[Mesa-dev] [PATCH 08/21] main: Add entry point for NamedBufferSubData.

Laura Ekstrand laura at jlekstrand.net
Tue Feb 3 09:40:09 PST 2015


Because of your comments, there will be a v2 patch series.  But I won't be
sending it for a week or so because I'm in the middle of implementing
BlitNamedFramebuffer, which has required a lot of concentration.

Laura

On Sat, Jan 31, 2015 at 11:46 PM, Ian Romanick <idr at freedesktop.org> wrote:

> On 01/31/2015 02:21 AM, Laura Ekstrand wrote:
> >
> >
> > On Wed, Jan 21, 2015 at 6:42 PM, Ian Romanick <idr at freedesktop.org
> > <mailto:idr at freedesktop.org>> wrote:
> >
> >     On 01/21/2015 05:40 PM, Laura Ekstrand wrote:
> >     > ---
> >     >  src/mapi/glapi/gen/ARB_direct_state_access.xml |   7 ++
> >     >  src/mesa/main/bufferobj.c                      | 150
> >     ++++++++++++++++---------
> >     >  src/mesa/main/bufferobj.h                      |  13 ++-
> >     >  src/mesa/main/tests/dispatch_sanity.cpp        |   1 +
> >     >  4 files changed, 113 insertions(+), 58 deletions(-)
> >     >
> >     > diff --git a/src/mapi/glapi/gen/ARB_direct_state_access.xml
> >     b/src/mapi/glapi/gen/ARB_direct_state_access.xml
> >     > index 4b1ef6f..8a5cebb 100644
> >     > --- a/src/mapi/glapi/gen/ARB_direct_state_access.xml
> >     > +++ b/src/mapi/glapi/gen/ARB_direct_state_access.xml
> >     > @@ -28,6 +28,13 @@
> >     >        <param name="usage" type="GLenum" />
> >     >     </function>
> >     >
> >     > +   <function name="NamedBufferSubData" offset="assign">
> >     > +      <param name="buffer" type="GLuint" />
> >     > +      <param name="offset" type="GLintptr" />
> >     > +      <param name="size" type="GLsizeiptr" />
> >     > +      <param name="data" type="const GLvoid *" />
> >     > +   </function>
> >     > +
> >     >    <!-- Texture object functions -->
> >     >
> >     >     <function name="CreateTextures" offset="assign">
> >     > diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
> >     > index c77029f..20c2cdc 100644
> >     > --- a/src/mesa/main/bufferobj.c
> >     > +++ b/src/mesa/main/bufferobj.c
> >     > @@ -227,67 +227,62 @@ bufferobj_range_mapped(const struct
> >     gl_buffer_object *obj,
> >     >   * \c glClearBufferSubData.
> >     >   *
> >     >   * \param ctx     GL context.
> >     > - * \param target  Buffer object target on which to operate.
> >     > + * \param bufObj  The buffer object.
> >     >   * \param offset  Offset of the first byte of the subdata range.
> >     >   * \param size    Size, in bytes, of the subdata range.
> >     >   * \param mappedRange  If true, checks if an overlapping range is
> >     mapped.
> >     >   *                     If false, checks if buffer is mapped.
> >     > - * \param errorNoBuffer  Error code if no buffer is bound to
> target.
> >     > - * \param caller  Name of calling function for recording errors.
> >     > - * \return   A pointer to the buffer object bound to \c target in
> the
> >     > - *           specified context or \c NULL if any of the parameter
> >     or state
> >     > - *           conditions are invalid.
> >     > + * \param func  Name of calling function for recording errors.
