[Mesa-dev] [PATCH 2/7] mesa: Add core mesa support for GL_ARB_shader_draw_parameters

Anuj Phogat anuj.phogat at gmail.com
Tue Dec 15 11:20:08 PST 2015


On Tue, Dec 15, 2015 at 12:28 AM, Kristian Høgsberg Kristensen
<krh at bitplanet.net> wrote:
> ---
>  src/glsl/builtin_variables.cpp      |  5 +++++
>  src/glsl/glsl_parser_extras.cpp     |  1 +
>  src/glsl/glsl_parser_extras.h       |  2 ++
>  src/glsl/nir/nir.c                  |  8 ++++++++
>  src/glsl/nir/nir_intrinsics.h       |  2 ++
>  src/glsl/nir/shader_enums.h         | 20 ++++++++++++++++++++
>  src/glsl/standalone_scaffolding.cpp |  1 +
>  src/mesa/main/extensions_table.h    |  1 +
>  src/mesa/main/mtypes.h              |  1 +
>  9 files changed, 41 insertions(+)
>
> diff --git a/src/glsl/builtin_variables.cpp b/src/glsl/builtin_variables.cpp
> index e8eab80..e82c99e 100644
> --- a/src/glsl/builtin_variables.cpp
> +++ b/src/glsl/builtin_variables.cpp
> @@ -951,6 +951,11 @@ builtin_variable_generator::generate_vs_special_vars()
>        add_system_value(SYSTEM_VALUE_INSTANCE_ID, int_t, "gl_InstanceIDARB");
>     if (state->ARB_draw_instanced_enable || state->is_version(140, 300))
>        add_system_value(SYSTEM_VALUE_INSTANCE_ID, int_t, "gl_InstanceID");
> +   if (state->ARB_shader_draw_parameters_enable) {
> +      add_system_value(SYSTEM_VALUE_BASE_VERTEX, int_t, "gl_BaseVertexARB");
> +      add_system_value(SYSTEM_VALUE_BASE_INSTANCE, int_t, "gl_BaseInstanceARB");
> +      add_system_value(SYSTEM_VALUE_DRAW_ID, int_t, "gl_DrawIDARB");
> +   }
>     if (state->AMD_vertex_shader_layer_enable) {
>        var = add_output(VARYING_SLOT_LAYER, int_t, "gl_Layer");
>        var->data.interpolation = INTERP_QUALIFIER_FLAT;
> diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp
> index 29cf0c6..8c46f14 100644
> --- a/src/glsl/glsl_parser_extras.cpp
> +++ b/src/glsl/glsl_parser_extras.cpp
> @@ -608,6 +608,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
>     EXT(ARB_shader_atomic_counters,       true,  false,     ARB_shader_atomic_counters),
>     EXT(ARB_shader_bit_encoding,          true,  false,     ARB_shader_bit_encoding),
>     EXT(ARB_shader_clock,                 true,  false,     ARB_shader_clock),
> +   EXT(ARB_shader_draw_parameters,       true,  false,     ARB_shader_draw_parameters),
>     EXT(ARB_shader_image_load_store,      true,  false,     ARB_shader_image_load_store),
>     EXT(ARB_shader_image_size,            true,  false,     ARB_shader_image_size),
>     EXT(ARB_shader_precision,             true,  false,     ARB_shader_precision),
> diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h
> index a4bda77..afb99af 100644
> --- a/src/glsl/glsl_parser_extras.h
> +++ b/src/glsl/glsl_parser_extras.h
> @@ -536,6 +536,8 @@ struct _mesa_glsl_parse_state {
>     bool ARB_shader_bit_encoding_warn;
>     bool ARB_shader_clock_enable;
>     bool ARB_shader_clock_warn;
> +   bool ARB_shader_draw_parameters_enable;
> +   bool ARB_shader_draw_parameters_warn;
>     bool ARB_shader_image_load_store_enable;
>     bool ARB_shader_image_load_store_warn;
>     bool ARB_shader_image_size_enable;
> diff --git a/src/glsl/nir/nir.c b/src/glsl/nir/nir.c
> index 35fc1de..4b70e7c 100644
> --- a/src/glsl/nir/nir.c
> +++ b/src/glsl/nir/nir.c
> @@ -1588,6 +1588,10 @@ nir_intrinsic_from_system_value(gl_system_value val)
>        return nir_intrinsic_load_vertex_id;
>     case SYSTEM_VALUE_INSTANCE_ID:
>        return nir_intrinsic_load_instance_id;
> +   case SYSTEM_VALUE_DRAW_ID:
> +      return nir_intrinsic_load_draw_id;
> +   case SYSTEM_VALUE_BASE_INSTANCE:
> +      return nir_intrinsic_load_base_instance;
>     case SYSTEM_VALUE_VERTEX_ID_ZERO_BASE:
>        return nir_intrinsic_load_vertex_id_zero_base;
>     case SYSTEM_VALUE_BASE_VERTEX:
> @@ -1633,6 +1637,10 @@ nir_system_value_from_intrinsic(nir_intrinsic_op intrin)
>        return SYSTEM_VALUE_VERTEX_ID;
>     case nir_intrinsic_load_instance_id:
>        return SYSTEM_VALUE_INSTANCE_ID;
> +   case nir_intrinsic_load_draw_id:
> +      return SYSTEM_VALUE_DRAW_ID;
> +   case nir_intrinsic_load_base_instance:
> +      return SYSTEM_VALUE_BASE_INSTANCE;
