[Mesa-dev] [PATCH 00/11] More patches fixing dEQP test fails
Iago Toral
itoral at igalia.com
Tue Feb 17 02:32:00 PST 2015
Hi,
there are still a few unreviewed patches in this batch:
PATCH 7/11, i965: Make sure we always mark array surfaces as such
PATCH 9/11, i965: Fix non-AA wide line rendering with fractional line
widths
PATCH 11/11, i965: Fix textureSize for Lod > 0 with non-mipmap filters
Any takers?
Also there are a couple of other patches that got new versions after
comments. Ian, are the new versions good?
PATCH 1/11, i965: Fix ctx->Texture.CubeMapSeamless (v2)
PATCH 4/11, mesa: Add missing error checks to GetProgramInfoLog,
GetShaderInfoLog and GetProgramiv (v3)
Iago
On Tue, 2015-02-10 at 16:40 +0100, Eduardo Lima Mitev wrote:
> Hi,
>
> This is yet another batch of fixes for dEQP failing tests. It fixes a total of 249 test cases.
> The test failures were gathered on i965 (gen7) against 10.4.2, but again there are driver and version agnostic fixes.
>
> A GIT tree with these patches based on git-08a06 is available at: https://github.com/Igalia/mesa/tree/deqp-fixes-batch4-rebased
>
> There is one known piglit regression caused by patch 10/11: "mesa: Return error if BeginQuery is called with an existing object of different type". Per the specs, OpenGL forbids calling glBeginQuery() with a query object that was already bound to a different target.
> That's what the dEQP test expects, and piglit ignores this constraint. I submitted a patch against piglit this morning [1] to fix the test. With that patch applied, there are no regressions for this series.
>
> cheers,
> Eduardo
>
> [1] http://lists.freedesktop.org/archives/mesa-dev/2015-February/076472.html
>
>
> Eduardo Lima Mitev (5):
> mesa: Return INVALID_ENUM in glClearBufferiv() when buffer is not
> color or stencil
> mesa: Add missing error checks to GetProgramInfoLog, GetShaderInfoLog
> and GetProgramiv
> mesa: Fix error validating args for TexSubImage3D
> mesa: Return INVALID_OPERATION when querying a never bound Query obj
> mesa: Return error if BeginQuery is called with an existing object of
> different type
>
> Iago Toral Quiroga (5):
> i965: Fix ctx->Texture.CubeMapSeamless
> mesa: Add _mesa_is_array_texture helper
> i965: Make sure we always mark array surfaces as such
> i965: Fix non-AA wide line rendering with fractional line widths
> i965: Fix textureSize for Lod > 0 with non-mipmap filters
>
> Samuel Iglesias Gonsalvez (1):
> i965/blorp: round to nearest when converting float to integer
>
> src/mesa/drivers/dri/i965/brw_blorp_blit.cpp | 11 +--
> src/mesa/drivers/dri/i965/brw_context.c | 10 ++-
> src/mesa/drivers/dri/i965/gen6_sf_state.c | 8 ++-
> src/mesa/drivers/dri/i965/gen7_sf_state.c | 8 ++-
> src/mesa/drivers/dri/i965/gen7_wm_surface_state.c | 4 +-
> src/mesa/drivers/dri/i965/gen8_sf_state.c | 8 ++-
> src/mesa/drivers/dri/i965/gen8_surface_state.c | 4 +-
> src/mesa/drivers/dri/i965/intel_tex_validate.c | 6 +-
> src/mesa/main/clear.c | 13 ++++
> src/mesa/main/queryobj.c | 24 +++++--
> src/mesa/main/shaderapi.c | 84 +++++++++++++++++++++--
> src/mesa/main/teximage.c | 26 ++++++-
> src/mesa/main/teximage.h | 3 +
> src/mesa/main/texstate.c | 8 +++
> 14 files changed, 190 insertions(+), 27 deletions(-)
>
More information about the mesa-dev
mailing list