[Mesa-dev] [PATCH] main: Fixed _mesa_GetCompressedTexImage_sw to copy slices correctly.
Brian Paul
brianp at vmware.com
Tue Feb 17 10:37:13 PST 2015
On 02/17/2015 11:23 AM, Laura Ekstrand wrote:
> Previously array textures were not working with GetCompressedTextureImage,
> leading to failures in the test
> arb_direct_state_access/getcompressedtextureimage.c.
>
> Tested on Haswell.
> ---
> src/mesa/main/texgetimage.c | 4 ++--
> 1 file changed, 2 insertions(+), 2 deletions(-)
>
> diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c
> index d3a72e6..3f9f929 100644
> --- a/src/mesa/main/texgetimage.c
> +++ b/src/mesa/main/texgetimage.c
> @@ -740,7 +740,7 @@ _mesa_GetCompressedTexImage_sw(struct gl_context *ctx,
> GLubyte *src;
>
> /* map src texture buffer */
> - ctx->Driver.MapTextureImage(ctx, texImage, 0,
> + ctx->Driver.MapTextureImage(ctx, texImage, slice,
> 0, 0, texImage->Width, texImage->Height,
> GL_MAP_READ_BIT, &src, &srcRowStride);
>
> @@ -752,7 +752,7 @@ _mesa_GetCompressedTexImage_sw(struct gl_context *ctx,
> src += srcRowStride;
> }
>
> - ctx->Driver.UnmapTextureImage(ctx, texImage, 0);
> + ctx->Driver.UnmapTextureImage(ctx, texImage, slice);
>
> /* Advance to next slice */
> dest += store.TotalBytesPerRow * (store.TotalRowsPerSlice - store.CopyRowsPerSlice);
>
Reviewed-by: Brian Paul <brianp at vmware.com>
Also tag for the 10.5 and 10.4 branches?
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