[Mesa-dev] [PATCH 01/28] glsl: only add outward facing varyings to resourse list for SSO

Timothy Arceri timothy.arceri at collabora.com
Mon Dec 28 21:00:01 PST 2015


An SSO program can have multiple stages and we only want to add the externally
facing varyings. The current code was adding both the packed inputs and outputs
for the first and last stage of each program.
---
 src/glsl/linker.cpp | 17 ++++++++++-------
 1 file changed, 10 insertions(+), 7 deletions(-)

diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp
index c7e6976..d11c404 100644
--- a/src/glsl/linker.cpp
+++ b/src/glsl/linker.cpp
@@ -3433,7 +3433,7 @@ add_interface_variables(struct gl_shader_program *shProg,
 }
 
 static bool
-add_packed_varyings(struct gl_shader_program *shProg, int stage)
+add_packed_varyings(struct gl_shader_program *shProg, int stage, GLenum type)
 {
    struct gl_shader *sh = shProg->_LinkedShaders[stage];
    GLenum iface;
@@ -3454,10 +3454,13 @@ add_packed_varyings(struct gl_shader_program *shProg, int stage)
          default:
             unreachable("unexpected type");
          }
-         if (!add_program_resource(shProg, iface, var,
-                                   build_stageref(shProg, var->name,
-                                                  var->data.mode)))
-            return false;
+
+         if (type == iface) {
+            if (!add_program_resource(shProg, iface, var,
+                                      build_stageref(shProg, var->name,
+                                                     var->data.mode)))
+               return false;
+         }
       }
    }
    return true;
@@ -3724,9 +3727,9 @@ build_program_resource_list(struct gl_shader_program *shProg)
 
    /* Program interface needs to expose varyings in case of SSO. */
    if (shProg->SeparateShader) {
-      if (!add_packed_varyings(shProg, input_stage))
+      if (!add_packed_varyings(shProg, input_stage, GL_PROGRAM_INPUT))
          return;
-      if (!add_packed_varyings(shProg, output_stage))
+      if (!add_packed_varyings(shProg, output_stage, GL_PROGRAM_OUTPUT))
          return;
    }
 
-- 
2.4.3



More information about the mesa-dev mailing list