> >     > + * \return   false if error, true otherwise
> >     >   *
> >     >   * \sa glBufferSubDataARB, glGetBufferSubDataARB,
> >     glClearBufferSubData
> >     >   */
> >     > -static struct gl_buffer_object *
> >     > -buffer_object_subdata_range_good(struct gl_context * ctx, GLenum
> >     target,
> >     > -                                 GLintptrARB offset,
> >     GLsizeiptrARB size,
> >     > -                                 bool mappedRange, GLenum
> >     errorNoBuffer,
> >     > -                                 const char *caller)
> >     > +static bool
> >     > +buffer_object_subdata_range_good(struct gl_context *ctx,
> >     > +                                 struct gl_buffer_object *bufObj,
> >     > +                                 GLintptr offset, GLsizeiptr size,
> >     > +                                 bool mappedRange, const char
> *func)
> >
> >     Many places in Mesa use 'caller'.  This feels like a spurious change
> in
> >     this patch.  If we want to unify on a single name, there should be a
> >     patch that changes all the occurrences of 'func', 'caller', and
> >     'function' to that single name.
> >
> >     >  {
> >     > -   struct gl_buffer_object *bufObj;
> >     > -
> >     >     if (size < 0) {
> >     > -      _mesa_error(ctx, GL_INVALID_VALUE, "%s(size < 0)", caller);
> >     > -      return NULL;
> >     > +      _mesa_error(ctx, GL_INVALID_VALUE, "%s(size < 0)", func);
> >     > +      return false;
> >     >     }
> >     >
> >     >     if (offset < 0) {
> >     > -      _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset < 0)",
> caller);
> >     > -      return NULL;
> >     > +      _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset < 0)", func);
> >     > +      return false;
> >     >     }
> >     >
> >     > -   bufObj = get_buffer(ctx, caller, target, errorNoBuffer);
> >     > -   if (!bufObj)
> >     > -      return NULL;
> >     > -
> >     >     if (offset + size > bufObj->Size) {
> >     >        _mesa_error(ctx, GL_INVALID_VALUE,
> >     > -                  "%s(offset %lu + size %lu > buffer size %lu)",
> >     caller,
> >     > +                  "%s(offset %lu + size %lu > buffer size %lu)",
> >     func,
> >     >                    (unsigned long) offset,
> >     >                    (unsigned long) size,
> >     >                    (unsigned long) bufObj->Size);
> >     > -      return NULL;
> >     > +      return false;
> >     >     }
> >     >
> >     >     if (bufObj->Mappings[MAP_USER].AccessFlags &
> >     GL_MAP_PERSISTENT_BIT)
> >     > -      return bufObj;
> >     > +      return true;
> >     >
> >     >     if (mappedRange) {
> >     >        if (bufferobj_range_mapped(bufObj, offset, size)) {
> >     > -         _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller);
> >     > -         return NULL;
> >     > +         _mesa_error(ctx, GL_INVALID_OPERATION,
> >     > +                     "%s(range is mapped without
> >     GL_MAP_PERSISTENT_BIT)",
> >
> >     I don't understand why this error text was added here or below.  If
> it
> >     is correct, it also seems like it should be a separate patch that
> >     includes justification in the commit message.
> >
> > In reviews for the ARB_direct_state_access texture functions, Brian Paul
> > and Anuj Phogat recommended that error messages, if touched by a commit,
> > should be more verbose.
>
> But I don't see the connection between the new messages and the code.
> bufferobj_range_mapped doesn't look at GL_MAP_PERSISTENT_BIT, but it can
> generate an error for a bad range.  Now we generate a more verbose
> message that may be completely wrong...
>
> Either way, it should be it's own patch with its own explanation.  It
> should not be buried is some other, unrelated change.
>
> >     > +                     func);
> >     > +         return false;
> >     >        }
> >     >     }
> >     >     else {
> >     >        if (_mesa_bufferobj_mapped(bufObj, MAP_USER)) {
> >     > -         _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller);
> >     > -         return NULL;
> >     > +         _mesa_error(ctx, GL_INVALID_OPERATION,
> >     > +                     "%s(buffer is mapped without
> >     GL_MAP_PERSISTENT_BIT)",
> >     > +                     func);
> >     > +         return false;
> >     >        }
> >     >     }
> >     >
> >     > -   return bufObj;
> >     > +   return true;
> >     >  }
> >     >
> >     >
> >     > @@ -602,9 +597,9 @@ _mesa_BufferData_sw(struct gl_context *ctx,
> >     GLenum target, GLsizeiptr size,
> >     >   * \sa glBufferSubDataARB, dd_function_table::BufferSubData.
