[Mesa-dev] [PATCH 1/3] i965/fs: Add unit tests for saturate propagation pass.

Matt Turner mattst88 at gmail.com
Wed Feb 11 14:54:39 PST 2015


Cc: <mesa-stable at lists.freedesktop.org>
---
 src/mesa/drivers/dri/i965/Makefile.am              |   7 +
 .../dri/i965/test_fs_saturate_propagation.cpp      | 355 +++++++++++++++++++++
 2 files changed, 362 insertions(+)
 create mode 100644 src/mesa/drivers/dri/i965/test_fs_saturate_propagation.cpp

diff --git a/src/mesa/drivers/dri/i965/Makefile.am b/src/mesa/drivers/dri/i965/Makefile.am
index 07eefce..53e91fe 100644
--- a/src/mesa/drivers/dri/i965/Makefile.am
+++ b/src/mesa/drivers/dri/i965/Makefile.am
@@ -54,6 +54,7 @@ TEST_LIBS = \
 
 TESTS = \
 	test_fs_cmod_propagation \
+	test_fs_saturate_propagation \
         test_eu_compact \
 	test_vf_float_conversions \
         test_vec4_copy_propagation \
@@ -67,6 +68,12 @@ test_fs_cmod_propagation_LDADD = \
 	$(TEST_LIBS) \
 	$(top_builddir)/src/gtest/libgtest.la
 
+test_fs_saturate_propagation_SOURCES = \
+	test_fs_saturate_propagation.cpp
+test_fs_saturate_propagation_LDADD = \
+	$(TEST_LIBS) \
+	$(top_builddir)/src/gtest/libgtest.la
+
 test_vf_float_conversions_SOURCES = \
 	test_vf_float_conversions.cpp
 test_vf_float_conversions_LDADD = \
diff --git a/src/mesa/drivers/dri/i965/test_fs_saturate_propagation.cpp b/src/mesa/drivers/dri/i965/test_fs_saturate_propagation.cpp
new file mode 100644
index 0000000..2000830
--- /dev/null
+++ b/src/mesa/drivers/dri/i965/test_fs_saturate_propagation.cpp
@@ -0,0 +1,355 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <gtest/gtest.h>
+#include "brw_fs.h"
+#include "brw_cfg.h"
+#include "program/program.h"
+
+class saturate_propagation_test : public ::testing::Test {
+   virtual void SetUp();
+
+public:
+   struct brw_context *brw;
+   struct gl_context *ctx;
+   struct brw_wm_prog_data *prog_data;
+   struct gl_shader_program *shader_prog;
+   struct brw_fragment_program *fp;
+   fs_visitor *v;
+};
+
+class saturate_propagation_fs_visitor : public fs_visitor
+{
+public:
+   saturate_propagation_fs_visitor(struct brw_context *brw,
+                                   struct brw_wm_prog_data *prog_data,
+                                   struct gl_shader_program *shader_prog)
+      : fs_visitor(brw, NULL, NULL, prog_data, shader_prog, NULL, 8) {}
+};
+
+
+void saturate_propagation_test::SetUp()
+{
+   brw = (struct brw_context *)calloc(1, sizeof(*brw));
+   ctx = &brw->ctx;
+
+   fp = ralloc(NULL, struct brw_fragment_program);
+   prog_data = ralloc(NULL, struct brw_wm_prog_data);
+   shader_prog = ralloc(NULL, struct gl_shader_program);
+
+   v = new saturate_propagation_fs_visitor(brw, prog_data, shader_prog);
+
+   _mesa_init_fragment_program(ctx, &fp->program, GL_FRAGMENT_SHADER, 0);
+
+   brw->gen = 4;
+}
+
+static fs_inst *
+instruction(bblock_t *block, int num)
+{
