[Mesa-dev] [PATCH 09/17] glsl: Add support doubles in optimization passes (was: add double support)
Topi Pohjolainen
topi.pohjolainen at intel.com
Thu Feb 5 03:05:33 PST 2015
From: Dave Airlie <airlied at gmail.com>
Signed-off-by: Dave Airlie <airlied at redhat.com>
---
src/glsl/opt_constant_propagation.cpp | 3 +++
src/glsl/opt_minmax.cpp | 13 +++++++++++++
2 files changed, 16 insertions(+)
diff --git a/src/glsl/opt_constant_propagation.cpp b/src/glsl/opt_constant_propagation.cpp
index c334e12..90cc0c8 100644
--- a/src/glsl/opt_constant_propagation.cpp
+++ b/src/glsl/opt_constant_propagation.cpp
@@ -194,6 +194,9 @@ ir_constant_propagation_visitor::handle_rvalue(ir_rvalue **rvalue)
case GLSL_TYPE_FLOAT:
data.f[i] = found->constant->value.f[rhs_channel];
break;
+ case GLSL_TYPE_DOUBLE:
+ data.d[i] = found->constant->value.d[rhs_channel];
+ break;
case GLSL_TYPE_INT:
data.i[i] = found->constant->value.i[rhs_channel];
break;
diff --git a/src/glsl/opt_minmax.cpp b/src/glsl/opt_minmax.cpp
index 32fb2d7..23d0b10 100644
--- a/src/glsl/opt_minmax.cpp
+++ b/src/glsl/opt_minmax.cpp
@@ -133,6 +133,14 @@ compare_components(ir_constant *a, ir_constant *b)
else
foundequal = true;
break;
+ case GLSL_TYPE_DOUBLE:
+ if (a->value.d[c0] < b->value.d[c1])
+ foundless = true;
+ else if (a->value.d[c0] > b->value.d[c1])
+ foundgreater = true;
+ else
+ foundequal = true;
+ break;
default:
unreachable("not reached");
}
@@ -178,6 +186,11 @@ combine_constant(bool ismin, ir_constant *a, ir_constant *b)
(!ismin && b->value.f[i] > c->value.f[i]))
c->value.f[i] = b->value.f[i];
break;
+ case GLSL_TYPE_DOUBLE:
+ if ((ismin && b->value.d[i] < c->value.d[i]) ||
+ (!ismin && b->value.d[i] > c->value.d[i]))
+ c->value.d[i] = b->value.d[i];
+ break;
default:
assert(!"not reached");
}
--
1.9.3
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