> >     >   */
> >     >  static void
> >     > -_mesa_buffer_subdata( struct gl_context *ctx, GLintptrARB offset,
> >     > -                   GLsizeiptrARB size, const GLvoid * data,
> >     > -                   struct gl_buffer_object * bufObj )
> >     > +_mesa_BufferSubData_sw(struct gl_context *ctx, GLintptr offset,
> >     > +                       GLsizeiptr size, const GLvoid *data,
> >     > +                       struct gl_buffer_object *bufObj)
> >     >  {
> >     >     (void) ctx;
> >     >
> >     > @@ -1113,7 +1108,7 @@ _mesa_init_buffer_object_functions(struct
> >     dd_function_table *driver)
> >     >     driver->NewBufferObject = _mesa_new_buffer_object;
> >     >     driver->DeleteBuffer = _mesa_delete_buffer_object;
> >     >     driver->BufferData = _mesa_BufferData_sw;
> >     > -   driver->BufferSubData = _mesa_buffer_subdata;
> >     > +   driver->BufferSubData = _mesa_BufferSubData_sw;
> >     >     driver->GetBufferSubData = _mesa_buffer_get_subdata;
> >     >     driver->UnmapBuffer = _mesa_buffer_unmap;
> >     >
> >     > @@ -1580,24 +1575,33 @@ _mesa_NamedBufferData(GLuint buffer,
> >     GLsizeiptr size, const GLvoid *data,
> >     >  }
> >     >
> >     >
> >     > -void GLAPIENTRY
> >     > -_mesa_BufferSubData(GLenum target, GLintptrARB offset,
> >     > -                       GLsizeiptrARB size, const GLvoid * data)
> >     > +/**
> >     > + * Implementation for glBufferSubData and glNamedBufferSubData.
> >     > + *
> >     > + * \param ctx     GL context.
> >     > + * \param bufObj  The buffer object.
> >     > + * \param offset  Offset of the first byte of the subdata range.
> >     > + * \param size    Size, in bytes, of the subdata range.
> >     > + * \param data    The data store.
> >     > + * \param mappedRange  If true, checks if an overlapping range is
> >     mapped.
> >     > + *                     If false, checks if buffer is mapped.
> >     > + * \param func  Name of calling function for recording errors.
> >     > + *
> >     > + */
> >     > +void
> >     > +_mesa_buffer_sub_data(struct gl_context *ctx, struct
> >     gl_buffer_object *bufObj,
> >     > +                      GLintptr offset, GLsizeiptr size, const
> >     GLvoid *data,
> >     > +                      bool mappedRange, const char *func)
> >
> >     mappedRange is always false.  Is that intentional?  I don't see this
> >     function used anywhere else in the series, so I think this parameter
> >     should be removed.  It also looks like this function is only called
> from
> >     this file, so it should lose the _mesa_ and be static.
> >
> >  mappedRange is true in _mesa_ClearBufferSubData.
> >
> >
> >     Unless you have other code that will use it.  In that case, there
> should
> >     be some explanation in the commit message.
> >
> > There will be meta code that uses this. Read patch 0 of ARB_dsa textures.
>
> That should be made clear in the commit message, or the function should
> be made public in that future series.  Changesets and commit message
> should be self contained.  I someone looks back at this code with
> git-blame, the won't have access to information in patch 0 of some other
> patch series.
