
> -                               unsigned imm_offset,
> +                               const nir_src &offset_src,
>                                 unsigned num_components)
>  {
>     struct brw_gs_prog_data *gs_prog_data = (struct brw_gs_prog_data *) prog_data;
>  
> +   nir_const_value *vertex_const = nir_src_as_const_value(vertex_src);
> +   nir_const_value *offset_const = nir_src_as_const_value(offset_src);
> +   const unsigned push_reg_count = gs_prog_data->base.urb_read_length * 8;
> +
>     /* Offset 0 is the VUE header, which contains VARYING_SLOT_LAYER [.y],
>      * VARYING_SLOT_VIEWPORT [.z], and VARYING_SLOT_PSIZ [.w].  Only
>      * gl_PointSize is available as a GS input, however, so it must be that.
>      */
>     const bool is_point_size =
> -      indirect_offset.file == BAD_FILE && imm_offset == 0;
> -
> -   nir_const_value *vertex_const = nir_src_as_const_value(vertex_src);
> -   const unsigned push_reg_count = gs_prog_data->base.urb_read_length * 8;
> +      offset_const != NULL && offset_const->u[0] == 0;
>  
> -   if (indirect_offset.file == BAD_FILE && vertex_const != NULL &&
> -       4 * imm_offset < push_reg_count) {
> -      imm_offset = 4 * imm_offset + vertex_const->u[0] * push_reg_count;
> +   if (offset_const != NULL && vertex_const != NULL &&
> +       4 * offset_const->u[0] < push_reg_count) {

Hmm, I thought you were planning to write a NIR helper that looked if an
expression was (<const> + <non-const>) and return both pieces?  As is,
this will generate different code...I used to use the global offset for
the constant part, and the per-slot offsets for only the non-constant
part.  I think that can save some ADD instructions.

