[Mesa-dev] [PATCH 5/6] gallium/drivers/r600: Use unsigned for loop index
Edward O'Callaghan
eocallaghan at alterapraxis.com
Mon Dec 14 08:27:48 PST 2015
Found-by: Coccinelle
Signed-off-by: Edward O'Callaghan <eocallaghan at alterapraxis.com>
---
src/gallium/drivers/r600/r600_shader.c | 18 +++++++++---------
1 file changed, 9 insertions(+), 9 deletions(-)
diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c
index db53eb4..e7932bf 100644
--- a/src/gallium/drivers/r600/r600_shader.c
+++ b/src/gallium/drivers/r600/r600_shader.c
@@ -394,7 +394,7 @@ static int tgsi_last_instruction(unsigned writemask)
static int tgsi_is_supported(struct r600_shader_ctx *ctx)
{
struct tgsi_full_instruction *i = &ctx->parse.FullToken.FullInstruction;
- int j;
+ unsigned int j;
if (i->Instruction.NumDstRegs > 1 && i->Instruction.Opcode != TGSI_OPCODE_DFRACEXP) {
R600_ERR("too many dst (%d)\n", i->Instruction.NumDstRegs);
@@ -1166,7 +1166,7 @@ static int allocate_system_value_inputs(struct r600_shader_ctx *ctx, int gpr_off
*/
static int evergreen_gpr_count(struct r600_shader_ctx *ctx)
{
- int i;
+ unsigned int i;
int num_baryc;
struct tgsi_parse_context parse;
@@ -1585,7 +1585,7 @@ static int fetch_gs_input(struct r600_shader_ctx *ctx, struct tgsi_full_src_regi
static int tgsi_split_gs_inputs(struct r600_shader_ctx *ctx)
{
struct tgsi_full_instruction *inst = &ctx->parse.FullToken.FullInstruction;
- int i;
+ unsigned int i;
for (i = 0; i < inst->Instruction.NumSrcRegs; i++) {
struct tgsi_full_src_register *src = &inst->Src[i];
@@ -1854,7 +1854,7 @@ static int fetch_tcs_output(struct r600_shader_ctx *ctx, struct tgsi_full_src_re
static int tgsi_split_lds_inputs(struct r600_shader_ctx *ctx)
{
struct tgsi_full_instruction *inst = &ctx->parse.FullToken.FullInstruction;
- int i;
+ unsigned int i;
for (i = 0; i < inst->Instruction.NumSrcRegs; i++) {
struct tgsi_full_src_register *src = &inst->Src[i];
@@ -2784,7 +2784,7 @@ static int r600_tess_factor_read(struct r600_shader_ctx *ctx,
static int r600_emit_tess_factor(struct r600_shader_ctx *ctx)
{
- int i;
+ unsigned int i;
int stride, outer_comps, inner_comps;
int tessinner_idx = -1, tessouter_idx = -1;
int r;
@@ -4791,7 +4791,7 @@ static int tgsi_lit(struct r600_shader_ctx *ctx)
{
int chan;
int sel;
- int i;
+ unsigned int i;
if (ctx->bc->chip_class == CAYMAN) {
for (i = 0; i < 3; i++) {
@@ -7925,7 +7925,7 @@ static int tgsi_exp(struct r600_shader_ctx *ctx)
struct tgsi_full_instruction *inst = &ctx->parse.FullToken.FullInstruction;
struct r600_bytecode_alu alu;
int r;
- int i;
+ unsigned int i;
/* result.x = 2^floor(src); */
if (inst->Dst[0].Register.WriteMask & 1) {
@@ -8054,7 +8054,7 @@ static int tgsi_log(struct r600_shader_ctx *ctx)
struct tgsi_full_instruction *inst = &ctx->parse.FullToken.FullInstruction;
struct r600_bytecode_alu alu;
int r;
- int i;
+ unsigned int i;
/* result.x = floor(log2(|src|)); */
if (inst->Dst[0].Register.WriteMask & 1) {
@@ -8781,7 +8781,7 @@ static int tgsi_bgnloop(struct r600_shader_ctx *ctx)
static int tgsi_endloop(struct r600_shader_ctx *ctx)
{
- int i;
+ unsigned int i;
r600_bytecode_add_cfinst(ctx->bc, CF_OP_LOOP_END);
--
2.5.0
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