[Mesa-dev] [PATCH] arb_occlusion_query2: expect an error when target mismatch in glBeginQuery()

Eduardo Lima Mitev elima at igalia.com
Mon Feb 9 23:48:51 PST 2015


>From the OpenGL ES 3.0.0 spec, section "2.13. ASYNCHRONOUS QUERIES",
page 82:

    "BeginQuery generates an INVALID_OPERATION error if any of the
     following conditions hold: [...]; id is the name of an existing
     query object whose type does not match target; [...]

OpenGL 3.3 spec has similar wording at section "2.14. ASYNCHRONOUS
QUERIES", page 94.

Hence, trying to call BeginQuery on a query object which has already
been bound to a different target should return GL_INVALID_OPERATION.
---
 tests/spec/arb_occlusion_query2/api.c | 49 +++++++++++++++++++++++++++++++++++
 1 file changed, 49 insertions(+)

diff --git a/tests/spec/arb_occlusion_query2/api.c b/tests/spec/arb_occlusion_query2/api.c
index f4d46e3..6d48b96 100644
--- a/tests/spec/arb_occlusion_query2/api.c
+++ b/tests/spec/arb_occlusion_query2/api.c
@@ -59,6 +59,10 @@ test_error_begin_while_other_active(void)
 	glEndQuery(GL_SAMPLES_PASSED);
 	piglit_reset_gl_error();
 
+	glDeleteQueries(2, oq);
+
+	glGenQueries(2, oq);
+
 	glBeginQuery(GL_ANY_SAMPLES_PASSED, oq[0]);
 	if (!piglit_check_gl_error(0))
 		pass = false;
@@ -102,6 +106,43 @@ test_counter_bits(void)
 }
 
 static bool
+test_error_begin_wrong_target(void)
+{
+	bool pass = true;
+	GLuint oq;
+
+	glGenQueries(1, &oq);
+
+	glBeginQuery(GL_SAMPLES_PASSED, oq);
+	if (!piglit_check_gl_error(0))
+		pass = false;
+	glEndQuery(GL_SAMPLES_PASSED);
+
+        /* From the OpenGL ES 3.0.0 spec, section "2.13. ASYNCHRONOUS QUERIES",
+         * page 82:
+         *
+         *     "BeginQuery generates an INVALID_OPERATION error if any of the
+         *      following conditions hold: [...]; id is the name of an existing
+         *      query object whose type does not match target; [...]
+         *
+         * OpenGL 3.3 spec has similar wording at section "2.14. ASYNCHRONOUS
+         * QUERIES", page 94.
+         *
+         * Hence, trying to call BeginQuery on a query object which has already
+         * been bound to a different target should return GL_INVALID_OPERATION.
+         */
+	glBeginQuery(GL_ANY_SAMPLES_PASSED, oq);
+	if (!piglit_check_gl_error(GL_INVALID_OPERATION))
+		pass = false;
+	glEndQuery(GL_ANY_SAMPLES_PASSED);
+	piglit_reset_gl_error();
+
+	glDeleteQueries(1, &oq);
+
+        return pass;
+}
+
+static bool
 test_error_end_wrong_target(void)
 {
 	bool pass = true;
@@ -124,6 +165,10 @@ test_error_end_wrong_target(void)
 	glEndQuery(GL_SAMPLES_PASSED);
 	piglit_reset_gl_error();
 
+	glDeleteQueries(1, &oq);
+
+	glGenQueries(1, &oq);
+
 	glBeginQuery(GL_ANY_SAMPLES_PASSED, oq);
 	if (!piglit_check_gl_error(0))
 		pass = false;
@@ -191,6 +236,9 @@ test_current_query(void)
 		pass = false;
 	}
 	glEndQuery(GL_ANY_SAMPLES_PASSED);
+	glDeleteQueries(1, &oq);
+
+	glGenQueries(1, &oq);
 
 	/* Test the result for GL_SAMPLES_PASSED active */
 	glBeginQuery(GL_SAMPLES_PASSED, oq);
@@ -226,6 +274,7 @@ piglit_display(void)
 
 	pass = test_counter_bits() && pass;
 	pass = test_current_query() && pass;
+	pass = test_error_begin_wrong_target() && pass;
 	pass = test_error_end_wrong_target() && pass;
 	pass = test_error_begin_while_other_active() && pass;
 
-- 
2.1.3



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