> +      int imm_offset = offset_const->u[0] * 4 +
> +                       vertex_const->u[0] * push_reg_count;
>        /* This input was pushed into registers. */
>        if (is_point_size) {
>           /* gl_PointSize comes in .w */
> @@ -1681,21 +1682,21 @@ fs_visitor::emit_gs_input_load(const fs_reg &dst,
>        }
>  
>        fs_inst *inst;
> -      if (indirect_offset.file == BAD_FILE) {
> +      if (offset_const) {
>           /* Constant indexing - use global offset. */
>           inst = bld.emit(SHADER_OPCODE_URB_READ_SIMD8, dst, icp_handle);
> -         inst->offset = imm_offset;
> +         inst->offset = offset_const->u[0];
>           inst->base_mrf = -1;
>           inst->mlen = 1;
>           inst->regs_written = num_components;
>        } else {
>           /* Indirect indexing - use per-slot offsets as well. */
> -         const fs_reg srcs[] = { icp_handle, indirect_offset };
> +         const fs_reg srcs[] = { icp_handle, get_nir_src(offset_src) };
>           fs_reg payload = bld.vgrf(BRW_REGISTER_TYPE_UD, 2);
>           bld.LOAD_PAYLOAD(payload, srcs, ARRAY_SIZE(srcs), 0);
>  
>           inst = bld.emit(SHADER_OPCODE_URB_READ_SIMD8_PER_SLOT, dst, payload);
> -         inst->offset = imm_offset;
> +         inst->offset = 0;
>           inst->base_mrf = -1;
>           inst->mlen = 2;
>           inst->regs_written = num_components;
> @@ -1761,16 +1762,11 @@ fs_visitor::nir_emit_gs_intrinsic(const fs_builder &bld,
>                retype(fs_reg(brw_vec8_grf(2, 0)), BRW_REGISTER_TYPE_UD));
>        break;
>  
> -   case nir_intrinsic_load_input_indirect:
>     case nir_intrinsic_load_input:
>        unreachable("load_input intrinsics are invalid for the GS stage");
>  
> -   case nir_intrinsic_load_per_vertex_input_indirect:
> -      indirect_offset = retype(get_nir_src(instr->src[1]), BRW_REGISTER_TYPE_D);
> -      /* fallthrough */
>     case nir_intrinsic_load_per_vertex_input:
> -      emit_gs_input_load(dest, instr->src[0],
> -                         indirect_offset, instr->const_index[0],
> +      emit_gs_input_load(dest, instr->src[0], instr->src[1],
>                           instr->num_components);
>        break;
>  
> @@ -2104,8 +2100,6 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr
>     if (nir_intrinsic_infos[instr->intrinsic].has_dest)
>        dest = get_nir_dest(instr->dest);
>  
> -   bool has_indirect = false;
> -
>     switch (instr->intrinsic) {
>     case nir_intrinsic_atomic_counter_inc:
>     case nir_intrinsic_atomic_counter_dec:
> @@ -2294,27 +2288,23 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr
>        bld.MOV(retype(dest, BRW_REGISTER_TYPE_D), brw_imm_d(1));
>        break;
>  
> -   case nir_intrinsic_load_uniform_indirect:
> -      has_indirect = true;
> -      /* fallthrough */
>     case nir_intrinsic_load_uniform: {
>        fs_reg uniform_reg(UNIFORM, instr->const_index[0]);
> -      uniform_reg.reg_offset = instr->const_index[1];
> +      uniform_reg.type = dest.type;
>  
> -      for (unsigned j = 0; j < instr->num_components; j++) {
> -         fs_reg src = offset(retype(uniform_reg, dest.type), bld, j);
> -         if (has_indirect)
> -            src.reladdr = new(mem_ctx) fs_reg(get_nir_src(instr->src[0]));
> +      nir_const_value *const_offset = nir_src_as_const_value(instr->src[0]);
> +      if (const_offset) {
> +         uniform_reg.reg_offset = const_offset->u[0];
> +      } else {
> +         uniform_reg.reladdr = new(mem_ctx) fs_reg(get_nir_src(instr->src[0]));
> +      }
>  
> -         bld.MOV(dest, src);
> -         dest = offset(dest, bld, 1);
> +      for (unsigned j = 0; j < instr->num_components; j++) {
> +         bld.MOV(offset(dest, bld, j), offset(uniform_reg, bld, j));
>        }
>        break;
>     }
>  
> -   case nir_intrinsic_load_ubo_indirect:
> -      has_indirect = true;
> -      /* fallthrough */
>     case nir_intrinsic_load_ubo: {
>        nir_const_value *const_index = nir_src_as_const_value(instr->src[0]);
>        fs_reg surf_index;
> @@ -2342,27 +2332,28 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr
>                                 nir->info.num_ubos - 1);
>        }
>  
> -      if (has_indirect) {
> +      nir_const_value *const_offset = nir_src_as_const_value(instr->src[1]);
> +
> +      if (const_offset == NULL) {
>           /* Turn the byte offset into a dword offset. */
>           fs_reg base_offset = vgrf(glsl_type::int_type);
>           bld.SHR(base_offset, retype(get_nir_src(instr->src[1]),
>                                       BRW_REGISTER_TYPE_D),
>                   brw_imm_d(2));
>  
> -         unsigned vec4_offset = instr->const_index[0] / 4;
>           for (int i = 0; i < instr->num_components; i++)
>              VARYING_PULL_CONSTANT_LOAD(bld, offset(dest, bld, i), surf_index,
> -                                       base_offset, vec4_offset + i);
> +                                       base_offset, i);

Shouldn't converting UBOs from vec4 offsets to byte offsets be done
separately from removing the _indirect intrinsics?  We're already
squashing a lot together, and that seems like an actual separable
change.

>        } else {
>           fs_reg packed_consts = vgrf(glsl_type::float_type);
>           packed_consts.type = dest.type;
>  
> -         struct brw_reg const_offset_reg = brw_imm_ud(instr->const_index[0] & ~15);
> +         struct brw_reg const_offset_reg = brw_imm_ud(const_offset->u[0] & ~15);
>           bld.emit(FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD, packed_consts,
>                    surf_index, const_offset_reg);
>  
>           for (unsigned i = 0; i < instr->num_components; i++) {
> -            packed_consts.set_smear(instr->const_index[0] % 16 / 4 + i);
> +            packed_consts.set_smear(const_offset->u[0] % 16 / 4 + i);
>  
>              /* The std140 packing rules don't allow vectors to cross 16-byte
>               * boundaries, and a reg is 32 bytes.
> @@ -2376,9 +2367,6 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr
>        break;
>     }
>  
> -   case nir_intrinsic_load_ssbo_indirect:
> -      has_indirect = true;
> -      /* fallthrough */
>     case nir_intrinsic_load_ssbo: {
>        assert(devinfo->gen >= 7);
>  
> @@ -2404,12 +2392,12 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr
>                                 nir->info.num_ssbos - 1);
>        }
>  
> -      /* Get the offset to read from */
>        fs_reg offset_reg;
> -      if (has_indirect) {
> -         offset_reg = get_nir_src(instr->src[1]);
> +      nir_const_value *const_offset = nir_src_as_const_value(instr->src[1]);
> +      if (const_offset) {
> +         offset_reg = brw_imm_ud(const_offset->u[0]);
>        } else {
> -         offset_reg = brw_imm_ud(instr->const_index[0]);
> +         offset_reg = get_nir_src(instr->src[1]);
>        }