>     case nir_intrinsic_load_vertex_id_zero_base:
>        return SYSTEM_VALUE_VERTEX_ID_ZERO_BASE;
>     case nir_intrinsic_load_base_vertex:
> diff --git a/src/glsl/nir/nir_intrinsics.h b/src/glsl/nir/nir_intrinsics.h
> index 9811fb3..917c805 100644
> --- a/src/glsl/nir/nir_intrinsics.h
> +++ b/src/glsl/nir/nir_intrinsics.h
> @@ -239,6 +239,8 @@ SYSTEM_VALUE(vertex_id, 1, 0)
>  SYSTEM_VALUE(vertex_id_zero_base, 1, 0)
>  SYSTEM_VALUE(base_vertex, 1, 0)
>  SYSTEM_VALUE(instance_id, 1, 0)
> +SYSTEM_VALUE(base_instance, 1, 0)
> +SYSTEM_VALUE(draw_id, 1, 0)
>  SYSTEM_VALUE(sample_id, 1, 0)
>  SYSTEM_VALUE(sample_pos, 2, 0)
>  SYSTEM_VALUE(sample_mask_in, 1, 0)
> diff --git a/src/glsl/nir/shader_enums.h b/src/glsl/nir/shader_enums.h
> index dd0e0ba..0be217c 100644
> --- a/src/glsl/nir/shader_enums.h
> +++ b/src/glsl/nir/shader_enums.h
> @@ -379,6 +379,26 @@ typedef enum
>      * \sa SYSTEM_VALUE_VERTEX_ID, SYSTEM_VALUE_VERTEX_ID_ZERO_BASE
>      */
>     SYSTEM_VALUE_BASE_VERTEX,
> +
> +   /**
> +    * Value of \c baseinstance passed to instanced draw entry points
> +    *
> +    * \sa SYSTEM_VALUE_INSTANCE_ID
> +    */
> +   SYSTEM_VALUE_BASE_INSTANCE,
> +
> +   /**
> +    * From _ARB_shader_draw_parameters:
> +    *
> +    *   "Additionally, this extension adds a further built-in variable,
> +    *    gl_DrawID to the shading language. This variable contains the index
> +    *    of the draw currently being processed by a Multi* variant of a
> +    *    drawing command (such as MultiDrawElements or
> +    *    MultiDrawArraysIndirect)."
> +    *
> +    * If GL_ARB_multi_draw_indirect is not supported, this is always 0.
> +    */
> +   SYSTEM_VALUE_DRAW_ID,
>     /*@}*/
>
>     /**
> diff --git a/src/glsl/standalone_scaffolding.cpp b/src/glsl/standalone_scaffolding.cpp
> index 1f69d0d..e350f70 100644
> --- a/src/glsl/standalone_scaffolding.cpp
> +++ b/src/glsl/standalone_scaffolding.cpp
> @@ -149,6 +149,7 @@ void initialize_context_to_defaults(struct gl_context *ctx, gl_api api)
>     ctx->Extensions.ARB_gpu_shader_fp64 = true;
>     ctx->Extensions.ARB_sample_shading = true;
>     ctx->Extensions.ARB_shader_bit_encoding = true;
> +   ctx->Extensions.ARB_shader_draw_parameters = true;
>     ctx->Extensions.ARB_shader_stencil_export = true;
>     ctx->Extensions.ARB_shader_subroutine = true;
>     ctx->Extensions.ARB_shader_texture_lod = true;
> diff --git a/src/mesa/main/extensions_table.h b/src/mesa/main/extensions_table.h
> index 52a4ed6..789b55a 100644
> --- a/src/mesa/main/extensions_table.h
> +++ b/src/mesa/main/extensions_table.h
> @@ -96,6 +96,7 @@ EXT(ARB_separate_shader_objects             , dummy_true
>  EXT(ARB_shader_atomic_counters              , ARB_shader_atomic_counters             , GLL, GLC,  x ,  x , 2011)
>  EXT(ARB_shader_bit_encoding                 , ARB_shader_bit_encoding                , GLL, GLC,  x ,  x , 2010)
>  EXT(ARB_shader_clock                        , ARB_shader_clock                       , GLL, GLC,  x ,  x , 2015)
> +EXT(ARB_shader_draw_parameters              , ARB_shader_draw_parameters             , GLL, GLC,  x ,  x , 2013)
>  EXT(ARB_shader_image_load_store             , ARB_shader_image_load_store            , GLL, GLC,  x ,  x , 2011)
>  EXT(ARB_shader_image_size                   , ARB_shader_image_size                  , GLL, GLC,  x ,  x , 2012)
>  EXT(ARB_shader_objects                      , dummy_true                             , GLL, GLC,  x ,  x , 2002)
> diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
> index 48309bf..05d51a3 100644
> --- a/src/mesa/main/mtypes.h
> +++ b/src/mesa/main/mtypes.h
> @@ -3714,6 +3714,7 @@ struct gl_extensions
>     GLboolean ARB_shader_atomic_counters;
>     GLboolean ARB_shader_bit_encoding;
>     GLboolean ARB_shader_clock;
> +   GLboolean ARB_shader_draw_parameters;
>     GLboolean ARB_shader_image_load_store;
>     GLboolean ARB_shader_image_size;
>     GLboolean ARB_shader_precision;
> --
> 2.5.0
>
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Reviewed-by: Anuj Phogat <anuj.phogat at gmail.com>


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