[Mesa-dev] [PATCH v2 0/1] Do not require all components to apply opt_vector_float()

Juan A. Suarez Romero jasuarez at igalia.com
Fri Dec 4 00:30:49 PST 2015


On Thu, 2015-12-03 at 11:04 -0800, Matt Turner wrote:
> The GAINED: 3 is almost certainly because of a sporadic failure in
> shader-db (or Mesa...?) during the baseline shader-db run. When you
> ran shader-db with your patch applied, the same failure didn't occur,
> so report.py thinks this means 3 programs were gained. When I see
> things like that, I manually rerun that specific shader and append
> its
> results to the appropriate file and rerun report.py.
> 

Thanks for the info. I'll take in account it next time.

> 
> I sent it ("[PATCH] i965: Don't mark dead instructions' sources
> live.") Nov 25 (and Cc'd you). Ken reviewed it, and I pushed it two
> days ago as commit 48b4e88.


Oh, right. I saw it now. Thanks!


	J.A.



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