[Mesa-dev] [PATCH] draw: don't set start_instance and instance id for pt emit

Brian Paul brianp at vmware.com
Mon Dec 14 17:13:51 PST 2015


Just one minor nit below.

Reviewed-by: Brian Paul <brianp at vmware.com>


On 12/14/2015 05:58 PM, sroland at vmware.com wrote:
> From: Roland Scheidegger <sroland at vmware.com>
>
> This just adds confusion, these parameters are used when fetching vertices
> by translate, but certainly not when emitting hw vertices for drivers, they
> make no sense there (setting them has no consequences otherwise since there
> won't be any elements with instance_divisor set). So just set them to 0 (the
> draw_pipe_vbuf code for emitting vertices when the draw pipeline is run
> already does exactly that).
> Also while here do some whitespace cleanup.
> ---
>   src/gallium/auxiliary/draw/draw_pt_emit.c | 62 +++++++++++++++----------------
>   1 file changed, 31 insertions(+), 31 deletions(-)
>
> diff --git a/src/gallium/auxiliary/draw/draw_pt_emit.c b/src/gallium/auxiliary/draw/draw_pt_emit.c
> index d1eafd8..0165e5a 100644
> --- a/src/gallium/auxiliary/draw/draw_pt_emit.c
> +++ b/src/gallium/auxiliary/draw/draw_pt_emit.c
> @@ -60,7 +60,7 @@ draw_pt_emit_prepare(struct pt_emit *emit,
>
>      /* XXX: need to flush to get prim_vbuf.c to release its allocation??
>       */
> -   draw_do_flush( draw, DRAW_FLUSH_BACKEND );
> +   draw_do_flush(draw, DRAW_FLUSH_BACKEND);
>
>      /* XXX: may need to defensively reset this later on as clipping can
>       * clobber this state in the render backend.
> @@ -80,7 +80,7 @@ draw_pt_emit_prepare(struct pt_emit *emit,
>         unsigned emit_sz = 0;
>         unsigned src_buffer = 0;
>         unsigned output_format;
> -      unsigned src_offset = (vinfo->attrib[i].src_index * 4 * sizeof(float) );
> +      unsigned src_offset = (vinfo->attrib[i].src_index * 4 * sizeof(float));

You could drop the outer parens completely.

>
>         output_format = draw_translate_vinfo_format(vinfo->attrib[i].emit);
>         emit_sz = draw_translate_vinfo_size(vinfo->attrib[i].emit);
> @@ -89,8 +89,8 @@ draw_pt_emit_prepare(struct pt_emit *emit,
>         assert(emit_sz != 0);
>
>         if (vinfo->attrib[i].emit == EMIT_1F_PSIZE) {
> -	 src_buffer = 1;
> -	 src_offset = 0;
> +         src_buffer = 1;
> +         src_offset = 0;
>         }
>
>         hw_key.element[i].type = TRANSLATE_ELEMENT_NORMAL;
> @@ -138,7 +138,7 @@ draw_pt_emit(struct pt_emit *emit,
>
>      /* XXX: need to flush to get prim_vbuf.c to release its allocation??
>       */
> -   draw_do_flush( draw, DRAW_FLUSH_BACKEND );
> +   draw_do_flush(draw, DRAW_FLUSH_BACKEND);
>
>      if (vertex_count == 0)
>         return;
> @@ -152,31 +152,31 @@ draw_pt_emit(struct pt_emit *emit,
>                                (ushort)translate->key.output_stride,
>                                (ushort)vertex_count);
>
> -   hw_verts = render->map_vertices( render );
> +   hw_verts = render->map_vertices(render);
>      if (!hw_verts) {
>         debug_warn_once("map of vertex buffer failed (out of memory?)");
>         return;
>      }
>
>      translate->set_buffer(translate,
> -			 0,
> -			 vertex_data,
> -			 stride,
> -			 ~0);
> +                         0,
> +                         vertex_data,
> +                         stride,
> +                         ~0);
>
>      translate->set_buffer(translate,
> -			 1,
> -			 &draw->rasterizer->point_size,
> -			 0,
> -			 ~0);
> +                         1,
> +                         &draw->rasterizer->point_size,
> +                         0,
> +                         ~0);
>
>      /* fetch/translate vertex attribs to fill hw_verts[] */
>      translate->run(translate,
> -		  0,
> -		  vertex_count,
> -                  draw->start_instance,
> -                  draw->instance_id,
> -		  hw_verts );
> +                  0,
> +                  vertex_count,
> +                  0,
> +                  0,
> +                  hw_verts);
>
>      render->unmap_vertices(render, 0, vertex_count - 1);
>
> @@ -212,7 +212,7 @@ draw_pt_emit_linear(struct pt_emit *emit,
>   #endif
>      /* XXX: need to flush to get prim_vbuf.c to release its allocation??
>       */
> -   draw_do_flush( draw, DRAW_FLUSH_BACKEND );
> +   draw_do_flush(draw, DRAW_FLUSH_BACKEND);
>
>      /* XXX: and work out some way to coordinate the render primitive
>       * between vbuf.c and here...
> @@ -224,35 +224,35 @@ draw_pt_emit_linear(struct pt_emit *emit,
>                                     (ushort)count))
>         goto fail;
>
> -   hw_verts = render->map_vertices( render );
> +   hw_verts = render->map_vertices(render);
>      if (!hw_verts)
>         goto fail;
>
>      translate->set_buffer(translate, 0,
> -			 vertex_data, stride, count - 1);
> +                         vertex_data, stride, count - 1);
>
>      translate->set_buffer(translate, 1,
> -			 &draw->rasterizer->point_size,
> -			 0, ~0);
> +                         &draw->rasterizer->point_size,
> +                         0, ~0);
>
>      translate->run(translate,
>                     0,
>                     count,
> -                  draw->start_instance,
> -                  draw->instance_id,
> +                  0,
> +                  0,
>                     hw_verts);
>
>      if (0) {
>         unsigned i;
>         for (i = 0; i < count; i++) {
>            debug_printf("\n\n%s vertex %d:\n", __FUNCTION__, i);
> -         draw_dump_emitted_vertex( emit->vinfo,
> -                                   (const uint8_t *)hw_verts +
> -                                   translate->key.output_stride * i );
> +         draw_dump_emitted_vertex(emit->vinfo,
> +                                  (const uint8_t *)hw_verts +
> +                                  translate->key.output_stride * i);
>         }
>      }
>
> -   render->unmap_vertices( render, 0, count - 1 );
> +   render->unmap_vertices(render, 0, count - 1);
>
>      for (start = i = 0;
>           i < prim_info->primitive_count;
> @@ -262,7 +262,7 @@ draw_pt_emit_linear(struct pt_emit *emit,
>                             start,
>                             prim_info->primitive_lengths[i]);
>      }
> -
> +
>      render->release_vertices(render);
>
>      return;
>



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