[Mesa-dev] [PATCH 2/4] common: Correct PBO 2D_ARRAY handling.

Jason Ekstrand jason at jlekstrand.net
Fri Feb 20 17:04:58 PST 2015


This is mostly correct and it's a good solution.  The only problem is that
it doesn't handle the skipRows packing property properly.  This property
tells the driver the stride (in rows) between image planes in the data.
Most of the places where depth is used below, we should be using the stride
(in rows) between images.  Look at the _mesa_get_image_stride familiy of
functions to see exactly how to handle this.

On Fri, Feb 20, 2015 at 4:30 PM, Laura Ekstrand <laura at jlekstrand.net>
wrote:

> Changes PBO uploads and downloads to use a tall (height * depth) 2D texture
> for blitting.  This fixes the bug where 2D_ARRAY, 3D, and CUBE_MAP_ARRAY
> textures are not properly uploaded and downloaded.
> ---
>  src/mesa/drivers/common/meta_tex_subimage.c | 6 +++---
>  1 file changed, 3 insertions(+), 3 deletions(-)
>
> diff --git a/src/mesa/drivers/common/meta_tex_subimage.c
> b/src/mesa/drivers/common/meta_tex_subimage.c
> index f4f7716..ee3295b 100644
> --- a/src/mesa/drivers/common/meta_tex_subimage.c
> +++ b/src/mesa/drivers/common/meta_tex_subimage.c
> @@ -110,7 +110,7 @@ create_texture_for_pbo(struct gl_context *ctx, bool
> create_pbo,
>     internal_format = _mesa_get_format_base_format(pbo_format);
>
>     tex_image = _mesa_get_tex_image(ctx, tex_obj, tex_obj->Target, 0);
> -   _mesa_init_teximage_fields(ctx, tex_image, width, height, depth,
> +   _mesa_init_teximage_fields(ctx, tex_image, width, height * depth, 1,
>                                0, internal_format, pbo_format);
>

>     read_only = pbo_target == GL_PIXEL_UNPACK_BUFFER;
> @@ -227,7 +227,7 @@ _mesa_meta_pbo_TexSubImage(struct gl_context *ctx,
> GLuint dims,
>        _mesa_update_state(ctx);
>
>        _mesa_meta_BlitFramebuffer(ctx, ctx->ReadBuffer, ctx->DrawBuffer,
> -                                 0, 0, width, height,
> +                                 0, z * height, width, (z + 1) * height,
>                                   xoffset, yoffset,
>                                   xoffset + width, yoffset + height,
>                                   GL_COLOR_BUFFER_BIT, GL_NEAREST);
> @@ -349,7 +349,7 @@ _mesa_meta_pbo_GetTexSubImage(struct gl_context *ctx,
> GLuint dims,
>        _mesa_meta_BlitFramebuffer(ctx, ctx->ReadBuffer, ctx->DrawBuffer,
>                                   xoffset, yoffset,
>                                   xoffset + width, yoffset + height,
> -                                 0, 0, width, height,
> +                                 0, z * height, width, (z + 1) * height,
>                                   GL_COLOR_BUFFER_BIT, GL_NEAREST);
>     }
>
> --
> 2.1.0
>
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