+   fs_inst *inst = (fs_inst *)block->start();
+   for (int i = 0; i < num; i++) {
+      inst = (fs_inst *)inst->next;
+   }
+   return inst;
+}
+
+static bool
+saturate_propagation(fs_visitor *v)
+{
+   const bool print = false;
+
+   if (print) {
+      fprintf(stderr, "= Before =\n");
+      v->cfg->dump(v);
+   }
+
+   bool ret = v->opt_saturate_propagation();
+
+   if (print) {
+      fprintf(stderr, "\n= After =\n");
+      v->cfg->dump(v);
+   }
+
+   return ret;
+}
+
+TEST_F(saturate_propagation_test, basic)
+{
+   fs_reg dst0 = v->vgrf(glsl_type::float_type);
+   fs_reg dst1 = v->vgrf(glsl_type::float_type);
+   fs_reg src0 = v->vgrf(glsl_type::float_type);
+   fs_reg src1 = v->vgrf(glsl_type::float_type);
+   v->emit(BRW_OPCODE_ADD, dst0, src0, src1);
+   v->emit(BRW_OPCODE_MOV, dst1, dst0)
+      ->saturate = true;
+
+   /* = Before =
+    *
+    * 0: add(8)        dst0  src0  src1
+    * 1: mov.sat(8)    dst1  dst0
+    *
+    * = After =
+    * 0: add.sat(8)    dst0  src0  src1
+    * 1: mov(8)        dst1  dst0
+    */
+
+   v->calculate_cfg();
+   bblock_t *block0 = v->cfg->blocks[0];
+
+   EXPECT_EQ(0, block0->start_ip);
+   EXPECT_EQ(1, block0->end_ip);
+
+   EXPECT_TRUE(saturate_propagation(v));
+   EXPECT_EQ(0, block0->start_ip);
+   EXPECT_EQ(1, block0->end_ip);
+   EXPECT_EQ(BRW_OPCODE_ADD, instruction(block0, 0)->opcode);
+   EXPECT_TRUE(instruction(block0, 0)->saturate);
+   EXPECT_EQ(BRW_OPCODE_MOV, instruction(block0, 1)->opcode);
+   EXPECT_FALSE(instruction(block0, 1)->saturate);
+}
+
+TEST_F(saturate_propagation_test, other_non_saturated_use)
+{
+   fs_reg dst0 = v->vgrf(glsl_type::float_type);
+   fs_reg dst1 = v->vgrf(glsl_type::float_type);
+   fs_reg dst2 = v->vgrf(glsl_type::float_type);
+   fs_reg src0 = v->vgrf(glsl_type::float_type);
+   fs_reg src1 = v->vgrf(glsl_type::float_type);
+   v->emit(BRW_OPCODE_ADD, dst0, src0, src1);
+   v->emit(BRW_OPCODE_MOV, dst1, dst0)
+      ->saturate = true;
+   v->emit(BRW_OPCODE_ADD, dst2, dst0, src0);
+
+   /* = Before =
+    *
+    * 0: add(8)        dst0  src0  src1
+    * 1: mov.sat(8)    dst1  dst0
+    * 2: add(8)        dst2  dst0  src0
+    *
+    * = After =
+    * (no changes)
+    */
+
+   v->calculate_cfg();
+   bblock_t *block0 = v->cfg->blocks[0];
+
+   EXPECT_EQ(0, block0->start_ip);
+   EXPECT_EQ(2, block0->end_ip);
+
+   EXPECT_FALSE(saturate_propagation(v));
+   EXPECT_EQ(0, block0->start_ip);
+   EXPECT_EQ(2, block0->end_ip);
+   EXPECT_EQ(BRW_OPCODE_ADD, instruction(block0, 0)->opcode);
+   EXPECT_FALSE(instruction(block0, 0)->saturate);
+   EXPECT_EQ(BRW_OPCODE_MOV, instruction(block0, 1)->opcode);
+   EXPECT_TRUE(instruction(block0, 1)->saturate);
+   EXPECT_EQ(BRW_OPCODE_ADD, instruction(block0, 2)->opcode);
+}
+
+TEST_F(saturate_propagation_test, predicated_instruction)
+{
+   fs_reg dst0 = v->vgrf(glsl_type::float_type);
