[Mesa-dev] [PATCH 2/2] nir/validate: Validate that only float ALU outputs are saturated
Erik Faye-Lund
kusmabite at gmail.com
Tue Feb 3 13:41:46 PST 2015
On Feb 3, 2015 10:39 PM, "Jason Ekstrand" <jason at jlekstrand.net> wrote:
>
>
>
> On Tue, Feb 3, 2015 at 1:08 PM, Erik Faye-Lund <kusmabite at gmail.com>
wrote:
>>
>> On Tue, Feb 3, 2015 at 9:43 PM, Jason Ekstrand <jason at jlekstrand.net>
wrote:
>> > ---
>> > src/glsl/nir/nir_validate.c | 8 ++++++++
>> > 1 file changed, 8 insertions(+)
>> >
>> > diff --git a/src/glsl/nir/nir_validate.c b/src/glsl/nir/nir_validate.c
>> > index 7c801b2..89dfdf8 100644
>> > --- a/src/glsl/nir/nir_validate.c
>> > +++ b/src/glsl/nir/nir_validate.c
>> > @@ -239,6 +239,14 @@ validate_alu_dest(nir_alu_dest *dest,
validate_state *state)
>> > * register/SSA value
>> > */
>> > assert(is_packed || !(dest->write_mask & ~((1 << dest_size) - 1)));
>> > +
>> > + /* validate that saturate is only ever used on instructions with
>> > + * destinations of type float
>> > + */
>> > + nir_alu_instr *alu = nir_instr_as_alu(state->instr);
>> > + assert(nir_op_infos[alu->op].output_type == nir_type_float ||
>> > + !dest->saturate);
>>
>> I think this can end up generating a warning on builds with asserts
>> disabled due to "alu" being written but never read. Perhaps just do
>> "nir_instr_as_alu(state->instr)->op" directly in the expression? It's
>> a tad less readable, though :/
>
>
> It doesn't even get compiled if we have no asserts. There's a giant
#ifdef DEBUG surrounding the entire file.
Right, my bad.
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