[Mesa-dev] [PATCH 1/3] glsl: Allow binding of image variables with 420pack.
Matt Turner
mattst88 at gmail.com
Mon Dec 7 15:35:15 PST 2015
This interaction was missed in the addition of ARB_image_load_store.
Cc: "11.0 11.1" <mesa-stable at lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=93266
---
src/glsl/ast_to_hir.cpp | 4 +++-
1 file changed, 3 insertions(+), 1 deletion(-)
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index 8fcda63..6d7e40f 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -2649,7 +2649,9 @@ apply_explicit_binding(struct _mesa_glsl_parse_state *state,
return;
}
- } else if (state->is_version(420, 310) && base_type->is_image()) {
+ } else if ((state->is_version(420, 310) ||
+ state->ARB_shading_language_420pack_enable) &&
+ base_type->is_image()) {
assert(ctx->Const.MaxImageUnits <= MAX_IMAGE_UNITS);
if (max_index >= ctx->Const.MaxImageUnits) {
_mesa_glsl_error(loc, state, "Image binding %d exceeds the "
--
2.4.9
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