[Mesa-dev] [PATCH v5 03/29] glsl: Add double builtin type

Ilia Mirkin imirkin at alum.mit.edu
Tue Feb 10 03:58:43 PST 2015


This causes a lot of warnings about unchecked type in
switch statements - fix them later.

Signed-off-by: Dave Airlie <airlied at redhat.com>
Reviewed-by: Matt Turner <mattst88 at gmail.com>
---
 src/glsl/glsl_types.h | 9 +++++++++
 1 file changed, 9 insertions(+)

diff --git a/src/glsl/glsl_types.h b/src/glsl/glsl_types.h
index 441015c..f472db0 100644
--- a/src/glsl/glsl_types.h
+++ b/src/glsl/glsl_types.h
@@ -51,6 +51,7 @@ enum glsl_base_type {
    GLSL_TYPE_UINT = 0,
    GLSL_TYPE_INT,
    GLSL_TYPE_FLOAT,
+   GLSL_TYPE_DOUBLE,
    GLSL_TYPE_BOOL,
    GLSL_TYPE_SAMPLER,
    GLSL_TYPE_IMAGE,
@@ -421,6 +422,14 @@ struct glsl_type {
    }
 
    /**
+    * Query whether or not a type is a double type
+    */
+   bool is_double() const
+   {
+      return base_type == GLSL_TYPE_DOUBLE;
+   }
+
+   /**
     * Query whether or not a type is a non-array boolean type
     */
    bool is_boolean() const
-- 
2.0.5



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