[Mesa-dev] [PATCH 06/23] main: Add entry point for NamedBufferStorage.

Martin Peres martin.peres at linux.intel.com
Wed Feb 18 07:04:48 PST 2015


On 12/02/15 04:05, Laura Ekstrand wrote:
> ---
>   src/mapi/glapi/gen/ARB_direct_state_access.xml |  7 +++
>   src/mesa/main/bufferobj.c                      | 63 +++++++++++++++++++-------
>   src/mesa/main/bufferobj.h                      |  9 ++++
>   src/mesa/main/tests/dispatch_sanity.cpp        |  1 +
>   4 files changed, 64 insertions(+), 16 deletions(-)
>
> diff --git a/src/mapi/glapi/gen/ARB_direct_state_access.xml b/src/mapi/glapi/gen/ARB_direct_state_access.xml
> index 6c9d0e8..ff81c21 100644
> --- a/src/mapi/glapi/gen/ARB_direct_state_access.xml
> +++ b/src/mapi/glapi/gen/ARB_direct_state_access.xml
> @@ -14,6 +14,13 @@
>         <param name="buffers" type="GLuint *" />
>      </function>
>   
> +   <function name="NamedBufferStorage" offset="assign">
> +      <param name="buffer" type="GLuint" />
> +      <param name="size" type="GLsizeiptr" />
> +      <param name="data" type="const GLvoid *" />
> +      <param name="flags" type="GLbitfield" />
Isn't this supposed to be an enum? Here is the prototype found in core 4.5:
void NamedBufferData( uint buffer, sizeiptr size, const void *data, enum 
usage );

Other than that, this looks good to me.