This pattern comes up quite a bit - I actually have a patch in my tess
branch that adds a get_nir_src_imm() helpers so you can do this in one
line.  I just mailed it out, in case you're interested.

>  
>        /* Read the vector */
> @@ -2424,32 +2412,27 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr
>        break;
>     }
>  
> -   case nir_intrinsic_load_input_indirect:
> -      has_indirect = true;
> -      /* fallthrough */
>     case nir_intrinsic_load_input: {
> -      unsigned index = 0;
> -      for (unsigned j = 0; j < instr->num_components; j++) {
> -         fs_reg src;
> -         if (stage == MESA_SHADER_VERTEX) {
> -            src = offset(fs_reg(ATTR, instr->const_index[0], dest.type), bld, index);
> -         } else {
> -            src = offset(retype(nir_inputs, dest.type), bld,
> -                         instr->const_index[0] + index);
> -         }
> -         if (has_indirect)
> -            src.reladdr = new(mem_ctx) fs_reg(get_nir_src(instr->src[0]));
> -         index++;
> +      fs_reg src;
> +      if (stage == MESA_SHADER_VERTEX) {
> +         src = fs_reg(ATTR, 0, dest.type);
> +      } else {
> +         src = retype(nir_inputs, dest.type);
> +      }
>  
> -         bld.MOV(dest, src);
> -         dest = offset(dest, bld, 1);
> +      nir_const_value *const_offset = nir_src_as_const_value(instr->src[0]);
> +      if (const_offset) {
> +         src = offset(src, bld, const_offset->u[0]);
> +      } else {
> +         src.reladdr = new(mem_ctx) fs_reg(get_nir_src(instr->src[0]));
> +      }
> +
> +      for (unsigned j = 0; j < instr->num_components; j++) {
> +         bld.MOV(offset(dest, bld, j), offset(src, bld, j));
>        }
>        break;
>     }
>  
> -   case nir_intrinsic_store_ssbo_indirect:
> -      has_indirect = true;
> -      /* fallthrough */
>     case nir_intrinsic_store_ssbo: {
>        assert(devinfo->gen >= 7);
>  
> @@ -2476,7 +2459,7 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr
>        fs_reg val_reg = get_nir_src(instr->src[0]);
>  
>        /* Writemask */
> -      unsigned writemask = instr->const_index[1];
> +      unsigned writemask = instr->const_index[0];
>  
>        /* Combine groups of consecutive enabled channels in one write
>         * message. We use ffs to find the first enabled channel and then ffs on
> @@ -2486,10 +2469,11 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr
>        while (writemask) {
>           unsigned first_component = ffs(writemask) - 1;
>           unsigned length = ffs(~(writemask >> first_component)) - 1;
> -         fs_reg offset_reg;
>  
> -         if (!has_indirect) {
> -            offset_reg = brw_imm_ud(instr->const_index[0] + 4 * first_component);
> +         fs_reg offset_reg;
> +         nir_const_value *const_offset = nir_src_as_const_value(instr->src[2]);
> +         if (const_offset) {
> +            offset_reg = brw_imm_ud(const_offset->u[0] + 4 * first_component);
>           } else {
>              offset_reg = vgrf(glsl_type::uint_type);
>              bld.ADD(offset_reg,
> @@ -2510,20 +2494,19 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr
>        break;
>     }
>  
> -   case nir_intrinsic_store_output_indirect:
> -      has_indirect = true;
> -      /* fallthrough */
>     case nir_intrinsic_store_output: {
>        fs_reg src = get_nir_src(instr->src[0]);
> -      unsigned index = 0;
> +      fs_reg new_dest = retype(nir_outputs, src.type);
> +
> +      nir_const_value *const_offset = nir_src_as_const_value(instr->src[1]);
> +      if (const_offset) {
> +         new_dest = offset(new_dest, bld, const_offset->u[0]);
> +      } else {
> +         src.reladdr = new(mem_ctx) fs_reg(get_nir_src(instr->src[1]));
