[Mesa-dev] [PATCH 00/10] RadeonSI polygon stippling, NULL resources, bug fixes
Marek Olšák
maraeo at gmail.com
Sun Feb 1 09:36:57 PST 2015
Patch summary:
These are bug fixes and one cleanup patch:
r600g,radeonsi: don't append to streamout buffers that haven't been used yet
radeonsi: fix instanced arrays with non-zero start instance
radeonsi: don't use tgsi_parse_context to get processor type
We previously supported NULL buffer sampler views, but NULL textures hung. This fixes the hangs by adding proper support for NULL textures. This can't occur with OpenGL, but it can occur with other state trackers in theory. The last patch is also a prerequisite for polygon stippling.
radeonsi: move the buffer descriptor to the end of the image descriptor
radeonsi: fix a crash when binding a NULL sampler view list
radeonsi: add support for NULL texture sampler views that return (0,0,0,1)
radeonsi: add support for sampler views where resource = NULL
This is the polygon stippling:
radeonsi: allow 64 descriptors per array
radeonsi: deduce rasterizer primitive type at the beginning of draw_vbo
radeonsi: implement polygon stippling
Please review.
Marek
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