[Mesa-dev] [PATCH] i965/skl: Use 1 register for uniform pull constant payload

Ben Widawsky ben at bwidawsk.net
Fri Feb 20 10:33:18 PST 2015


On Fri, Feb 20, 2015 at 03:34:21AM -0800, Kenneth Graunke wrote:
> On Thursday, February 19, 2015 10:48:08 PM Ben Widawsky wrote:
> > When under dispatch_width=16 the previous code would allocate 2 registers for
> > the payload when only one is needed. This manifested itself through bugs on SKL
> > which needs to mess with this instruction.
> > 
> > Ken though this might impact shader-db, but apparently it doesn't
> > 
> > Cc: Kenneth Graunke <kenneth at whitecape.org>
> > Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89118
> > Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=88999
> > Signed-off-by: Ben Widawsky <ben at bwidawsk.net>
> > ---
> >  src/mesa/drivers/dri/i965/brw_fs.cpp | 2 +-
> >  1 file changed, 1 insertion(+), 1 deletion(-)
> > 
> > diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
> > index c46e1d7..24125cc 100644
> > --- a/src/mesa/drivers/dri/i965/brw_fs.cpp
> > +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
> > @@ -3062,7 +3062,7 @@ fs_visitor::lower_uniform_pull_constant_loads()
> >           assert(const_offset_reg.file == IMM &&
> >                  const_offset_reg.type == BRW_REGISTER_TYPE_UD);
> >           const_offset_reg.fixed_hw_reg.dw1.ud /= 4;
> > -         fs_reg payload = vgrf(glsl_type::uint_type);
> > +         fs_reg payload = fs_reg(GRF, alloc.allocate(1));
> >  
> >           /* We have to use a message header on Skylake to get SIMD4x2 mode.
> >            * Reserve space for the register.
> > 
> 
> Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>

Given that this seems to be required to get SKL stable, do I want to Cc 1.5 too?

-- 
Ben Widawsky, Intel Open Source Technology Center


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