>
> >     >  {
> >     > -   GET_CURRENT_CONTEXT(ctx);
> >     > -   struct gl_buffer_object *bufObj;
> >     > -
> >     > -   bufObj = buffer_object_subdata_range_good( ctx, target,
> offset, size,
> >     > -                                              false,
> GL_INVALID_OPERATION,
> >     > -
> "glBufferSubDataARB" );
> >     > -   if (!bufObj) {
> >     > +   if (!buffer_object_subdata_range_good(ctx, bufObj, offset,
> size,
> >     > +                                         mappedRange, func)) {
> >     >        /* error already recorded */
> >     >        return;
> >     >     }
> >     >
> >     >     if (bufObj->Immutable &&
> >     >         !(bufObj->StorageFlags & GL_DYNAMIC_STORAGE_BIT)) {
> >     > -      _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferSubData");
> >     > +      _mesa_error(ctx, GL_INVALID_OPERATION, func);
> >     >        return;
> >     >     }
> >     >
> >     > @@ -1607,22 +1611,54 @@ _mesa_BufferSubData(GLenum target,
> GLintptrARB offset,
> >     >     bufObj->Written = GL_TRUE;
> >     >
> >     >     ASSERT(ctx->Driver.BufferSubData);
> >     > -   ctx->Driver.BufferSubData( ctx, offset, size, data, bufObj );
> >     > +   ctx->Driver.BufferSubData(ctx, offset, size, data, bufObj);
> >
> >     Spurious whitespace change.  Drop this change.
> >
> > Again, in previous reviews, Brian Paul and Anuj Phogat were in favor of
> > getting rid of this style: ( ctx, ..., bufObj ) whenever possible within
> > a commit.  Since I was in the neighborhood, I changed it.
>
> Do not mix whitespace changes / trivial clean ups with substantive
> changes.  This is well accepted practice in open source.  Since this
> change was with substantive changes, I had to scrutinize that line of
> code to make sure I wasn't missing anything.  It wastes reviewer's time.
>
> >     >  }
> >     >
> >     > +void GLAPIENTRY
> >     > +_mesa_BufferSubData(GLenum target, GLintptr offset,
> >     > +                    GLsizeiptr size, const GLvoid *data)
> >     > +{
> >     > +   GET_CURRENT_CONTEXT(ctx);
> >     > +   struct gl_buffer_object *bufObj;
> >     > +
> >     > +   bufObj = get_buffer(ctx, "glBufferSubData", target,
> >     GL_INVALID_OPERATION);
> >     > +   if (!bufObj)
> >     > +      return;
> >     > +
> >     > +   _mesa_buffer_sub_data(ctx, bufObj, offset, size, data, false,
> >     > +                         "glBufferSubData");
> >     > +}
> >     >
> >     >  void GLAPIENTRY
> >     > -_mesa_GetBufferSubData(GLenum target, GLintptrARB offset,
> >     > -                          GLsizeiptrARB size, void * data)
> >     > +_mesa_NamedBufferSubData(GLuint buffer, GLintptr offset,
> >     > +                         GLsizeiptr size, const GLvoid *data)
> >     >  {
> >     >     GET_CURRENT_CONTEXT(ctx);
> >     >     struct gl_buffer_object *bufObj;
> >     >
> >     > -   bufObj = buffer_object_subdata_range_good(ctx, target, offset,
> >     size,
> >     > -                                             false,
> >     GL_INVALID_OPERATION,
> >     > -
> >      "glGetBufferSubDataARB");
> >     > -   if (!bufObj) {
> >     > -      /* error already recorded */
> >     > +   bufObj = _mesa_lookup_bufferobj_err(ctx, buffer,
> >     "glNamedBufferSubData");
> >     > +   if (!bufObj)
> >     > +      return;
> >     > +
> >     > +   _mesa_buffer_sub_data(ctx, bufObj, offset, size, data, false,
> >     > +                         "glNamedBufferSubData");
> >     > +}
> >     > +
> >     > +
> >     > +void GLAPIENTRY
> >     > +_mesa_GetBufferSubData(GLenum target, GLintptr offset,
> >     > +                       GLsizeiptr size, GLvoid *data)
> >     > +{
> >     > +   GET_CURRENT_CONTEXT(ctx);
> >     > +   struct gl_buffer_object *bufObj;
> >     > +
