[Mesa-dev] [PATCH 1/3] mesa: Add _mesa_has_compute_shaders

Ilia Mirkin imirkin at alum.mit.edu
Sat Feb 14 12:56:05 PST 2015


Reviewed-by: Ilia Mirkin <imirkin at alum.mit.edu>

On Sat, Feb 14, 2015 at 3:53 PM, Jordan Justen
<jordan.l.justen at intel.com> wrote:
> Signed-off-by: Jordan Justen <jordan.l.justen at intel.com>
> ---
>  src/mesa/main/context.h | 11 +++++++++++
>  1 file changed, 11 insertions(+)
>
> diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h
> index d902ea7..34799ba 100644
> --- a/src/mesa/main/context.h
> +++ b/src/mesa/main/context.h
> @@ -326,6 +326,17 @@ _mesa_has_geometry_shaders(const struct gl_context *ctx)
>  }
>
>
> +/**
> + * Checks if the context supports compute shaders.
> + */
> +static inline GLboolean
> +_mesa_has_compute_shaders(const struct gl_context *ctx)
> +{
> +   return (ctx->API == API_OPENGL_CORE && ctx->Extensions.ARB_compute_shader) ||
> +      (ctx->API == API_OPENGLES2 && ctx->Version >= 31);
> +}
> +
> +
>  #ifdef __cplusplus
>  }
>  #endif
> --
> 2.1.1
>


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