[Mesa-dev] [PATCH 0/2] GL_ARB_program_interface_query
tapani.palli at intel.com
Tue Feb 17 21:52:24 PST 2015
On 02/17/2015 08:23 PM, Matt Turner wrote:
> On Tue, Feb 17, 2015 at 3:27 AM, Tapani Pälli <tapani.palli at intel.com> wrote:
>> Here is a skeleton for the GL_ARB_program_interface_query API functions.
>> Adding the enum values makes it possible to start introducing changes in
>> the current shader query functions using these values.
>> Plan is to build a resource list during program linking which contains
>> pointers to the required data. First refactor matching existing query
>> functions to use resource list and then introduce new api functionality.
> We usually only commit "vertical slices" of functionality -- i.e.,
> whole implementations of a single feature.
> Should we commit these two patches as is? Is this feature different
> than most others?
Not really that different. I'm hoping to introduce most of the
implementation as set of new functionality under existing query
functions before implementing the actual extension though so this patch
will stay as it is. But it's fine for me, I can send this patch later
when I have ready patches that take the new enum values in to use which
will justify its existence.
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