Reviewed-by: Martin Peres <martin.peres at linux.intel.com>

> +   </function>
> +
>      <!-- Texture object functions -->
>   
>      <function name="CreateTextures" offset="assign">
> diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
> index 785f0ff..6259db1 100644
> --- a/src/mesa/main/bufferobj.c
> +++ b/src/mesa/main/bufferobj.c
> @@ -1386,15 +1386,13 @@ _mesa_IsBuffer(GLuint id)
>   }
>   
>   
> -void GLAPIENTRY
> -_mesa_BufferStorage(GLenum target, GLsizeiptr size, const GLvoid *data,
> -                    GLbitfield flags)
> +void
> +_mesa_buffer_storage(struct gl_context *ctx, struct gl_buffer_object *bufObj,
> +                     GLenum target, GLsizeiptr size, const GLvoid *data,
> +                     GLbitfield flags, const char *func)
>   {
> -   GET_CURRENT_CONTEXT(ctx);
> -   struct gl_buffer_object *bufObj;
> -
>      if (size <= 0) {
> -      _mesa_error(ctx, GL_INVALID_VALUE, "glBufferStorage(size <= 0)");
> +      _mesa_error(ctx, GL_INVALID_VALUE, "%s(size <= 0)", func);
>         return;
>      }
>   
> @@ -1404,27 +1402,25 @@ _mesa_BufferStorage(GLenum target, GLsizeiptr size, const GLvoid *data,
>                    GL_MAP_COHERENT_BIT |
>                    GL_DYNAMIC_STORAGE_BIT |
>                    GL_CLIENT_STORAGE_BIT)) {
> -      _mesa_error(ctx, GL_INVALID_VALUE, "glBufferStorage(flags)");
> +      _mesa_error(ctx, GL_INVALID_VALUE, "%s(invalid flag bits set)", func);
>         return;
>      }
>   
>      if (flags & GL_MAP_PERSISTENT_BIT &&
>          !(flags & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT))) {
> -      _mesa_error(ctx, GL_INVALID_VALUE, "glBufferStorage(flags!=READ/WRITE)");
> +      _mesa_error(ctx, GL_INVALID_VALUE,
> +                  "%s(PERSISTENT and flags!=READ/WRITE)", func);
>         return;
>      }
>   
>      if (flags & GL_MAP_COHERENT_BIT && !(flags & GL_MAP_PERSISTENT_BIT)) {
> -      _mesa_error(ctx, GL_INVALID_VALUE, "glBufferStorage(flags!=PERSISTENT)");
> +      _mesa_error(ctx, GL_INVALID_VALUE,
> +                  "%s(COHERENT and flags!=PERSISTENT)", func);
>         return;
>      }
>   
> -   bufObj = get_buffer(ctx, "glBufferStorage", target, GL_INVALID_OPERATION);
> -   if (!bufObj)
> -      return;
> -
>      if (bufObj->Immutable) {
> -      _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferStorage(immutable)");
> +      _mesa_error(ctx, GL_INVALID_OPERATION, "%s(immutable)", func);
>         return;
>      }
>   
> @@ -1439,10 +1435,45 @@ _mesa_BufferStorage(GLenum target, GLsizeiptr size, const GLvoid *data,
>      ASSERT(ctx->Driver.BufferData);
>      if (!ctx->Driver.BufferData(ctx, target, size, data, GL_DYNAMIC_DRAW,
>                                  flags, bufObj)) {
> -      _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBufferStorage()");
> +      _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s()", func);
>      }
>   }
>   
> +void GLAPIENTRY
> +_mesa_BufferStorage(GLenum target, GLsizeiptr size, const GLvoid *data,
> +                    GLbitfield flags)
> +{
> +   GET_CURRENT_CONTEXT(ctx);
> +   struct gl_buffer_object *bufObj;
> +
> +   bufObj = get_buffer(ctx, "glBufferStorage", target, GL_INVALID_OPERATION);
> +   if (!bufObj)
> +      return;
> +
> +   _mesa_buffer_storage(ctx, bufObj, target, size, data, flags,
> +                        "glBufferStorage");
> +}
> +
> +void GLAPIENTRY
> +_mesa_NamedBufferStorage(GLuint buffer, GLsizeiptr size, const GLvoid *data,
> +                         GLbitfield flags)
> +{
> +   GET_CURRENT_CONTEXT(ctx);
> +   struct gl_buffer_object *bufObj;
> +
> +   bufObj = _mesa_lookup_bufferobj_err(ctx, buffer, "glNamedBufferStorage");
> +   if (!bufObj)
> +      return;
> +
> +   /*
> +    * In direct state access, buffer objects have an unspecified target since
> +    * they are not required to be bound.
> +    */
> +   _mesa_buffer_storage(ctx, bufObj, GL_NONE, size, data, flags,
> +                        "glNamedBufferStorage");
> +}
> +
> +
>   
>   void GLAPIENTRY
>   _mesa_BufferData(GLenum target, GLsizeiptrARB size,
> diff --git a/src/mesa/main/bufferobj.h b/src/mesa/main/bufferobj.h
> index 48d253b..3c337aa 100644
> --- a/src/mesa/main/bufferobj.h
> +++ b/src/mesa/main/bufferobj.h
> @@ -130,6 +130,11 @@ extern void
>   _mesa_init_buffer_object_functions(struct dd_function_table *driver);
>   
>   extern void
> +_mesa_buffer_storage(struct gl_context *ctx, struct gl_buffer_object *bufObj,
> +                     GLenum target, GLsizeiptr size, const GLvoid *data,
> +                     GLbitfield flags, const char *func);
> +
> +extern void
>   _mesa_buffer_unmap_all_mappings(struct gl_context *ctx,
>                                   struct gl_buffer_object *bufObj);
>   
> @@ -163,6 +168,10 @@ _mesa_BufferStorage(GLenum target, GLsizeiptr size, const GLvoid *data,
>                       GLbitfield flags);
>   
>   void GLAPIENTRY
> +_mesa_NamedBufferStorage(GLuint buffer, GLsizeiptr size, const GLvoid *data,
> +                         GLbitfield flags);
> +
> +void GLAPIENTRY
>   _mesa_BufferData(GLenum target, GLsizeiptrARB size,
>                    const GLvoid * data, GLenum usage);
>   
> diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp
> index aa33702..9f663be 100644
> --- a/src/mesa/main/tests/dispatch_sanity.cpp
> +++ b/src/mesa/main/tests/dispatch_sanity.cpp
> @@ -956,6 +956,7 @@ const struct function gl_core_functions_possible[] = {
>   
>      /* GL_ARB_direct_state_access */
>      { "glCreateBuffers", 45, -1 },
> +   { "glNamedBufferStorage", 45, -1 },
>      { "glCreateTextures", 45, -1 },
>      { "glTextureStorage1D", 45, -1 },
>      { "glTextureStorage2D", 45, -1 },



More information about the mesa-dev mailing list