[Mesa-dev] [PATCH 15/17] glsl: Support double loop control (was: add double support)
Matt Turner
mattst88 at gmail.com
Thu Feb 5 11:16:47 PST 2015
On Thu, Feb 5, 2015 at 3:05 AM, Topi Pohjolainen
<topi.pohjolainen at intel.com> wrote:
> From: Dave Airlie <airlied at gmail.com>
>
> Signed-off-by: Dave Airlie <airlied at redhat.com>
> ---
> src/glsl/loop_controls.cpp | 19 +++++++++++++++----
> 1 file changed, 15 insertions(+), 4 deletions(-)
>
> diff --git a/src/glsl/loop_controls.cpp b/src/glsl/loop_controls.cpp
> index 1c1d34f..9a99c21 100644
> --- a/src/glsl/loop_controls.cpp
> +++ b/src/glsl/loop_controls.cpp
> @@ -102,10 +102,18 @@ calculate_iterations(ir_rvalue *from, ir_rvalue *to, ir_rvalue *increment,
> return -1;
>
> if (!iter->type->is_integer()) {
> - ir_rvalue *cast =
> - new(mem_ctx) ir_expression(ir_unop_f2i, glsl_type::int_type, iter,
> - NULL);
> -
> + ir_rvalue *cast = NULL;
> + if (iter->type->is_double()) {
> + ir_expression *d2f =
> + new(mem_ctx) ir_expression(ir_unop_d2f, glsl_type::float_type,
> + iter, NULL);
> + cast = new(mem_ctx) ir_expression(ir_unop_f2i, glsl_type::int_type,
> + (ir_rvalue*) d2f, NULL);
Why are we doing f2i(d2f(iter)) instead of d2i(iter)?
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