[Mesa-dev] [PATCH v2 02/28] mesa: add ARB_gpu_shader_fp64 extension info (v2)

Ian Romanick idr at freedesktop.org
Thu Feb 5 23:13:59 PST 2015


This patch is

Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>

On 02/06/2015 06:56 AM, Ilia Mirkin wrote:
> From: Dave Airlie <airlied at redhat.com>
> 
> This just adds the entries to extensions.c and mtypes.h
> 
> v2: use core profile only (Ian)
> 
> Signed-off-by: Dave Airlie <airlied at redhat.com>
> ---
>  src/mesa/main/extensions.c | 1 +
>  src/mesa/main/mtypes.h     | 1 +
>  2 files changed, 2 insertions(+)
> 
> diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
> index 220b220..51b16e6 100644
> --- a/src/mesa/main/extensions.c
> +++ b/src/mesa/main/extensions.c
> @@ -121,6 +121,7 @@ static const struct extension extension_table[] = {
>     { "GL_ARB_framebuffer_sRGB",                    o(EXT_framebuffer_sRGB),                    GL,             1998 },
>     { "GL_ARB_get_program_binary",                  o(dummy_true),                              GL,             2010 },
>     { "GL_ARB_gpu_shader5",                         o(ARB_gpu_shader5),                         GLC,            2010 },
> +   { "GL_ARB_gpu_shader_fp64",                     o(ARB_gpu_shader_fp64),                     GLC,            2010 },
>     { "GL_ARB_half_float_pixel",                    o(dummy_true),                              GL,             2003 },
>     { "GL_ARB_half_float_vertex",                   o(ARB_half_float_vertex),                   GL,             2008 },
>     { "GL_ARB_instanced_arrays",                    o(ARB_instanced_arrays),                    GL,             2008 },
> diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
> index 1c33ef4..1c09fc4 100644
> --- a/src/mesa/main/mtypes.h
> +++ b/src/mesa/main/mtypes.h
> @@ -3748,6 +3748,7 @@ struct gl_extensions
>     GLboolean ARB_explicit_uniform_location;
>     GLboolean ARB_geometry_shader4;
>     GLboolean ARB_gpu_shader5;
> +   GLboolean ARB_gpu_shader_fp64;
>     GLboolean ARB_half_float_vertex;
>     GLboolean ARB_instanced_arrays;
>     GLboolean ARB_internalformat_query;
> 



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