[Mesa-dev] [PATCH 10/10] vc4/nir: Use the new unified io intrinsics
Jason Ekstrand
jason at jlekstrand.net
Thu Dec 3 17:06:14 PST 2015
On Dec 3, 2015 3:47 PM, "Eric Anholt" <eric at anholt.net> wrote:
>
> Jason Ekstrand <jason at jlekstrand.net> writes:
>
> > Cc: Eric Anholt <eric at anholt.net>
>
> OK, I've pushed a branch of partial fixes for this series to nir-loads
> of my fdo tree, but it's still super broken. I've spent too much of
> today on it, and this series was not ready for review. There are still
> const_index[0] references all over that are obviously from intrinsics
> you've removed the const_index on.
I'm going to start looking at this again tomorrow. I've had other things
on my plate this week. Rob already pointed me at some crashing shaders for
ir3 and his little standalone compiler. I'll start there. Is there
something similar I can use to debug vc4?
> I'd recommend, if you're going to resubmit this series, that you submit
> it as two separate patches, one for stores and one for loads, and sanity
> check the remaining const_index[0] references.
I wanted to split it in half but, unfortunately, that's kind of painful for
nir_lower_io. I can look into it again.
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