[Mesa-dev] [PATCH] [v2] i965: Fix texture views of 2d array surfaces
Anuj Phogat
anuj.phogat at gmail.com
Mon Dec 7 14:18:47 PST 2015
On Mon, Nov 2, 2015 at 2:57 PM, Ben Widawsky
<benjamin.widawsky at intel.com> wrote:
>
> It is legal to have a texture view of a single layer from a 2D array texture;
> you can sample from it, or render to it. Intel hardware needs to be made aware
> when it is using a 2d array surface in the surface state. The texture view is
> just a 2d surface with the backing miptree actually being a 2d array surface.
> This caused the previous code would not set the right bit in the surface state
> since it wasn't considered an array texture.
>
> I spotted this early on in debug but brushed it off because it is clearly not
> needed on other platforms (since they all pass). I have no idea how this works
> properly on other platforms (I think gen7 introduced the bit in the state, but I
> am too lazy to check). As such, I have opted not to modify gen7, though I
> believe the current code is wrong there as well.
>
> Thanks to Chris for helping me debug this.
>
> v2: Just use the underlying mt's target type to make the array determination.
> This replaces a bug in the first patch which was incorrectly relying only
> on non-zero depth (not sure how that had no failures). (Ilia)
>
> Cc: Chris Forbes <chrisf at ijw.co.nz>
> Reported-by: Mark Janes <mark.a.janes at intel.com> (Jenkins)
> References: https://www.opengl.org/registry/specs/ARB/texture_view.txt
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92609
> Signed-off-by: Ben Widawsky <benjamin.widawsky at intel.com>
> ---
> src/mesa/drivers/dri/i965/gen8_surface_state.c | 4 ++--
> 1 file changed, 2 insertions(+), 2 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/i965/gen8_surface_state.c b/src/mesa/drivers/dri/i965/gen8_surface_state.c
> index 18b8665..ba97df8 100644
> --- a/src/mesa/drivers/dri/i965/gen8_surface_state.c
> +++ b/src/mesa/drivers/dri/i965/gen8_surface_state.c
> @@ -252,7 +252,7 @@ gen8_emit_texture_surface_state(struct brw_context *brw,
> format == BRW_SURFACEFORMAT_BC7_UNORM))
> surf[0] |= GEN8_SURFACE_SAMPLER_L2_BYPASS_DISABLE;
>
> - if (_mesa_is_array_texture(target) || target == GL_TEXTURE_CUBE_MAP)
> + if (_mesa_is_array_texture(mt->target) || mt->target == GL_TEXTURE_CUBE_MAP)
> surf[0] |= GEN8_SURFACE_IS_ARRAY;
>
> surf[1] = SET_FIELD(mocs_wb, GEN8_SURFACE_MOCS) | mt->qpitch >> 2;
> @@ -436,7 +436,7 @@ gen8_update_renderbuffer_surface(struct brw_context *brw,
> /* fallthrough */
> default:
> surf_type = translate_tex_target(gl_target);
> - is_array = _mesa_tex_target_is_array(gl_target);
> + is_array = _mesa_tex_target_is_array(mt->target);
> break;
> }
>
> --
> 2.6.1
>
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LGTM.
Reviewed-by: Anuj Phogat <anuj.phogat at gmail.com>
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