[Mesa-dev] [RFC 3/3] radeonsi: Add ARB_clear_texture support
Edward O'Callaghan
eocallaghan at alterapraxis.com
Thu Dec 3 01:44:18 PST 2015
Unfortantly we may not toggle on PIPE_CAP_CLEAR_TEXTURE
and update GL3.txt at this time as the piglit
ARB_clear_texture-float test still fails for unknown
reasons.
However, this does allow a user to fake this extention
now and get some reasonable level of support should
they urgently need this.
Signed-off-by: Edward O'Callaghan <eocallaghan at alterapraxis.com>
---
src/gallium/drivers/radeonsi/si_blit.c | 10 ++++++++++
1 file changed, 10 insertions(+)
diff --git a/src/gallium/drivers/radeonsi/si_blit.c b/src/gallium/drivers/radeonsi/si_blit.c
index 13d8e6f..e1185c9 100644
--- a/src/gallium/drivers/radeonsi/si_blit.c
+++ b/src/gallium/drivers/radeonsi/si_blit.c
@@ -439,6 +439,15 @@ static void si_clear_depth_stencil(struct pipe_context *ctx,
si_blitter_end(ctx);
}
+static void si_pipe_clear_texture(struct pipe_context *ctx,
+ struct pipe_resource *res,
+ unsigned level,
+ const struct pipe_box *box,
+ const void *data)
+{
+ util_surface_clear_texture(ctx, res, level, box, data);
+}
+
/* Helper for decompressing a portion of a color or depth resource before
* blitting if any decompression is needed.
* The driver doesn't decompress resources automatically while u_blitter is
@@ -800,6 +809,7 @@ void si_init_blit_functions(struct si_context *sctx)
sctx->b.b.clear_buffer = si_pipe_clear_buffer;
sctx->b.b.clear_render_target = si_clear_render_target;
sctx->b.b.clear_depth_stencil = si_clear_depth_stencil;
+ sctx->b.b.clear_texture = si_pipe_clear_texture;
sctx->b.b.resource_copy_region = si_resource_copy_region;
sctx->b.b.blit = si_blit;
sctx->b.b.flush_resource = si_flush_resource;
--
2.5.0
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