[Mesa-dev] [PATCH 2/2] main: get rid of needless conditional
Erik Faye-Lund
kusmabite at gmail.com
Wed Dec 16 08:09:50 PST 2015
We already check if the driver changed the completeness, we don't
need to duplicate that check. Let's just early out there instead.
Signed-off-by: Erik Faye-Lund <kusmabite at gmail.com>
---
src/mesa/main/fbobject.c | 25 ++++++++++++-------------
1 file changed, 12 insertions(+), 13 deletions(-)
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index fe6bdc2..3be216d 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -1253,23 +1253,22 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
ctx->Driver.ValidateFramebuffer(ctx, fb);
if (fb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
fbo_incomplete(ctx, "driver marked FBO as incomplete", -1);
+ return;
}
}
- if (fb->_Status == GL_FRAMEBUFFER_COMPLETE_EXT) {
- /*
- * Note that if ARB_framebuffer_object is supported and the attached
- * renderbuffers/textures are different sizes, the framebuffer
- * width/height will be set to the smallest width/height.
- */
- if (numImages != 0) {
- fb->Width = minWidth;
- fb->Height = minHeight;
- }
-
- /* finally, update the visual info for the framebuffer */
- _mesa_update_framebuffer_visual(ctx, fb);
+ /*
+ * Note that if ARB_framebuffer_object is supported and the attached
+ * renderbuffers/textures are different sizes, the framebuffer
+ * width/height will be set to the smallest width/height.
+ */
+ if (numImages != 0) {
+ fb->Width = minWidth;
+ fb->Height = minHeight;
}
+
+ /* finally, update the visual info for the framebuffer */
+ _mesa_update_framebuffer_visual(ctx, fb);
}
--
2.5.0
More information about the mesa-dev
mailing list