> >     > +   bufObj = get_buffer(ctx, "glGetBufferSubData", target,
> >     > +                       GL_INVALID_OPERATION);
> >     > +   if (!bufObj)
> >     > +      return;
> >     > +
> >     > +   if (!buffer_object_subdata_range_good(ctx, bufObj, offset,
> >     size, false,
> >     > +                                         "glGetBufferSubData")) {
> >     >        return;
> >     >     }
> >     >
> >     > @@ -1696,10 +1732,12 @@ _mesa_ClearBufferSubData(GLenum target,
> >     GLenum internalformat,
> >     >     GLubyte clearValue[MAX_PIXEL_BYTES];
> >     >     GLsizeiptr clearValueSize;
> >     >
> >     > -   bufObj = buffer_object_subdata_range_good(ctx, target, offset,
> >     size,
> >     > -                                             true,
> GL_INVALID_VALUE,
> >     > -
>  "glClearBufferSubData");
> >     > -   if (!bufObj) {
> >     > +   bufObj = get_buffer(ctx, "glClearBufferSubData", target,
> >     GL_INVALID_VALUE);
> >     > +   if (!bufObj)
> >     > +      return;
> >     > +
> >     > +   if (!buffer_object_subdata_range_good(ctx, bufObj, offset,
> size,
> >     > +                                         true,
> >     "glClearBufferSubData")) {
> >     >        return;
> >     >     }
> >     >
> >     > diff --git a/src/mesa/main/bufferobj.h b/src/mesa/main/bufferobj.h
> >     > index 9801c87..72d3d82 100644
> >     > --- a/src/mesa/main/bufferobj.h
> >     > +++ b/src/mesa/main/bufferobj.h
> >     > @@ -140,6 +140,11 @@ _mesa_buffer_data(struct gl_context *ctx,
> >     struct gl_buffer_object *bufObj,
> >     >                    GLenum usage, const char *func);
> >     >
> >     >  extern void
> >     > +_mesa_buffer_sub_data(struct gl_context *ctx, struct
> >     gl_buffer_object *bufObj,
> >     > +                      GLintptr offset, GLsizeiptr size, const
> >     GLvoid *data,
> >     > +                      bool mappedRange, const char *func);
> >     > +
> >     > +extern void
> >     >  _mesa_buffer_unmap_all_mappings(struct gl_context *ctx,
> >     >                                  struct gl_buffer_object *bufObj);
> >     >
> >     > @@ -185,8 +190,12 @@ _mesa_NamedBufferData(GLuint buffer,
> >     GLsizeiptr size,
> >     >                        const GLvoid *data, GLenum usage);
> >     >
> >     >  void GLAPIENTRY
> >     > -_mesa_BufferSubData(GLenum target, GLintptrARB offset,
> >     > -                    GLsizeiptrARB size, const GLvoid * data);
> >     > +_mesa_BufferSubData(GLenum target, GLintptr offset,
> >     > +                    GLsizeiptr size, const GLvoid *data);
> >
> >     As much as I hate the ARB suffixes, this is also a spurious change.
> >
> > Again, I wonder if other reviewers would agree with this.
> >
> >
> >     > +
> >     > +void GLAPIENTRY
> >     > +_mesa_NamedBufferSubData(GLuint buffer, GLintptr offset,
> >     > +                         GLsizeiptr size, const GLvoid *data);
> >     >
> >     >  void GLAPIENTRY
> >     >  _mesa_GetBufferSubData(GLenum target, GLintptrARB offset,
> >     > diff --git a/src/mesa/main/tests/dispatch_sanity.cpp
> >     b/src/mesa/main/tests/dispatch_sanity.cpp
> >     > index 3c87b5e..c639353 100644
> >     > --- a/src/mesa/main/tests/dispatch_sanity.cpp
> >     > +++ b/src/mesa/main/tests/dispatch_sanity.cpp
> >     > @@ -958,6 +958,7 @@ const struct function
> >     gl_core_functions_possible[] = {
> >     >     { "glCreateBuffers", 45, -1 },
> >     >     { "glNamedBufferStorage", 45, -1 },
> >     >     { "glNamedBufferData", 45, -1 },
> >     > +   { "glNamedBufferSubData", 45, -1 },
> >     >     { "glCreateTextures", 45, -1 },
> >     >     { "glTextureStorage1D", 45, -1 },
> >     >     { "glTextureStorage2D", 45, -1 },
>
>
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