[Mesa-dev] [PATCH 05/26] i965: Set core tessellation-related limits
Kenneth Graunke
kenneth at whitecape.org
Wed Dec 2 16:15:46 PST 2015
From: Chris Forbes <chrisf at ijw.co.nz>
Signed-off-by: Chris Forbes <chrisf at ijw.co.nz>
Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
---
src/mesa/drivers/dri/i965/brw_context.c | 8 ++++++--
1 file changed, 6 insertions(+), 2 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index cf8c6a2..d51d101 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -327,8 +327,8 @@ brw_initialize_context_constants(struct brw_context *brw)
const bool stage_exists[MESA_SHADER_STAGES] = {
[MESA_SHADER_VERTEX] = true,
- [MESA_SHADER_TESS_CTRL] = false,
- [MESA_SHADER_TESS_EVAL] = false,
+ [MESA_SHADER_TESS_CTRL] = brw->gen >= 8,
+ [MESA_SHADER_TESS_EVAL] = brw->gen >= 8,
[MESA_SHADER_GEOMETRY] = brw->gen >= 6,
[MESA_SHADER_FRAGMENT] = true,
[MESA_SHADER_COMPUTE] = _mesa_extension_override_enables.ARB_compute_shader,
@@ -585,6 +585,10 @@ brw_initialize_context_constants(struct brw_context *brw)
ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxInputComponents = 64;
ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxOutputComponents = 128;
ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxInputComponents = 128;
+ ctx->Const.Program[MESA_SHADER_TESS_CTRL].MaxInputComponents = 128;
+ ctx->Const.Program[MESA_SHADER_TESS_CTRL].MaxOutputComponents = 128;
+ ctx->Const.Program[MESA_SHADER_TESS_EVAL].MaxInputComponents = 128;
+ ctx->Const.Program[MESA_SHADER_TESS_EVAL].MaxOutputComponents = 128;
}
/* We want the GLSL compiler to emit code that uses condition codes */
--
2.6.2
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