[Mesa-dev] [PATCH] arb_occlusion_query2: expect an error when target mismatch in glBeginQuery()

Emil Velikov emil.l.velikov at gmail.com
Tue Feb 10 15:28:23 PST 2015


I'm guessing that this was meant for the piglit ML - Cc-ing it :)

-Emil

On 10/02/15 07:48, Eduardo Lima Mitev wrote:
> From the OpenGL ES 3.0.0 spec, section "2.13. ASYNCHRONOUS QUERIES",
> page 82:
> 
>     "BeginQuery generates an INVALID_OPERATION error if any of the
>      following conditions hold: [...]; id is the name of an existing
>      query object whose type does not match target; [...]
> 
> OpenGL 3.3 spec has similar wording at section "2.14. ASYNCHRONOUS
> QUERIES", page 94.
> 
> Hence, trying to call BeginQuery on a query object which has already
> been bound to a different target should return GL_INVALID_OPERATION.
> ---
>  tests/spec/arb_occlusion_query2/api.c | 49 +++++++++++++++++++++++++++++++++++
>  1 file changed, 49 insertions(+)
> 
> diff --git a/tests/spec/arb_occlusion_query2/api.c b/tests/spec/arb_occlusion_query2/api.c
> index f4d46e3..6d48b96 100644
> --- a/tests/spec/arb_occlusion_query2/api.c
> +++ b/tests/spec/arb_occlusion_query2/api.c
> @@ -59,6 +59,10 @@ test_error_begin_while_other_active(void)
>  	glEndQuery(GL_SAMPLES_PASSED);
>  	piglit_reset_gl_error();
>  
> +	glDeleteQueries(2, oq);
> +
> +	glGenQueries(2, oq);
> +
>  	glBeginQuery(GL_ANY_SAMPLES_PASSED, oq[0]);
>  	if (!piglit_check_gl_error(0))
>  		pass = false;
> @@ -102,6 +106,43 @@ test_counter_bits(void)
>  }
>  
>  static bool
> +test_error_begin_wrong_target(void)
> +{
> +	bool pass = true;
> +	GLuint oq;
> +
> +	glGenQueries(1, &oq);
> +
> +	glBeginQuery(GL_SAMPLES_PASSED, oq);
> +	if (!piglit_check_gl_error(0))
> +		pass = false;
> +	glEndQuery(GL_SAMPLES_PASSED);
> +
> +        /* From the OpenGL ES 3.0.0 spec, section "2.13. ASYNCHRONOUS QUERIES",
> +         * page 82:
> +         *
> +         *     "BeginQuery generates an INVALID_OPERATION error if any of the
> +         *      following conditions hold: [...]; id is the name of an existing
> +         *      query object whose type does not match target; [...]
> +         *
> +         * OpenGL 3.3 spec has similar wording at section "2.14. ASYNCHRONOUS
> +         * QUERIES", page 94.
> +         *
> +         * Hence, trying to call BeginQuery on a query object which has already
> +         * been bound to a different target should return GL_INVALID_OPERATION.
> +         */
> +	glBeginQuery(GL_ANY_SAMPLES_PASSED, oq);
> +	if (!piglit_check_gl_error(GL_INVALID_OPERATION))
> +		pass = false;
> +	glEndQuery(GL_ANY_SAMPLES_PASSED);
> +	piglit_reset_gl_error();
> +
> +	glDeleteQueries(1, &oq);
> +
> +        return pass;
> +}
> +
> +static bool
>  test_error_end_wrong_target(void)
>  {
>  	bool pass = true;
> @@ -124,6 +165,10 @@ test_error_end_wrong_target(void)
>  	glEndQuery(GL_SAMPLES_PASSED);
>  	piglit_reset_gl_error();
>  
> +	glDeleteQueries(1, &oq);
> +
> +	glGenQueries(1, &oq);
> +
>  	glBeginQuery(GL_ANY_SAMPLES_PASSED, oq);
>  	if (!piglit_check_gl_error(0))
>  		pass = false;
> @@ -191,6 +236,9 @@ test_current_query(void)
>  		pass = false;
>  	}
>  	glEndQuery(GL_ANY_SAMPLES_PASSED);
> +	glDeleteQueries(1, &oq);
> +
> +	glGenQueries(1, &oq);
>  
>  	/* Test the result for GL_SAMPLES_PASSED active */
>  	glBeginQuery(GL_SAMPLES_PASSED, oq);
> @@ -226,6 +274,7 @@ piglit_display(void)
>  
>  	pass = test_counter_bits() && pass;
>  	pass = test_current_query() && pass;
> +	pass = test_error_begin_wrong_target() && pass;
>  	pass = test_error_end_wrong_target() && pass;
>  	pass = test_error_begin_while_other_active() && pass;
>  
> 



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