> +      }
> +
>        for (unsigned j = 0; j < instr->num_components; j++) {
> -         fs_reg new_dest = offset(retype(nir_outputs, src.type), bld,
> -                                  instr->const_index[0] + index);
> -         if (has_indirect)
> -            src.reladdr = new(mem_ctx) fs_reg(get_nir_src(instr->src[1]));
> -         index++;
> -         bld.MOV(new_dest, src);
> -         src = offset(src, bld, 1);
> +         bld.MOV(offset(new_dest, bld, j), offset(src, bld, j));
>        }
>        break;
>     }
> diff --git a/src/mesa/drivers/dri/i965/brw_nir.c b/src/mesa/drivers/dri/i965/brw_nir.c
> index bf3bc2d..85b4acc 100644
> --- a/src/mesa/drivers/dri/i965/brw_nir.c
> +++ b/src/mesa/drivers/dri/i965/brw_nir.c
> @@ -25,21 +25,26 @@
>  #include "brw_shader.h"
>  #include "glsl/glsl_parser_extras.h"
>  #include "glsl/nir/glsl_to_nir.h"
> +#include "glsl/nir/nir_builder.h"
>  #include "program/prog_to_nir.h"
>  
> +struct remap_vs_attrs_state {
> +   nir_builder b;
> +   GLbitfield64 inputs_read;
> +};
> +
>  static bool
>  remap_vs_attrs(nir_block *block, void *closure)
>  {
> -   GLbitfield64 inputs_read = *((GLbitfield64 *) closure);
> +   struct remap_vs_attrs_state *state = closure;
>  
> -   nir_foreach_instr(block, instr) {
> +   nir_foreach_instr_safe(block, instr) {
>        if (instr->type != nir_instr_type_intrinsic)
>           continue;
>  
>        nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
>  
> -      /* We set EmitNoIndirect for VS inputs, so there are no indirects. */
> -      assert(intrin->intrinsic != nir_intrinsic_load_input_indirect);
> +      state->b.cursor = nir_before_instr(&intrin->instr);
>  
>        if (intrin->intrinsic == nir_intrinsic_load_input) {
>           /* Attributes come in a contiguous block, ordered by their
> @@ -47,9 +52,15 @@ remap_vs_attrs(nir_block *block, void *closure)
>            * number for an attribute by masking out the enabled attributes
>            * before it and counting the bits.
>            */
> -         int attr = intrin->const_index[0];
> -         int slot = _mesa_bitcount_64(inputs_read & BITFIELD64_MASK(attr));
> -         intrin->const_index[0] = 4 * slot;
> +         nir_const_value *const_attr = nir_src_as_const_value(intrin->src[0]);
> +
> +         /* We set EmitNoIndirect for VS inputs, so there are no indirects. */
> +         assert(const_attr != NULL);
> +
> +         int attr = const_attr->u[0];
> +         int slot = _mesa_bitcount_64(state->inputs_read & BITFIELD64_MASK(attr));
> +         nir_instr_rewrite_src(&intrin->instr, &intrin->src[0],
> +                               nir_src_for_ssa(nir_imm_int(&state->b, 4 * slot)));
>        }
>     }
>     return true;
> @@ -80,10 +91,17 @@ brw_nir_lower_inputs(nir_shader *nir,
>            * key->inputs_read since the two are identical aside from Gen4-5
>            * edge flag differences.
>            */
> -         GLbitfield64 inputs_read = nir->info.inputs_read;
> +
> +         /* This pass needs actual constants */
> +         nir_opt_constant_folding(nir);

Is this sufficient?  We don't need copy prop to eliminate imovs/fmovs
as well?

> +
> +         struct remap_vs_attrs_state state = {
> +            .inputs_read = nir->info.inputs_read
> +         };
>           nir_foreach_overload(nir, overload) {
>              if (overload->impl) {
> -               nir_foreach_block(overload->impl, remap_vs_attrs, &inputs_read);
> +               nir_builder_init(&state.b, overload->impl);
> +               nir_foreach_block(overload->impl, remap_vs_attrs, &state);
>              }
>           }
>        }
> 
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