[Mesa-dev] [PATCH 1/2] glsl: Add define for ARB_shader_precision

Chris Forbes chrisf at ijw.co.nz
Sun Feb 1 17:16:18 PST 2015


Glenn,

Fixed in the version of this patch which landed (d36fa601913 on master).

- Chris

On Mon, Feb 2, 2015 at 2:08 PM, Glenn Kennard <glenn.kennard at gmail.com> wrote:
> On Wed, 31 Dec 2014 21:43:51 +0100, Micah Fedke
> <micah.fedke at collabora.co.uk> wrote:
>
>> ---
>>  src/glsl/glcpp/glcpp-parse.y    | 3 +++
>>  src/glsl/glsl_parser_extras.cpp | 1 +
>>  src/glsl/glsl_parser_extras.h   | 2 ++
>>  src/mesa/main/extensions.c      | 1 +
>>  src/mesa/main/mtypes.h          | 1 +
>>  5 files changed, 8 insertions(+)
>>
>> diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y
>> index 9b1a4f4..c9cc68f 100644
>> --- a/src/glsl/glcpp/glcpp-parse.y
>> +++ b/src/glsl/glcpp/glcpp-parse.y
>> @@ -2473,6 +2473,9 @@
>> _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t
>> versio
>>               if (extensions->ARB_derivative_control)
>>                   add_builtin_define(parser, "GL_ARB_derivative_control",
>> 1);
>> +
>> +              if (extensions->ARB_shader_precision)
>> +                 add_builtin_define(parser, "GL_ARB_shader_precision",
>> 1);
>>            }
>>         }
>> diff --git a/src/glsl/glsl_parser_extras.cpp
>> b/src/glsl/glsl_parser_extras.cpp
>> index 27e2eaf3..8555af6 100644
>> --- a/src/glsl/glsl_parser_extras.cpp
>> +++ b/src/glsl/glsl_parser_extras.cpp
>> @@ -532,6 +532,7 @@ static const _mesa_glsl_extension
>> _mesa_glsl_supported_extensions[] = {
>>     EXT(ARB_shader_atomic_counters,     true,  false,
>> ARB_shader_atomic_counters),
>>     EXT(ARB_shader_bit_encoding,        true,  false,
>> ARB_shader_bit_encoding),
>>     EXT(ARB_shader_image_load_store,    true,  false,
>> ARB_shader_image_load_store),
>> +   EXT(ARB_shader_precision,           true,  false,
>> ARB_shader_precision),
>>     EXT(ARB_shader_stencil_export,      true,  false,
>> ARB_shader_stencil_export),
>>     EXT(ARB_shader_texture_lod,         true,  false,
>> ARB_shader_texture_lod),
>>     EXT(ARB_shading_language_420pack,   true,  false,
>> ARB_shading_language_420pack),
>> diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h
>> index e04f7ce..0ca6053 100644
>> --- a/src/glsl/glsl_parser_extras.h
>> +++ b/src/glsl/glsl_parser_extras.h
>> @@ -424,6 +424,8 @@ struct _mesa_glsl_parse_state {
>>     bool ARB_shader_bit_encoding_warn;
>>     bool ARB_shader_image_load_store_enable;
>>     bool ARB_shader_image_load_store_warn;
>> +   bool ARB_shader_precision_enable;
>> +   bool ARB_shader_precision_warn;
>>     bool ARB_shader_stencil_export_enable;
>>     bool ARB_shader_stencil_export_warn;
>>     bool ARB_shader_texture_lod_enable;
>> diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
>> index 0df04c2..95c7a37 100644
>> --- a/src/mesa/main/extensions.c
>> +++ b/src/mesa/main/extensions.c
>> @@ -147,6 +147,7 @@ static const struct extension extension_table[] = {
>>     { "GL_ARB_shader_bit_encoding",
>> o(ARB_shader_bit_encoding),                 GL,             2010 },
>>     { "GL_ARB_shader_image_load_store",
>> o(ARB_shader_image_load_store),             GL,             2011 },
>>     { "GL_ARB_shader_objects",                      o(dummy_true),
>> GL,             2002 },
>> +   { "GL_ARB_shader_precision",
>> o(ARB_shader_precision),                    GL,             2014 },
>
>
> Isn't this extension from 2010 rather than 2014?
>
>>     { "GL_ARB_shader_stencil_export",
>> o(ARB_shader_stencil_export),               GL,             2009 },
>>     { "GL_ARB_shader_texture_lod",
>> o(ARB_shader_texture_lod),                  GL,             2009 },
>>     { "GL_ARB_shading_language_100",                o(dummy_true),
>> GLL,            2003 },
>> diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
>> index b95dfb9..4c83379 100644
>> --- a/src/mesa/main/mtypes.h
>> +++ b/src/mesa/main/mtypes.h
>> @@ -3757,6 +3757,7 @@ struct gl_extensions
>>     GLboolean ARB_shader_atomic_counters;
>>     GLboolean ARB_shader_bit_encoding;
>>     GLboolean ARB_shader_image_load_store;
>> +   GLboolean ARB_shader_precision;
>>     GLboolean ARB_shader_stencil_export;
>>     GLboolean ARB_shader_texture_lod;
>>     GLboolean ARB_shading_language_packing;
>
> _______________________________________________
> mesa-dev mailing list
> mesa-dev at lists.freedesktop.org
> http://lists.freedesktop.org/mailman/listinfo/mesa-dev


More information about the mesa-dev mailing list