+   fs_reg dst1 = v->vgrf(glsl_type::float_type);
+   fs_reg src0 = v->vgrf(glsl_type::float_type);
+   fs_reg src1 = v->vgrf(glsl_type::float_type);
+   v->emit(BRW_OPCODE_ADD, dst0, src0, src1)
+      ->predicate = BRW_PREDICATE_NORMAL;
+   v->emit(BRW_OPCODE_MOV, dst1, dst0)
+      ->saturate = true;
+
+   /* = Before =
+    *
+    * 0: (+f0) add(8)  dst0  src0  src1
+    * 1: mov.sat(8)    dst1  dst0
+    *
+    * = After =
+    * (no changes)
+    */
+
+   v->calculate_cfg();
+   bblock_t *block0 = v->cfg->blocks[0];
+
+   EXPECT_EQ(0, block0->start_ip);
+   EXPECT_EQ(1, block0->end_ip);
+
+   EXPECT_FALSE(saturate_propagation(v));
+   EXPECT_EQ(0, block0->start_ip);
+   EXPECT_EQ(1, block0->end_ip);
+   EXPECT_EQ(BRW_OPCODE_ADD, instruction(block0, 0)->opcode);
+   EXPECT_FALSE(instruction(block0, 0)->saturate);
+   EXPECT_EQ(BRW_OPCODE_MOV, instruction(block0, 1)->opcode);
+   EXPECT_TRUE(instruction(block0, 1)->saturate);
+}
+
+TEST_F(saturate_propagation_test, neg_mov_sat)
+{
+   fs_reg dst0 = v->vgrf(glsl_type::float_type);
+   fs_reg dst1 = v->vgrf(glsl_type::float_type);
+   fs_reg src0 = v->vgrf(glsl_type::float_type);
+   fs_reg src1 = v->vgrf(glsl_type::float_type);
+   v->emit(BRW_OPCODE_ADD, dst0, src0, src1);
+   dst0.negate = true;
+   v->emit(BRW_OPCODE_MOV, dst1, dst0)
+      ->saturate = true;
+
+   /* = Before =
+    *
+    * 0: add(8)        dst0  src0  src1
+    * 1: mov.sat(8)    dst1  -dst0
+    *
+    * = After =
+    * (no changes)
+    */
+
+   v->calculate_cfg();
+   bblock_t *block0 = v->cfg->blocks[0];
+
+   EXPECT_EQ(0, block0->start_ip);
+   EXPECT_EQ(1, block0->end_ip);
+
+   EXPECT_FALSE(saturate_propagation(v));
+   EXPECT_EQ(0, block0->start_ip);
+   EXPECT_EQ(1, block0->end_ip);
+   EXPECT_EQ(BRW_OPCODE_ADD, instruction(block0, 0)->opcode);
+   EXPECT_FALSE(instruction(block0, 0)->saturate);
+   EXPECT_EQ(BRW_OPCODE_MOV, instruction(block0, 1)->opcode);
+   EXPECT_TRUE(instruction(block0, 1)->saturate);
+}
+
+TEST_F(saturate_propagation_test, abs_mov_sat)
+{
+   fs_reg dst0 = v->vgrf(glsl_type::float_type);
+   fs_reg dst1 = v->vgrf(glsl_type::float_type);
+   fs_reg src0 = v->vgrf(glsl_type::float_type);
+   fs_reg src1 = v->vgrf(glsl_type::float_type);
+   v->emit(BRW_OPCODE_ADD, dst0, src0, src1);
+   dst0.abs = true;
+   v->emit(BRW_OPCODE_MOV, dst1, dst0)
+      ->saturate = true;
+
+   /* = Before =
+    *
+    * 0: add(8)        dst0  src0  src1
+    * 1: mov.sat(8)    dst1  (abs)dst0
+    *
+    * = After =
+    * (no changes)
+    */
+
+   v->calculate_cfg();
+   bblock_t *block0 = v->cfg->blocks[0];
+
+   EXPECT_EQ(0, block0->start_ip);
+   EXPECT_EQ(1, block0->end_ip);
+
+   EXPECT_FALSE(saturate_propagation(v));
+   EXPECT_EQ(0, block0->start_ip);
+   EXPECT_EQ(1, block0->end_ip);
+   EXPECT_EQ(BRW_OPCODE_ADD, instruction(block0, 0)->opcode);
