[Mesa-dev] [PATCH 2/9] i965/fs: Use VARYING_SLOT checks rather than strcmp().

Kenneth Graunke kenneth at whitecape.org
Wed Feb 18 21:00:25 PST 2015


Comparing the location field is equivalent and more efficient.

We'll also need this when we start using NIR for ARB programs, as our
NIR converter will set the location field correctly, but probably won't
use the GLSL names for these concepts.

Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
---
 src/mesa/drivers/dri/i965/brw_fs_nir.cpp     | 2 +-
 src/mesa/drivers/dri/i965/brw_fs_visitor.cpp | 4 ++--
 2 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
index 850f132..2123829 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
@@ -195,7 +195,7 @@ fs_visitor::nir_setup_inputs(nir_shader *shader)
       fs_reg varying = offset(nir_inputs, var->data.driver_location);
 
       fs_reg reg;
-      if (!strcmp(var->name, "gl_FragCoord")) {
+      if (var->data.location == VARYING_SLOT_POS) {
          reg = *emit_fragcoord_interpolation(var->data.pixel_center_integer,
                                              var->data.origin_upper_left);
          emit_percomp(MOV(varying, reg), 0xF);
diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
index a2343c6..04e0f9a 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
@@ -92,10 +92,10 @@ fs_visitor::visit(ir_variable *ir)
          reg = new(this->mem_ctx)
             fs_reg(ATTR, ir->data.location,
                    brw_type_for_base_type(ir->type->get_scalar_type()));
-      } else if (!strcmp(ir->name, "gl_FragCoord")) {
+      } else if (ir->data.location == VARYING_SLOT_POS) {
          reg = emit_fragcoord_interpolation(ir->data.pixel_center_integer,
                                             ir->data.origin_upper_left);
-      } else if (!strcmp(ir->name, "gl_FrontFacing")) {
+      } else if (ir->data.location == VARYING_SLOT_FACE) {
 	 reg = emit_frontfacing_interpolation();
       } else {
          reg = new(this->mem_ctx) fs_reg(vgrf(ir->type));
-- 
2.2.2



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