[Mesa-dev] [PATCH 2/2] nir/validate: Validate that only float ALU outputs are saturated

Erik Faye-Lund kusmabite at gmail.com
Tue Feb 3 13:08:41 PST 2015


On Tue, Feb 3, 2015 at 9:43 PM, Jason Ekstrand <jason at jlekstrand.net> wrote:
> ---
>  src/glsl/nir/nir_validate.c | 8 ++++++++
>  1 file changed, 8 insertions(+)
>
> diff --git a/src/glsl/nir/nir_validate.c b/src/glsl/nir/nir_validate.c
> index 7c801b2..89dfdf8 100644
> --- a/src/glsl/nir/nir_validate.c
> +++ b/src/glsl/nir/nir_validate.c
> @@ -239,6 +239,14 @@ validate_alu_dest(nir_alu_dest *dest, validate_state *state)
>      * register/SSA value
>      */
>     assert(is_packed || !(dest->write_mask & ~((1 << dest_size) - 1)));
> +
> +   /* validate that saturate is only ever used on instructions with
> +    * destinations of type float
> +    */
> +   nir_alu_instr *alu = nir_instr_as_alu(state->instr);
> +   assert(nir_op_infos[alu->op].output_type == nir_type_float ||
> +          !dest->saturate);

I think this can end up generating a warning on builds with asserts
disabled due to "alu" being written but never read. Perhaps just do
"nir_instr_as_alu(state->instr)->op" directly in the expression? It's
a tad less readable, though :/


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