+   EXPECT_FALSE(instruction(block0, 0)->saturate);
+   EXPECT_EQ(BRW_OPCODE_MOV, instruction(block0, 1)->opcode);
+   EXPECT_TRUE(instruction(block0, 1)->saturate);
+}
+
+TEST_F(saturate_propagation_test, producer_saturates)
+{
+   fs_reg dst0 = v->vgrf(glsl_type::float_type);
+   fs_reg dst1 = v->vgrf(glsl_type::float_type);
+   fs_reg dst2 = v->vgrf(glsl_type::float_type);
+   fs_reg src0 = v->vgrf(glsl_type::float_type);
+   fs_reg src1 = v->vgrf(glsl_type::float_type);
+   v->emit(BRW_OPCODE_ADD, dst0, src0, src1)
+      ->saturate = true;
+   v->emit(BRW_OPCODE_MOV, dst1, dst0)
+      ->saturate = true;
+   v->emit(BRW_OPCODE_MOV, dst2, dst0);
+
+   /* = Before =
+    *
+    * 0: add.sat(8)    dst0  src0  src1
+    * 1: mov.sat(8)    dst1  dst0
+    * 2: mov(8)        dst2  dst0
+    *
+    * = After =
+    * 0: add.sat(8)    dst0  src0  src1
+    * 1: mov(8)        dst1  dst0
+    * 2: mov(8)        dst2  dst0
+    */
+
+   v->calculate_cfg();
+   bblock_t *block0 = v->cfg->blocks[0];
+
+   EXPECT_EQ(0, block0->start_ip);
+   EXPECT_EQ(2, block0->end_ip);
+
+   EXPECT_TRUE(saturate_propagation(v));
+   EXPECT_EQ(0, block0->start_ip);
+   EXPECT_EQ(2, block0->end_ip);
+   EXPECT_EQ(BRW_OPCODE_ADD, instruction(block0, 0)->opcode);
+   EXPECT_TRUE(instruction(block0, 0)->saturate);
+   EXPECT_EQ(BRW_OPCODE_MOV, instruction(block0, 1)->opcode);
+   EXPECT_FALSE(instruction(block0, 1)->saturate);
+}
+
+TEST_F(saturate_propagation_test, intervening_saturating_copy)
+{
+   fs_reg dst0 = v->vgrf(glsl_type::float_type);
+   fs_reg dst1 = v->vgrf(glsl_type::float_type);
+   fs_reg dst2 = v->vgrf(glsl_type::float_type);
+   fs_reg src0 = v->vgrf(glsl_type::float_type);
+   fs_reg src1 = v->vgrf(glsl_type::float_type);
+   v->emit(BRW_OPCODE_ADD, dst0, src0, src1);
+   v->emit(BRW_OPCODE_MOV, dst1, dst0)
+      ->saturate = true;
+   v->emit(BRW_OPCODE_MOV, dst2, dst0)
+      ->saturate = true;
+
+   /* = Before =
+    *
+    * 0: add(8)    dst0  src0  src1
+    * 1: mov.sat(8)    dst1  dst0
+    * 2: mov.sat(8)    dst2  dst0
+    *
+    * = After =
+    * 0: add.sat(8)    dst0  src0  src1
+    * 1: mov(8)        dst1  dst0
+    * 2: mov(8)        dst2  dst0
+    */
+
+   v->calculate_cfg();
+   bblock_t *block0 = v->cfg->blocks[0];
+
+   EXPECT_EQ(0, block0->start_ip);
+   EXPECT_EQ(2, block0->end_ip);
+
+   EXPECT_TRUE(saturate_propagation(v));
+   EXPECT_EQ(0, block0->start_ip);
+   EXPECT_EQ(2, block0->end_ip);
+   EXPECT_EQ(BRW_OPCODE_ADD, instruction(block0, 0)->opcode);
+   EXPECT_TRUE(instruction(block0, 0)->saturate);
+   EXPECT_EQ(BRW_OPCODE_MOV, instruction(block0, 1)->opcode);
+   EXPECT_FALSE(instruction(block0, 1)->saturate);
+   EXPECT_EQ(BRW_OPCODE_MOV, instruction(block0, 2)->opcode);
+   EXPECT_FALSE(instruction(block0, 2)->saturate);
+}
-- 
2.0.5



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